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The first server of l2.ws project has started 9th of September at 18:00 (GMT+4, Moskow daylight saving time)

 

Server site: http://l2.ws/index/page/info/

 

The server name is Rankar [x5]

 

Account registration and auto-updater program:

 

- In order to play on release you will need to register new game account. Release account registration will be available ONLY via new User Control Panel system which will be presented later.

- New auto-updater program will be presented later as well, game client can be downloaded by these links: http://l2.ws/index/page/files/

 

 

Donation info:

 

- Premium shop, Premium account features will be available from the release and you will be able both to refill your account balance and spend it ingame right after the start. All payment options will be presented ahead with the new User CP later.

- You will be able to fill your account balance before the release to be ready for the server start.

 

 

Game info:

 

- Server time will be based on Moscow time (GMT+4 with daylight saving and GMT+3 during other seasons).

- SSQ cycle will begin at Monday, 12th of September at 18:00 according to server time. It will run in usual 2 weeks cycle.

- Olympiad system will be started with the server launch

- Clan Hall's auctions will be available with the server launch and there will be default prices for lease and rent.

- Castle sieges will occur at the end of 2nd week of SSQ cycle, 25th of September, Sunday. Castle siege time will be announced on the seal validation week.

- Territory War will occur at the 4th week of SSQ cycle (8th of October) for territories whose castles has their Lords, at saturday 20:00.

 

 

Release special notes:

 

- The server will be international, so it will have certain restrictions. Rankar server will not be splitted into 2 for ru/en communities no matter what online will be presented on release.

- Only latin characters and arabic numbers will be allowed for character names, pet names, clan's and allience's names.

- The box limit will be set to 1 game window per computer for release. The setting is global and applies to everyone, despite their Premium Account status.

- The online limit is set to 6000 players and 500 additional slots for Premium users (this means, that if server is full there will be 500 more slots to be taken by Premium Users).

- Rates of the server are: Exp x5, SP x5, Adena x5, Drop rate x5, Spoil rate x4. (Quest rates remain default)

- Premium account service will be available from the beginning and will grant such bonuses: 50% increase of all general rates (Exp, SP, Adena, Drop, Spoil), PC Cafe mode and special agathion. The party bonus setting for Premium account is explained here: http://forum.l2.ws/showthread.php?t=986

- NPCs dialogs will be english.

- All ingame chat channels will be free from any language restriction whatsoever.

- There will be both english and russian client available as an option in the client setting.

- For the term of 1 week from the release date there will be placed special NPC, who will allow you to make 1st class transfer instantly and for free. The NPC will not give you 15 shadow weapon exchange coupons. 2nd and 3rd class transfer will remain the same as retail without any GM or NPC assistance.

- There will be anti-DDoS protection both on web server and game server on release

- There will be, as well as now do, anti-bot protection which won't allow to use cheat soft of any kind.

- There will be no bonuses for voting for the server at any lineage-top website on release.

- The certificate system, which allows users to get Account Premium points by serial number will be implemented, but will not be launched by the release. Wait for further info on this.

 

Have Fun!!

 

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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