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[HELP] With a java code
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By sellerking · Posted
TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server! Create your free account here -
Dalam World — This is a new gaming project that brings together all the mechanics of your favorite games! I want to say right away that the game will run on all devices: Windows, Linux, macOS (Intel/Apple)! The Dalam World client features advanced graphics that will look great! The client also provides stable FPS even with a huge number of players! Dalam World is not a Salve or Chronicle client ported upward — it’s a completely remade game on its own proprietary game engine! Dalam World servers allow more than 100,000 people to exist in a single world without virtual instances, thanks to server technologies built with Elixir and Rust! Dalam World is the childhood game we love so much! From each of our favorite MMOs we took only the best elements! Low system requirements will let the game run on an old laptop! We redesigned the game so there are no bots or real-money traders! Game website: https://Dalam.World Game forum: https://Dalam.World/forums/ For arbitragers: https://careers.dalam.world/ Discord: https://discord.gg/vbQ347nuxd Telegram: https://t.me/+u1DNZPzscaRmNjYx Opening July 16, 2026 at 16:00 UTC!
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To make up for some of the waiting time we’re hosting a 3v3 Tournament on open Beta, and this time we’re raising the stakes with a $1,300 prize pool 💰 🏆 PRIZE POOL BREAKDOWN (Over 2000$ Worth of prices total) 🥇 1st Place — $700 🥈 2nd Place —$300 🥉 3rd Place — $200 🏅 4th Place — $100 5th -6th Place - $100 in Gold Coins each All Participating Teams: $50 in Gold! All Prices will be Paid out instantly after the tour, no waiting time and conditions. This is not simply a marketing move, we want to give back to the community. 📅 Date: Wednesday 06.05.2026 ⏰ Time: 20:00 Central European Timezone (Berlin) 📍Format: 3v3 ⚔️Why join? Cash Prices for top 4 and rewards for all participants Payments to winners sent out straight after the tournament - No waiting time or rules that you have to play live server to obtain the reward. Clean format, smooth matches, and solid prize pool and a chance to experience our brand new files 📝How to join: Form your 3-player team Group Leader Sign up here: 📍・3v3-tour-registration (Include Name of Group, Name of Group Leader) Be ready on match day! A separate post with rules for the tournament and class setups will follow shortly. Tag your teammates, lock in your roster, and get ready to compete. We'll be happy to see you on the OBT! 💬 Questions? Ask in 🎫・ticket or send us a message See you on L2Dark! 😏 Discord: https://discord.gg/FAJwnFpb8M
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You should check if that condition is supported by your current sources. You can find this in DocumentBase#parsePlayerCondition If it isnt there and you want to follow the same pattern of the other item conditions, create a custom condition to parse the classId (or multiple class ids) (there are examples to copy the code). Alternatively, you can create your own condition handler. Your condition should look like this: <cond msgId="1518"> <or> <player classId="ADVENTURER" /> <player classId="PALADIN" /> </or> </cond> or <cond msgId="1518"> <or> <player classId="93" /> <player classId="5" /> </or> </cond>
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Index: java/com/l2jserver/gameserver/GameServer.java =================================================================== --- java/com/l2jserver/gameserver/GameServer.java (revision 3751) +++ java/com/l2jserver/gameserver/GameServer.java (working copy) @@ -125,6 +125,7 @@ import com.l2jserver.gameserver.util.DynamicExtension; import com.l2jserver.status.Status; import com.l2jserver.util.DeadLockDetector; +import com.l2jserver.util.IPv4Filter; /** * This class ... @@ -437,7 +438,7 @@ sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT; final L2GamePacketHandler gph = new L2GamePacketHandler(); - _selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, null); + _selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, new IPv4Filter()); InetAddress bindAddress = null; if (!Config.GAMESERVER_HOSTNAME.equals("*")) Index: java/com/l2jserver/loginserver/SelectorHelper.java =================================================================== --- java/com/l2jserver/loginserver/SelectorHelper.java (revision 3751) +++ java/com/l2jserver/loginserver/SelectorHelper.java (working copy) @@ -12,11 +12,7 @@ */ package com.l2jserver.loginserver; -import java.net.InetAddress; import java.nio.channels.SocketChannel; -import java.util.ArrayList; -import java.util.HashMap; -import java.util.Map.Entry; import java.util.concurrent.LinkedBlockingQueue; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; @@ -29,23 +25,22 @@ import org.mmocore.network.ReceivablePacket; import com.l2jserver.loginserver.serverpackets.Init; +import com.l2jserver.util.IPv4Filter; /** * * @author KenM */ -public class SelectorHelper extends Thread implements IMMOExecutor<L2LoginClient>, +public class SelectorHelper implements IMMOExecutor<L2LoginClient>, IClientFactory<L2LoginClient>, IAcceptFilter { - private HashMap<Integer, Flood> _ipFloodMap; private ThreadPoolExecutor _generalPacketsThreadPool; + private IPv4Filter _ipv4filter; public SelectorHelper() { _generalPacketsThreadPool = new ThreadPoolExecutor(4, 6, 15L, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>()); - _ipFloodMap = new HashMap<Integer, Flood>(); - super.setDaemon(true); - super.start(); + _ipv4filter = new IPv4Filter(); } /** @@ -74,110 +69,6 @@ */ public boolean accept(SocketChannel sc) { - InetAddress addr = sc.socket().getInetAddress(); - int h = hash(addr.getAddress()); - - long current = System.currentTimeMillis(); - Flood f; - synchronized (_ipFloodMap) - { - f = _ipFloodMap.get(h); - } - if (f != null) - { - if (f.trys == -1) - { - f.lastAccess = current; - return false; - } - if (f.lastAccess + 1000 > current) - { - f.lastAccess = current; - - if (f.trys >= 3) - { - f.trys = -1; - return false; - } - - f.trys++; - } - else - { - f.lastAccess = current; - } - } - else - { - synchronized (_ipFloodMap) - { - _ipFloodMap.put(h, new Flood()); - } - } - return !LoginController.getInstance().isBannedAddress(addr); - } - - /** - * - * @param ip - * @return - */ - private int hash(byte[] ip) - { - return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24 - & 0xFF000000; - } - - private class Flood - { - long lastAccess; - int trys; - - Flood() - { - lastAccess = System.currentTimeMillis(); - trys = 0; - } - } - - /** - * - * @see java.lang.Thread#run() - */ - @Override - public void run() - { - while (true) - { - long reference = System.currentTimeMillis() - (1000 * 300); - ArrayList<Integer> toRemove = new ArrayList<Integer>(50); - synchronized (_ipFloodMap) - { - for (Entry<Integer, Flood> e : _ipFloodMap.entrySet()) - { - Flood f = e.getValue(); - if (f.lastAccess < reference) - toRemove.add(e.getKey()); - } - } - - synchronized (_ipFloodMap) - { - for (Integer i : toRemove) - { - _ipFloodMap.remove(i); - } - } - - try - { - Thread.sleep(5000); - } - catch (InterruptedException e) - { - - - } - } + return _ipv4filter.accept(sc) && !LoginController.getInstance().isBannedAddress(sc.socket().getInetAddress()); } } Index: java/com/l2jserver/util/IPv4Filter.java =================================================================== --- java/com/l2jserver/util/IPv4Filter.java (revision 0) +++ java/com/l2jserver/util/IPv4Filter.java (revision 0) @@ -0,0 +1,151 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ + +package com.l2jserver.util; + +import java.net.InetAddress; +import java.nio.channels.SocketChannel; +import java.util.ArrayList; +import java.util.HashMap; +import java.util.Map.Entry; + +import org.mmocore.network.IAcceptFilter; + +/** + * Formatted Forsaiken's IPv4 filter [DrHouse] + * + * @author Forsaiken + * + */ +public class IPv4Filter implements IAcceptFilter, Runnable +{ + private HashMap<Integer, Flood> _ipFloodMap; + private final long SLEEP_TIME = 5000; + + public IPv4Filter() + { + _ipFloodMap = new HashMap<Integer, Flood>(); + Thread t = new Thread(this); + t.setDaemon(true); + t.start(); + } + /** + * + * @param ip + * @return + */ + private static final int hash(byte[] ip) + { + return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24 & 0xFF000000; + } + + protected static final class Flood + { + long lastAccess; + int trys; + + Flood() + { + lastAccess = System.currentTimeMillis(); + trys = 0; + } + } + + @Override + public boolean accept(SocketChannel sc) + { + InetAddress addr = sc.socket().getInetAddress(); + int h = hash(addr.getAddress()); + + long current = System.currentTimeMillis(); + Flood f; + synchronized (_ipFloodMap) + { + f = _ipFloodMap.get(h); + } + if (f != null) + { + if (f.trys == -1) + { + f.lastAccess = current; + return false; + } + + if (f.lastAccess + 1000 > current) + { + f.lastAccess = current; + + if (f.trys >= 3) + { + f.trys = -1; + return false; + } + + f.trys++; + } + else + { + f.lastAccess = current; + } + } + else + { + synchronized (_ipFloodMap) + { + _ipFloodMap.put(h, new Flood()); + } + } + + @Override + public void run() + { + while (true) + { + long reference = System.currentTimeMillis() - (1000 * 300); + ArrayList<Integer> toRemove = new ArrayList<Integer>(50); + + synchronized (_ipFloodMap) + { + for (Entry<Integer, Flood> e : _ipFloodMap.entrySet()) + { + Flood f = e.getValue(); + if (f.lastAccess < reference) + toRemove.add(e.getKey()); + } + } + synchronized (_ipFloodMap) + { + for (Integer i : toRemove) + { + _ipFloodMap.remove(i); + } + } + + try + { + Thread.sleep(SLEEP_TIME); + } + catch (InterruptedException e) + { + + } + } + } + +} \ No newline at end of fileI put it correct no errors on java but i try to log in i log in and when i reach the name of server i press ok to log in and nothing happened.Did anyone know how to fix it or how i can modified it to enter? Is for security.
//Off sory for bad english.
Thanks.
4 answers to this question
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