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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Question
Inken
Hello, cheaters!
This topic contains some errors and questions, without answers. May be, it will be a nice guide for newbies like me.
So... here are that errors, that google couldn't answer:
Cached
1) CWatchList::ParseWatchList() file open failed
Auth
1) Whats difference between AuthD, AuthGated and HintAuth?
l2server
1) If there are a way to make Vitality System work?
2) Which script is responsible for Newbie Buff?
NPC
1) If you a builder level 1, how you can change your hide off? (i searched in GM commands, but //hide doesn't work =(
I have a lot of errors, but for them still in searching progress, and if i find answers, i'll put them in that topic.
God bless Lineage...
3 answers to this question
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