Bleadd Posted September 3, 2011 Posted September 3, 2011 I've a bug with all totems buffs, they work for all weapon, Btw i have restrictions. I use last interlude rev. <skill id="83" levels="1" name="Wolf Spirit Totem"> <!-- Done by Scott --> <set name="mpConsume" val="10"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="90000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <set name="aggroPoints" val="204"/> <set name="weaponsAllowed" val="1024"/> <for> <effect count="1" name="Buff" time="120" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="runSpd" val="1.20"/> <add order="0x40" stat="accCombat" val="3"/> <using kind="Dual Fist"/> </effect> </for> </skill> Still don't work. How to fix it?
0 Livity Posted September 3, 2011 Posted September 3, 2011 <skill id="83" levels="1" name="Wolf Spirit Totem"> <!-- Done by Scott --> <set name="mpConsume" val="10"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="90000"/> <set name="hitTime" val="2000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <set name="aggroPoints" val="204"/> <set name="weaponsAllowed" val="1024"/> <for> <effect count="1" name="Buff" time="120" val="0" stackOrder="1" stackType="possession"> <mul order="0x30" stat="runSpd" val="1.20"/> <using kind="Dual Fist" /> </mul> <add order="0x40" stat="accCombat" val="3"> <using kind="Dual Fist" /> </effect> </for> </skill>
Question
Bleadd
I've a bug with all totems buffs, they work for all weapon, Btw i have restrictions. I use last interlude rev.
Still don't work. How to fix it?
3 answers to this question
Recommended Posts