Loipon pedes exw ena wind zte zxv10 h108l modem,kai thelw na aniksw ports!Wraia paw stin istoselida kai ta anigw kanonika!Paw kai ta anigw sto firewall,alla tpt!Akoma klista!
Opoios exei idea as boithisi!THX gia oti kai na gini!
I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
Question
MadamHades
Loipon pedes exw ena wind zte zxv10 h108l modem,kai thelw na aniksw ports!Wraia paw stin istoselida kai ta anigw kanonika!Paw kai ta anigw sto firewall,alla tpt!Akoma klista!
Opoios exei idea as boithisi!THX gia oti kai na gini!
P.S:An eimai se lathos to pic soz!
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