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Hola, gente bella como estan? Acabo de terminar de compilar el proyecto L2jFrozen Rev: 1132 (viejisimo)
No tengo problemas con que sea muy viejo, ya que el proyecto es para mi y mis hijos. (Lan/Offline) no es para ponerlo en línea. Quiero aprender y darles a mis hijos más comodidades a la hora de jugar. y por mi parte, también experimentar con el juego.
Mi problema es que no se mucho del tema. Pude hacer algunas configuraciones Basicas a mi gusto y el de mis hijos, pero nunca compila ni nada de eso... Estaria necesitando ayuda por parte de ustedes, la comunidad... Quiero simplemente Quitar todas las restricciones de Subclases, Quitar restriccion de "Overlord, Warsmith y subclase de elfos oscuros con elfos blancos y alrevez" desde ya muchas gracias! saludos comunidad
Question
Celebron
How can add this in my server.
Index: data/scripts/handlers/MasterHandler.java
===================================================================
--- data/scripts/handlers/MasterHandler.java (revision 7732)
+++ data/scripts/handlers/MasterHandler.java (working copy)
@@ -245,6 +245,7 @@
import handlers.voicedcommandhandlers.Debug;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.TvTVoicedInfo;
+import handlers.voicedcommandhandlers.VisualArmor;
import handlers.voicedcommandhandlers.Wedding;
import handlers.voicedcommandhandlers.stats;
@@ -550,6 +551,8 @@
VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Lang());
if (Config.L2JMOD_DEBUG_VOICE_COMMAND)
VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Debug());
+
+ VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new VisualArmor());
_log.config("Loaded " + VoicedCommandHandler.getInstance().size() + " VoicedHandlers");
}
Index: data/scripts/handlers/voicedcommandhandlers/VisualArmor.java
===================================================================
--- data/scripts/handlers/voicedcommandhandlers/VisualArmor.java (revision 0)
+++ data/scripts/handlers/voicedcommandhandlers/VisualArmor.java (revision 0)
@@ -0,0 +1,65 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package handlers.voicedcommandhandlers;
+
+import com.l2jserver.extensions.VisualArmorController;
+import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
+
+public class VisualArmor implements IVoicedCommandHandler
+{
+ private static final String[] VOICED_COMMANDS =
+ {
+ "dressme", "dressMe", "DressMe", "cloakOn", "cloakOff"
+ };
+
+
+ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)
+ {
+ if(command.contains("cloakOn"))
+ {
+ activeChar.visualArmor.weaponLRHANDId =0;
+ InventoryUpdate iu = new InventoryUpdate();
+ activeChar.sendPacket(iu);
+ activeChar.broadcastUserInfo();
+ InventoryUpdate iu2 = new InventoryUpdate();
+ activeChar.sendPacket(iu2);
+ activeChar.broadcastUserInfo();
+ activeChar.sendMessage("Cloak enabled.");
+ }
+ else if(command.contains("cloakOff"))
+ {
+ activeChar.visualArmor.weaponLRHANDId =1;
+ InventoryUpdate iu = new InventoryUpdate();
+ activeChar.sendPacket(iu);
+ activeChar.broadcastUserInfo();
+ InventoryUpdate iu2 = new InventoryUpdate();
+ activeChar.sendPacket(iu2);
+ activeChar.broadcastUserInfo();
+ activeChar.sendMessage("Cloak disabled.");
+ }
+ else
+ VisualArmorController.dressMe(activeChar);
+
+ return true;
+ }
+
+
+ public String[] getVoicedCommandList()
+ {
+ return VOICED_COMMANDS;
+ }
+}
\ No newline at end of file
Master Handler..
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