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[HELP] Conquerable Locations Mod (For interlude)


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Posted

Maybe someone already made this mod work normal with interlude and can help me.

 

 

cdac6982b127f14339f0cfaea82fe2d9670.png

/**

* @author Matim

* @version 2.1

* <br><br>

* L2Occupation Crystal Instance<br><br>

* <li>will not move anywhere.

* <li>will not attack attackers.

* <li>it has hp bar status.

* <br><br>

* Owner of the crystal may manage crystal functions, such as:

* <li>defence abilitiy

* <li>warning ability

* <li>stats upgrades

* <li>special items/buffs/teleports (TODO)

*/

 

When i spawn Crystal it has no hp bar, also when other clan kills it that clan dont become owner of the crystal. Where is the problem?

 

3 answers to this question

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Posted

I don't remember exactly, because it was like one year ago when I coded it, but as I remember, not every NPC template may use hp bar (means you simply have to find proper id template)

 

Also since its Interlude, it might be a little bit different to activate proper packet to update its status bar.

 

I could say something different, I'm not doing anything with L2J lately.

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