Jump to content

Recommended Posts

Posted

Hello all, i found out new working pvp pk bug in KO x300 server!

Same bug with buffer like it was long time ago (who played there, they will understand)

so lets start.

1) Go to a place in map Outside Gludin Village

scaled.php?server=443&filename=placenw.jpg&res=medium

and make a command /target buffer,

when will see a target make /attack, you character will jump and will appear a buffers window.

scaled.php?server=11&filename=bufferd.jpg&res=medium

 

2) when see Buffers window make a restart Game! You will appear in sea outside the textures!

scaled.php?server=407&filename=seaxi.jpg&res=medium

Make again /target buffer and /attack. character will swim a bit and will appear again buffers window!

scaled.php?server=835&filename=swimfx.jpg&res=medium

 

You hawe to do it with dual box or with some friends help! (because you will need some player who to kill)

scaled.php?server=99&filename=2chars.jpg&res=medium

3) Now with 1 char you kill oter one,

scaled.php?server=32&filename=dedp.jpg&res=medium

 

  then with dead one use MP in buffers menu, you will be ded but will hawe full HP.

 

So one character push MP all the time, while other one is killing you! and the oters PK count is rising!

to make PvP count rise, you can make it with a War clan player, or kill a player who hawe big karma! So i make from dual box for one PK, then i kill him to burn his karma + i get lot of PvP's!

 

Work's in L2Mafia x300 Ken Orwen Server.

Good Luck and Hawe Fun!

Posted

this bug is only GM's fault/corruption's proof, because someone in a clan hall in Gludin hawe a buffer! there is no buffers in others CH's in others towns!

I asked for a recall from some of GM's, writed on GM Waster Skype, but all the time i get an full Ignorance! i used this bug for 3 characters to farm some pk/pvp, and noone from Staff team cares...

So Actualy i realy hope that Dimis will fix it, and kick that GM's asses, because they care only "GM Recall For Donate" Hero voice shouts!

but while it is not fixed, Use it my friends :)

Posted

Nice,a good bug by West(You shoyld hide Announcements)it was good,Dimis will see it and remove it gj smart -beep-

I realy hope that he will fix it. atleast he will do something for his l2mafia network, Years of ultimate Donate Experiance :D

  • 4 months later...
  • 1 month later...
  • 1 month later...
  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Some new features that we added: - 2 new quests - PvP Arena (to get hero status) Olympiad is disabled - Love Event - Dressme for armor/weapons/accessories - HWID Protection - More monsters - New farm zone - New autofarm system (works almost like adrenaline) - Auto enchant - Auto augment - 3 levels of armors - 3 levels of weapons - Anti KS System - Rebirth Manager - 30 days checking rewards - Small event (daily checking with small reward for all online players)
    • Added FloodProtector utility to prevent packet flooding for actions like item use and dice rolling. Integrated flood protection checks in relevant client packet handlers and registered/removal hooks in player lifecycle. Updated movement logic in L2PcInstance for improved position synchronization and geodata handling. Minor fixes and refactoring in attack logic, private store handling, and admin NPC editing. Refactored AI classes to enhance movement, attack, and skill usage logic for characters and mobs. Improved distance checks, attack range calculations, and skill casting conditions. Removed unused intention command logic from L2CharacterAI. Updated configuration to enable CellPathFinding. Minor code cleanups and bug fixes for more reliable AI behavior. Enhanced GeoPathFinding with detailed debug and error messages for region loading, including success/failure counts and file checks. Refactored L2AttackableAI and L2CharacterAI to improve attack range tolerance, immediate attack behavior, and added safety checks for missing targets. Updated configuration to disable CellPathFinding by default and added a new ShowRedName option for aggressive mobs. Minor config and log updates included. Applied TCP socket optimizations (e.g., TCP_NODELAY, buffer sizes, keepalive) in ClientThread, Connection, and SelectorThread to reduce latency and improve throughput. Enhanced L2AttackableAI with better random walk, aggro, and attack logic, including silent move checks, quest monster handling, and improved faction/raid/minion behavior. Added silent move support to L2PlayableInstance and quest monster flag to L2NpcTemplate/L2NpcInstance. These changes aim to improve server responsiveness, AI realism, and overall stability.
    • I’ve been using this Escape from Tarkov Hack for about a week now with no issues at all. ESP works great without any lag, and the aimbot is smooth and doesn't feel obvious. Had a quick setup with the loader, and support answered my questions right away. The HWID spoofer also did its job without messing with my system. So far, the cheat's staying undetected on my side.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock