nikejuli Posted October 17, 2011 Posted October 17, 2011 Geia sas paideia exw to ekshs provlhma otan pataw pumma meta fist ginete kanonika kai krataei molis vgalw ta nuxia fegi to pumma i an valw bow dn mpwro na to patisw kai exw stucksub server kserete pos tha to ftiakso afto na mn ginete?
0 'Baggos' Posted October 17, 2011 Posted October 17, 2011 Geia sas paideia exw to ekshs provlhma otan pataw pumma meta fist ginete kanonika kai krataei molis vgalw ta nuxia fegi to pumma i an valw bow dn mpwro na to patisw kai exw stucksub server kserete pos tha to ftiakso afto na mn ginete? Πέτα λίγο εδώ το Skill Puma, Data\Stats\Skills
0 nikejuli Posted October 17, 2011 Author Posted October 17, 2011 Πέτα λίγο εδώ το Skill Puma, Data\Stats\Skills Des to pumma kai meta des kai afto me to fist furry na deis to fist fury afto px to kanw me nuxia alazw weapon meni ala vazw alo weapon kai dn litourgi sto alo weapon dn dini to attack speed <skill id="222" levels="1" name="Fist Fury"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="Dual Fist required."> <using kind="Fist, Dual Fist"/> </cond> <for> <effect count="0x7fffffff" name="DamOverTime" time="1" val="13"> <mul order="0x30" stat="pAtkSpd" val="1.25"> <using kind="Fist, Dual Fist"/> </mul> <skill id="282" levels="1" name="Puma Spirit Totem"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="18"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="120000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="An equipped hand-to-hand combat weapon is required to use this skill."> <using kind="Fist, Dual Fist"/> </cond> <for> <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="pAtkSpd" val="1.2"> <using kind="Fist, Dual Fist"/> </mul> <add order="0x40" stat="accCombat" val="6"> <using kind="Fist, Dual Fist"/> </add> </effect> </for>
0 'Baggos' Posted October 17, 2011 Posted October 17, 2011 Για δοκίμασε! <skill id="222" levels="1" name="Fist Fury"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="Dual Fist required."> <using kind="Fist, Dual Fist, Bow"/> </cond> <for> <effect count="0x7fffffff" name="DamOverTime" time="1" val="13"> <mul order="0x30" stat="pAtkSpd" val="1.25"> <using kind="Fist, Dual Fist, Bow"/> </mul>
0 nikejuli Posted October 17, 2011 Author Posted October 17, 2011 Για δοκίμασε! pali tpt ;/ <skill id="222" levels="1" name="Fist Fury"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="Dual Fist required."> <using kind="Fist, Dual Fist, Bow"/> </cond> <for> <effect count="0x7fffffff" name="DamOverTime" time="1" val="13"> <mul order="0x30" stat="pAtkSpd" val="1.25"> <using kind="Fist, Dual Fist, Bow"/> </mul> pali tpt ;/
0 'Baggos' Posted October 17, 2011 Posted October 17, 2011 pali tpt ;/ Restart τον Server τον έκανες? Γρήγορα απάντησες!
0 nikejuli Posted October 17, 2011 Author Posted October 17, 2011 Restart τον Server τον έκανες? Γρήγορα απάντησες! File tzifos me tn admin player kolane twra kai me ta normal player dn kolane omg tha xazepso!!! prin den kolousan se kanenan!!!
0 'Baggos' Posted October 17, 2011 Posted October 17, 2011 Τώρα αν χρειαστείς και για άλλο Weapon, απλά προσθέτεις το Type του Weapon! <skill id="222" levels="1" name="Fist Fury"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="Dual Fist required."> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </cond> <for> <effect count="0x7fffffff" name="DamOverTime" time="1" val="13"> <mul order="0x30" stat="pAtkSpd" val="1.25"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </mul> <skill id="282" levels="1" name="Puma Spirit Totem"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="18"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="120000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="An equipped hand-to-hand combat weapon is required to use this skill."> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </cond> <for> <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="pAtkSpd" val="1.2"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </mul> <add order="0x40" stat="accCombat" val="6"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </add> </effect> </for>
0 nikejuli Posted October 17, 2011 Author Posted October 17, 2011 Τώρα αν χρειαστείς και για άλλο Weapon, απλά προσθέτεις το Type του Weapon! <skill id="222" levels="1" name="Fist Fury"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="Dual Fist required."> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </cond> <for> <effect count="0x7fffffff" name="DamOverTime" time="1" val="13"> <mul order="0x30" stat="pAtkSpd" val="1.25"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </mul> <skill id="282" levels="1" name="Puma Spirit Totem"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="18"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="120000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="An equipped hand-to-hand combat weapon is required to use this skill."> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </cond> <for> <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="pAtkSpd" val="1.2"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </mul> <add order="0x40" stat="accCombat" val="6"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </add> </effect> </for> File den douleuoun rr!! mono sto admin douleuei stuckaroun eno sta apla char oxi se enan normal p dn exei achess tha trelatho! des pos ta exw kiolas kai dn work re tha trelatho <skill id="282" levels="1" name="Puma Spirit Totem"> <set name="weaponsAllowed" val="1024"/> <set name="mpConsume" val="18"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="120000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="An equipped hand-to-hand combat weapon is required to use this skill."> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </cond> <for> <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="pAtkSpd" val="1.2"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </mul> <add order="0x40" stat="accCombat" val="6"> <using kind="Fist, Dual Fist, Bow, Dual, Dagger, Pole, Blunt, Sword"/> </add> </effect>
0 'Baggos' Posted October 18, 2011 Posted October 18, 2011 Έλα, βάλτα έτσι και είσαι οκ. <skill id="282" levels="1" name="Puma Spirit Totem"> <set name="weaponsAllowed" val="0"/> <set name="mpConsume" val="18"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="120000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="An equipped hand-to-hand combat weapon is required to use this skill."> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </cond> <for> <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="pAtkSpd" val="1.2"> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </mul> <add order="0x40" stat="accCombat" val="6"> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </add> </effect> </for> </skill> <skill id="222" levels="1" name="Fist Fury"> <set name="weaponsAllowed" val="0"/> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="Dual Fist required."> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Dual Sword, Blunt"/> </cond> <for> <effect count="0x7fffffff" name="DamOverTime" time="1" val="13"> <mul order="0x30" stat="pAtkSpd" val="1.25"> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </mul> </effect> </for> </skill>
0 nikejuli Posted October 18, 2011 Author Posted October 18, 2011 Έλα, βάλτα έτσι και είσαι οκ. <skill id="282" levels="1" name="Puma Spirit Totem"> <set name="weaponsAllowed" val="0"/> <set name="mpConsume" val="18"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="120000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="An equipped hand-to-hand combat weapon is required to use this skill."> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </cond> <for> <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="pAtkSpd" val="1.2"> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </mul> <add order="0x40" stat="accCombat" val="6"> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </add> </effect> </for> </skill> <skill id="222" levels="1" name="Fist Fury"> <set name="weaponsAllowed" val="0"/> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <cond msg="Dual Fist required."> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Dual Sword, Blunt"/> </cond> <for> <effect count="0x7fffffff" name="DamOverTime" time="1" val="13"> <mul order="0x30" stat="pAtkSpd" val="1.25"> <using kind="Fist, Dual Fist, Bow, Dagger, Pole, Sword, Blunt"/> </mul> </effect> </for> </skill> φιλε ευχαριστω πολυ σαγαπω :*
0 'Baggos' Posted October 18, 2011 Posted October 18, 2011 φιλε ευχαριστω πολυ σαγαπω :* Τίποτα. Κάνε Request για Lock αν λύθηκε το πρόβλημα φίλε!
Question
nikejuli
Geia sas paideia exw to ekshs provlhma otan pataw pumma meta fist ginete kanonika kai krataei molis vgalw ta nuxia fegi to pumma i an valw bow dn mpwro na to patisw kai exw stucksub server kserete pos tha to ftiakso afto na mn ginete?
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