This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
He's a scammer, I also made him a donation a week ago, I replied on multiple threads here but seems that is not banned and business are going good. Cheers and happy holidays!
GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
Question
FFs
Hi people, i have an idea to make but i cant do it alone.
I want to put a html to the vitality npc with some text like: "we have x votes and we need x votes to activate this event."
When the server gets for example 200 votes a new html appears on the npc saying "thanx for vote, click on the button to get your vitality buff."
And this html will be there for 24 hs and if the server dont get 200 votes more to reactivate this window, the first window will appear again.
I tryed to make some codes like:
But it doesnt worked :/
Well, what i can do?
Thanx for reading.
6 answers to this question
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