Jump to content

Recommended Posts

Posted

Interlude x50 Substack Server 

 

Cross-race [Mutant] Substack 1+1 (all variations possible).

 

Stacking Subclass require item from RB's or Quest Monsters

 

2 ways - to get Nobless

 

Rebirths (x4)

 

Balanced Mutant-combos,

 

Balanced and working skills,

 

Combat haste potions from RB'es

 

Mana potions [Mp-over-Time] in shop

 

Shop with d/c/b/a grades,

 

A grades for items dropable from RB,

 

Custom S-grade Apella from Anakim/Lilith,

 

Epic Boss Rare Weapons

 

Basic npc-buffer,

 

30-buff slots,

 

Class manager,

 

Auto-learn skills,

 

Dualbox allowed,

 

No Global GK.

 

JOIN US TODAY !!

 

Webpage: http://l2memories.co.cc

  • 3 weeks later...
Posted

2nd PVP Server Memories Network

 

Server start 10.12.2011

 

http://l2memories.co.cc/

 

- Cross-race substack (mutants) 1+1 all skills stack (Dark elves can take light elf classes (and vice versa) and all classes can sub into Overlords)..

- Class Manager - class change for adena.

- Rebirth manager 76->61 1 times (Each Rebirth grants you a skill). The cost of each rebirth: 100 PvP Coins. The skills are: 1.Shilen awakening skill(next berserker)

- Reward for won PvP :1 PvP Coin (Anti PvPFarm system).

- Auto-learn skill enabled.

- 30 buffs slots, 10 debuff slots

- XP level GAP is 20 levels.

- Buff Time 60 minutes.

- Song/Dance Time 60 minutes.

- COV/POF/POW/VOP Time 60 minutes.

- Summon Buff 60 minutes.

- There is auto-pickup on mob drops, but there is no auto pick up on Raids/Epic Bosses drops.. You have to pick up your items from the ground.

- All Items, mats, adena disapear from the server after 3h.

- There is an item pick-up protection (lasting a few seconds) - Prevention from stealing drops by people who did not make most damage on the RB or mob.

- Noblesse can be acquired via the normal quest or via the noblesse trader (you will need 25 gold bars - obtainable from 75+ RB's).

- RB Manager (Info about important Epic/RB: dead/alive status via NPC).

- Armor Masteries stack even if they are the same, but do not worry about 2x Light Magic Armor Masteries. They will not give you twice the cast/atkspeed, just the effect of one.

- NPC Buffer (60 mins).

- Mana potions in shop. Mp over time. 200 mp per sec by 5sec - 15sec reuse.

- D,C,B,A,S grade armors/weapons and enchants in GMshop.

- Dynasty Set From Dynasty Trader( you need kill some raids)

- Maximum enchant +25 (Safe +3).

- Normal scrol enchant rate : 66%

- Blessed scrol enchant rate : 80%

- Crystal scrol enchant rate: 100%

 

Rates:500

 

Skills Info:

 

 

- All augments have at least 5 seconds delay.

- UD/UE in Robe/Light armor 100%.

- Frenzy/Guts do not stack with AI and totems.

- Example for tyr/de: You can have at same time totems+zealot or frenzy+zealot or guts+zealot. You cannot have frenzy+totem at same time.

- Totems and Fist Fury can be used with all kinds of weapons and they will work with full effect, with the following exceptions.

 

- Puma totem - Gives +20% atk speed with fists, but only +10% atk speed with other weapons.

 

- Bison totem - Gives atk speed penalty while using a bow.

- Vengeance doesn't require a shield.

- Rage gives a penalty for bows (-300 range) and decreases speed for all weapons. Rage doesn't stack with snipe/rapid fire/dead eye.

- AI doesn't increase atk.speed while using a bow, but is fully working with all other weapons.

- AI doesn't stack with Totems.

- Zealot - It stack with all skills. It doesn't increase atk.speed while using a bow. Fully working with all other kinds of weapon.

- Frenzy - Gives atk speed penalty while using a bow.

- Sonic Rage/Focus Force - Reuse time increased.

- UD/Vengeance - You are able to walk while it's in effect with a 40% speed penalty.

- Thrill fight - Gives +25% atk speed with pole, but only +10% atk speed with other weapons.

 

Olympiad Info:

 

 

- Olympiad and Heroes last 1 Week.

- You can enter OLY only on your Main Class Stats with Sub-stack skills too. So if u make PAL/NE u will only be able to enter oly on PAL Stats.

 

Siege/RB Info:

 

 

- Epic RB Levels Boosted to 80.

- Normal RB and subraid respawn time changed to 6-12h

- Respawn time of epics: retail-like (you can check their respawn time at NPC, same with subraids and Anakim/Lilith).

- Many of 75+ RB have retail droplist + some custom items like gold bars, combat haste potions. Gold Bars are required to increase clan level/get clan rep. points at the Clan Manager. Combat haste pots (Increasing atk speed, speed and cast speed) are dropable from raids and super mobs [10% chance to spawn Super mob Hp x5,Patk/Atk.spd x1,5]

- Sieges are every 2 weeks.

- 7S are retail.

- Epic Bosses have a chance (50%) to drop a Boss Weapon (see below).

- Custom Raid Boss in every Castle for usage of castle owners.

- Customized location of Anakim/Lilith - droping Interlude weapons.

 

SubClass Info:

 

 

- When you make new char obtain subitem

- Sub is only 1+1 (main+substack). Not 1+1/1+1/1+1. You can't sub your retail.

- After you choose ? your sub you will be lvl 61.

- Classes that cannot wear bow: Destro, tyr, glad, warlord (they can equip a bow after substacking to another class, but for example destro/tyr shooting with bow won't be possible).

 

Custom Items:

 

 

- All Crystals Stages 11,12,13 buyable for adena in shop.

- Apella Heavy: +15%pdef, +10%mdef, +1000hp, +20%MP regen.

- Apella Light: +5%pdef, +7%atk.spd, +10evasion, +20%MP regen.

- Apella Robe: +5%pdef, +27%cast.spd, +7speed, +20%MP regen.

- Dynasty Heavy- Max HP +700, P.Atk. +6%, P.Def +8%, Atk.Spd +3%, M.def +8%, Str +2, Con +3, Protection VS UnHoly.   

- Dynasty Light- Max HP +400, Max MP +300, Atk Spd. +8%, P.Atk +4%, P.Def. +6%, Evasion +3%, Accuracy +3%, Dex +3, Men +2, Protection VS UnHoly.

- Dynasty Robe- Max MP +800, +200 HP, M.atk +12%, P.def +6%, Casting speed +12%, Wit +2, Int +3, Movement Speed increased, Protection VS Cancel and UnHoly.

- Frintezza Poleaxe - Vampire Rage 12%

- Zaken Sword - Focus +40%

- Queen Ant Dagger - Critical Damage +35%

- Core Axe - Health +35%

- Orfen Hammer - Critical Damage +50%

- Valakas Bow - Focus +40%

- Baium Fists - Haste +10%

- Antharas Staff - Acumen +18%

- Zaken Dual Blades - Haste +10%

- Custom shields available: Shield of Imperial Warlord S grade 350pdef, Nephilim Lord Shield S grade 350pdef.

- No off-hand daggers.

  • 3 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Im looking to update it, could you possibly add me on discord? I need the client,  ilikebeer.
    • Very nice and passionate effort. Good luck.
    • SX.ORG is a global proxy platform offering residential, mobile and datacenter IPs for SEO, web scraping, ad verification and multi-account management. It provides flexible IP rotation, precise geo-targeting, HTTP(S)/SOCKS5 support, API access and pay-as-you-go pricing based only on the traffic you use.
    • L2-IMBA — SEASON 2  Custom PvP / PvE Interlude · Every Class Playable BETA — LIVE NOW GRAND START — 11 September 2026, 20:00 GMT+2 https://l2-imba.com · https://discord.com/invite/jmhVpj8ySv ═══════════════════════════════════════ RATES & CORE SETTINGS ═══════════════════════════════════════ Chronicle — Interlude XP / SP — x45, level-adjusted curve Adena — x1 Max level — 90 Subclass — 1, to level 80 Starting hub — Giran Skills — Auto-learn, post-80 via custom trainers Loot — Auto-loot with low-value filtering Buffs — Extended duration, expanded slots, saved schemes Client limit — NO DUAL-BOXING, one client per player Automation — Built-in auto-farm with daily time limit Offline — Trading and crafting enabled Current beta configuration. Final values confirmed at launch sign-off. ═══════════════════════════════════════ All 31 third classes are developed to level 90 through five specialized trainers — there are no dead classes here. Tanks, daggers, archers, warriors, summoners, healers, buffers and crafters all have real post-80 progression and a role worth playing. Full PvE progression through ten farm zones, thirty-five themed encounters and eighteen tracked raids, feeding into gear-equalized Team vs Team and open-world PvP. This isn't a stat patch with a new name. L2-IMBA keeps the combat, classes and world of Interlude and builds a new endgame on top of it — new equipment branches, custom class development past level 80, purpose-built farm ecosystems, boss progression, crafting, and augmentation, all connected into one progression loop. Level and develop your class → choose an armor identity → clear themed farm content → collect materials and boss resources → craft and upgrade without abandoning your build → compete in equalized and open-world PvP → reach God's equipment. ═══════════════════════════════════════ ROLE MASTERY ARMOR ═══════════════════════════════════════ Starting at Dynasty, armor becomes a real build choice instead of a mandatory set everyone wears. Each armor type offers three role masteries plus a flexible Universal path — twelve paths per tier, sixty full-set configurations across the progression. The chest piece selects your mastery; a matching five-piece set activates it. HEAVY   Juggernaut — frontline wall, shield synergy, reflection   Spellbreaker — anti-magic fortress, spell disruption   Slayer — heavy armor turned offensive, vampiric sustain LIGHT   Bowmaster — ranged pressure, kiting, accuracy   Assassin — positional burst, blow reliability, dagger lethals   Berserker — high-risk carry, power rises as HP falls ROBE   Arcanist — rapid-fire critical casting   Invoker — high-impact nuking and debuffs   Oracle — dedicated healing and support Upgrade recipes preserve your chosen path through every tier: Dynasty → Zariche → Valakas → Cursed → God's The system is gear-driven, not class-locked. Build creatively. ═══════════════════════════════════════ LEVEL 90 CLASS DEVELOPMENT ═══════════════════════════════════════ Max level extended to 90. Five specialized trainers — Archer, Tank, Rogue, Warrior, Mystic — cover all 31 third classes in post-80 progression, with 470+ learning entries. Every race gets a custom passive from level one. Tanks get distinct Human/Elf/Dark Elf identities. Duelist gains a two-handed greatsword path. Fortune Seeker becomes a real fighter without losing its spoil identity. Maestro gets a durable frontline route. Summoners, cubics and servitors get deeper combat logic rather than stat scaling. This is backed by server-side combat work — dedicated handling for debuff proficiency, PvE skill damage, blows, lethals, bow reuse, vampirism and reflection. ═══════════════════════════════════════ THE FARMING WORLD ═══════════════════════════════════════ Ten dedicated farm destinations via Global Gatekeeper: Farm Coins 1 & 2, Holy, Fire/Water, Wind, Earth, Unholy, Golden, Chaotic and Night zones. Seven themed enemy families — Undead, Demon, Angel, Beast, Bug, Water, Fire — each with four stages and a mini-boss. Thirty-five distinct encounters, each with its own resource identity feeding crafting. Eighteen tracked raids — twelve Farm Raid Bosses and six Custom Epic Raid Bosses. Plus a scheduled group-based Party Zone with dynamically managed normal and rare spawns. ═══════════════════════════════════════ CRAFTING & ENDGAME ═══════════════════════════════════════ SOUL FORGE — recycle old weapons into tier resources, convert boss and farm materials, craft Legendary components. Old gear becomes input, not warehouse clutter. CURATED AUGMENTATION — data-driven Top-Grade and Legendary profiles with meaningful stat, active and passive pools. Active effects are categorized so the same effect can't be stacked through equipment swapping. EXTENDED ENCHANT — Custom Crystal and Legendary stages. On the Legendary route, a failed enchant does not destroy the item or reduce its enchant level. Long-term progression, not an all-or-nothing gamble. TREASURE CHESTS — Rare, Immortal, Epic and Legendary tiers feeding gear growth, crafting and augmentation. ═══════════════════════════════════════ PvP ═══════════════════════════════════════ Gear-equalized Team vs Team on a recurring schedule — your equipment is snapshotted and restored, so the fight is about play, not who farmed longest. Open-world PvP with rewards and ranks alongside it. ═══════════════════════════════════════ QUALITY OF LIFE ═══════════════════════════════════════ - No dual-boxing — one client per player, enforced - Built-in auto-farm with a daily time limit — no third-party software needed, and third-party automation is bannable - Auto-learn skills, auto-loot with low-value drop filtering - Extended-duration buffs, expanded slots, saved schemes - Offline trading and crafting - Global Gatekeeper, global class change - Offline combat automation disabled ═══════════════════════════════════════ BY THE NUMBERS ═══════════════════════════════════════ 380+ custom item definitions · 110+ weapons and shields · 210+ armor and wearables · 250+ custom skill definitions · 2,700+ custom monster placements · 90+ shop and exchange catalogs · 1,100+ offers ═══════════════════════════════════════ BETA ═══════════════════════════════════════ Core systems, progression identities and content routes are in place. Exact item bonuses, mastery values, skill strength, reuse times, augment pools, enchant chances, drop rates and crafting costs remain subject to testing. Beta changes will refine balance without removing the defining role of each mastery or the overall progression structure. All beta characters are wiped at full launch. Beta testers keep their rewards. ═══════════════════════════════════════ OPEN BETA — 4 SEPTEMBER 2026 · 18:00 GMT+2 Website: https://l2-imba.com Wiki: https://l2-imba.com/wiki Register: https://l2-imba.com/account Download: https://l2-imba.com/start-playing Discord:  https://discord.com/invite/jmhVpj8ySv
    • 🛡️ 100% Safe on your personal Gmail. Zero VPN required and works globally. Grab yours directly on klouditem.com! 🚀 Daily Restock Complete! All 12–18 Month Gemini Pro activations are active with instant setup.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..