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Why do all players only have one IP address, which is the proxy's?
I did several tests and created a debug to collect all IP addresses that connect to the proxy. It collects them correctly, but when they are sent to the server, they get lost and stay with the proxy's IP address.
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Lipon, 8elw ta buffs na kratane 3 wres gia paradigma. kita3a kai alla post alla dn katalava pia arxia exoun ta buffs kai pos ta kanw edit??? Ty.
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