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[Help] server socket Error


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Posted

hello guys =)  i fully made my server  when i lauch my loginserver it says ready

when i lauch gameserver i get this error =

 

 

SEVERE: FATAL: Failed to open server socket. Reason: Cannot assign requested address: bind

java.net.BindException: Cannot assign requested address: bind

at sun.nio.ch.Net.bind0(Native Method)

at sun.nio.ch.Net.bind(Unknown Source)

at sun.nio.ch.Net.bind(Unknown Source)

at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source)

at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)

at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)

at org.mmocore.network.SelectorThread.openServerSocket(SelectorThread.java:112)

at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:468)

at com.l2jserver.gameserver.GameServer.main(GameServer.java:504)

 

 

 

pls help me          firewall /router i open this port's = 7777 UDP/TCP - 2106 UDP/TCP - 80 TCP - 9014 UDP/TCP

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = *

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = *

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

#

# Note: External/Internal address definitions was moved to the ipconfig.xml

#

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# Default: * (0.0.0.0)

GameserverHostname = **.***.***.**

 

# Default: 7777

GameserverPort = 7777

 

HELP ME ?????  i get this error =

 

 

 

SEVERE: FATAL: Failed to open server socket. Reason: Cannot assign requested address: bind

java.net.BindException: Cannot assign requested address: bind

at sun.nio.ch.Net.bind0(Native Method)

at sun.nio.ch.Net.bind(Unknown Source)

at sun.nio.ch.Net.bind(Unknown Source)

at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source)

at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)

at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)

at org.mmocore.network.SelectorThread.openServerSocket(SelectorThread.java:112)

at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:468)

at com.l2jserver.gameserver.GameServer.main(GameServer.java:504)

 

 

 

btw does the telnet need to be ON or OFF ???

 

 

9 answers to this question

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  • 0
Posted

still the same :( i restart my computere tryed over and over always the same

 

if i go to gameserver login    and i change  it to 127.0.0.1 it works all fine but when i do my internal ip nothing works :/

  • 0
Posted

first of all wrong section.... Second something is going wrong with your gameserver.main config... Also says this one for ip's Note: External/Internal address definitions was moved to the ipconfig.xml Have you been checking for it by using fileedit???.... that's the main role of the servern to shows you that gameserver is on...

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