1. When player kills someone in pvp/pk he gains 1 coin and killed player loses 1 coin.
2. If player has no coins then he won't gain/take others coins.
3. PK loses exact amount of player kills he has or if he hasn't enough coins for that he loses all he has.
4. Coin lose/gain system works only when PVP or PK counter is changed. no arena/tvt event...
i m using last stable revision of l2jserver. is there anything like that already made or can you guys make it? or just give me some hints how to make that, where to start and so on... anything... thats only way i could figure out to make protected pvp reward system...
p.s if you know anything similar it could've been very helpful if you gave me links for those threads.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
EVERYTHING THEY CAN INVENT IS USELESS! 🙂 ANY PERSON IN THIS ERA CAN CONSULT CHATGPT AND KNOW THE TRUTH THAT YOU ARE THE DONKEYS AND THAT PRACTICALLY IN L2OFF USE ALMOST EVERYTHING I GENERATE, ANY L2OFF SERVER YOU SEE HAS MY CODES AND YOU KNOW WHAT???
YOU CAN'T AVOID IT 😉
aCis is one of the oldest live pack after L2J (dec 2010) - it focuses solely on retailness and vanilla concept, over IL chronicle. It got a public and private gitlabs, because open source in L2J community is either toxic (resell/steal your work) or ungrateful. Still, a public rev is shared from time to time.
Regarding junior acceptance, you can contribute based on public revision, earn "cookies" and when you reach a given amount you can be directly registered into the private gitlab (such as Bandnentans lately). You can review all ppl who worked over aCis here : https://acis.i-live.eu/index.php?action=hof
I already had good experience with one argentinian, fernandopm, which worked under scripts rework back in 2011-2013. He came with 0 knowledge, but in the end could produce scripts.
You can check sources under https://gitlab.com/Tryskell/acis_public and join the Discord, if interested.
hello i am interested on purchasing can i get some discount if i purchase multiple system for acis 😃
i can not message you on discord your account is private
Teddy boi is hungry
he run
https://prnt.sc/I68EBwrslghE
chatgpt is roasting you Teddy boi
https://prnt.sc/JEWj7PQ8fz60
Teddy boi is beign roasted by AI is next level entertainment
Question
bonkito
I want to make pvp reward system:
1. When player kills someone in pvp/pk he gains 1 coin and killed player loses 1 coin.
2. If player has no coins then he won't gain/take others coins.
3. PK loses exact amount of player kills he has or if he hasn't enough coins for that he loses all he has.
4. Coin lose/gain system works only when PVP or PK counter is changed. no arena/tvt event...
i m using last stable revision of l2jserver. is there anything like that already made or can you guys make it? or just give me some hints how to make that, where to start and so on... anything... thats only way i could figure out to make protected pvp reward system...
p.s if you know anything similar it could've been very helpful if you gave me links for those threads.
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.