Jump to content

Recommended Posts

  • 3 weeks later...
  • 2 months later...
Posted

much post :(

 

Waiting.

 

Posts: 20 [ Done ]

Posts: 50 [ Done ]

Posts: 100 [ Done ]

Posts: 250 [ Done ]

Posts: 500 [ - ]

Posts: 750 [ - ]

Posts: 1000 [ - ]

Posted

crystalia can u help me to add it on l2jfrozen?

try with this code

 

package custom.SpecialGatekeeper;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.instancemanager.ZoneManager;
import com.l2jfrozen.gameserver.model.actor.L2Character;
import com.l2jfrozen.gameserver.model.actor.L2Npc;
import com.l2jfrozen.gameserver.model.actor.L2Player;
import com.l2jfrozen.gameserver.model.quest.Quest;
import com.l2jfrozen.gameserver.model.quest.QuestState;
import com.l2jfrozen.gameserver.model.zone.L2ZoneType;

/**
* @author Matim
* <br>Special Gatekeeper NPC.
* <br>Show current players count from zone.
* <br>This code may be easily edited.
* <br>By default it has few arenas teleports.
*/
public class SpecialGatekeeper extends Quest
{
protected static L2Player player;

private final static String qn = "SpecialGatekeeper";
private final static int NPC = Config.SPECIAL_GK_NPC_ID;

public SpecialGatekeeper(int questId, String name, String descr) 
{
	super(questId, name, descr);
	addFirstTalkId(NPC);
	addStartNpc(NPC);
	addTalkId(NPC);
}

@Override
public String onAdvEvent(String event, L2Npc npc, L2Player player)
{
	String htmltext = "";

	if(event.equalsIgnoreCase("1"))
		player.teleToLocation(73890, 142656, -3778);
	else if (event.equalsIgnoreCase("2"))
		player.teleToLocation(-86979, 142402, -3643);
	else if (event.equalsIgnoreCase("3"))
		player.teleToLocation(147451, 46728, -3410);
	else if (event.equalsIgnoreCase("4"))
		player.teleToLocation(12312, 182752, -3558);
	else	
		htmltext = "Error, check whole GK code!";
	return htmltext;
}

@Override
public String onFirstTalk(L2Npc npc, L2Player player)
{
	String htmltext = "";
	QuestState qs = player.getQuestState(qn);
	if (qs == null)
		qs = newQuestState(player);

	htmltext = "<html><title>Special Gatekeeper</title><head><body><center>" +
			   "<br><img src=l2ui.bbs_lineage2 height=16 width=80>" +
			   "<font color=AAAAAA>Special Gatekeeper</font><br>" +
                   "<img src=L2UI_CH3.herotower_deco width=256 height=32>" +
                   
                   "Players Inside: <font color=\"LEVEL\">" + getPlayerInsideCount(11600) + "</font>" +
                   "<button value=\"Aden\" action=\"bypass -h Quest SpecialGatekeeper 1\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21><br>" +
                   
                   "Players Inside: <font color=\"LEVEL\">" + getPlayerInsideCount(10500) + "</font>" +
                   "<button value=\"Giran\" action=\"bypass -h Quest SpecialGatekeeper 2\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21><br>" +
                   
                   "Players Inside: <font color=\"LEVEL\">" + getPlayerInsideCount(11012) + "</font>" +
                   "<button value=\"MOS\" action=\"bypass -h Quest SpecialGatekeeper 3\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21><br>" +
                   
                   "Players Inside: <font color=\"LEVEL\">" + getPlayerInsideCount(11013) + "</font>" +
                   "<button value=\"VARKA\" action=\"bypass -h Quest SpecialGatekeeper 4\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21><br>" +
			   
			   "Players Inside: <font color=\"PI\">" + getPlayerInsideCount(11013) + "</font>" +
                   "<button value=\"VARKA\" action=\"bypass -h Quest SpecialGatekeeper 4\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21><br>" +

			   "<font color=\"cc9900\"><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32></font><br1></center></body></head></html>";
			   
	return htmltext;
}

/**
 * @param zoneId
 * @return player count from given zone ID
 */
public static int getPlayerInsideCount(int zoneId)
{
	int i = 0;
	for (L2ZoneType zone : ZoneManager.getInstance().getAllZones())
		if (zone.getId() == zoneId)
		{
			for (L2Character character : zone.getCharactersInside().values())
				if (character instanceof L2Player)
					i++;
				return i;
		}
	return -1;
}

public static void main(String[] args)
{
	new SpecialGatekeeper(-1, qn, "SpecialGatekeeper");
}
}

one import need fix, I will tell you whole fixed code in few minutes.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • pone los link para descargarlos por fa   
    • Greetings, everyone. I am sharing a configuration designed for any code editor/console with AI agents. This setup allows for expanded context and highly specific skills depending on your project requirements. It also comes with reusable skills ready for immediate use. Current configuration covers: WEB, L2j server datapacks, and L2j dev (including skills for handling decompiled Java datapacks, etc.). I have left a LINK to the original video on which this specific configuration is based. It also contains brief guides on how to implement new skills. You can simply ask your AI agent to review the guide to get started.   https://github.com/zambo420/Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-.git   # 🤖 AI Skills Starter Kit - Forum Quick Start > **Supercharge your AI assistant (Claude, Gemini, Copilot)** ## ⚡ Installation in 2 Minutes   ### 1. Download and copy Copy the `Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-/` folder to your project root.   ### 2. Rename and structure ``` your-project/ ├── skills/                      # Rename skills_reutilizables → skills │   ├── skill-creator/ │   ├── react-19/               # Copy the ones you need │   ├── typescript/ │   └── setup.ps1               # Copy from templates/ ├── AGENTS.md                    # Copy from templates/AGENTS.md.template └── src/                         # Your code ```   ### 3. Edit AGENTS.md Customize with your skills:   ```markdown   ## Available Skills | Skill | Description | File | |-------|-------------|------| | `react-19` | React 19 patterns | [SKILL.md](skills/react-19/SKILL.md) |   ## Auto-invoke Skills | Action | Skill | |--------|-------| | Working with React components | `react-19` | ```   ### 4. Sync ```powershell .\skills\setup.ps1 ```   ### 5. Done! Restart your AI assistant and start working.   ---   ## 📦 Included Skills (56 Total) ### Frontend - `react-19` - React 19, hooks, RSC - `typescript` - TypeScript patterns - `tailwind-4` - TailwindCSS v4 - `vite` - Build configuration - `zustand-5` - State management - `nextjs-15` - Next.js 15 - `i18next` - Internationalization - `react-router` - React Router v7 ### Backend - `zod-4` - Validation schemas - `ioredis` - Redis caching - `jwt` - JWT authentication - `django-drf` - Django REST Framework ### Testing & AI - `playwright` - E2E testing - `pytest` - Python testing - `ai-sdk-5` - Vercel AI SDK ### Utilities - `skill-creator` - Create new skills - `java-ant-build` - Apache Ant build system - `jira-epic` - Create Jira epics - `jira-task` - Create Jira tasks ### L2J/Game Server (33 skills) - `gameserver-data` - XMLs, multisells, spawns, NPCs - `gameserver-config` - Server configuration files - `authserver-config` - Login server configuration - `client-files` - Client textures, L2Text, system - `lucera2-core` - L2J core patterns, base classes - `lucera2-handlers` - Admin/user commands, bypass - `lucera2-services` - Community Board, ACP, Buffer - `lucera2-scripts` - Quests, NPCs, bosses, events - `lucera2-network` - Network packets - `lucera2-geodata` - Pathfinding, line of sight - `lucera2-ai` - NPC AI, monster behavior - `lucera2-zones` - Zone scripts, restrictions - `lucera2-achievements` - Achievement system - `lucera2-phantoms` - Fake players (bots) - `lucera2-data` - XML/SQL parsers, holders - `lucera2-authserver` - Login server Java code - `lucera2-olympiad` - Olympiad, heroes, nobles - `lucera2-residences` - Castles, clan halls, siege - `lucera2-skills-effects` - Skill effects, conditions - `lucera2-telegram` - Telegram bot integration - `lucera2-events-pvp` - TvT, GvG, CTF events - `lucera2-seasonal-events` - Holiday events - `lucera2-npc-instances` - Custom NPC types - `lucera2-items-inventory` - Items, inventory - `lucera2-clans-alliances` - Clans, wars - `lucera2-voting-ranking` - Voting rewards - `lucera2-siege-duel` - Siege, duel mechanics - `lucera2-pets-summons` - Pets, servitors - `lucera2-promo-rewards` - Promo codes, daily rewards - `lucera2-item-handlers` - Item handlers - `lucera2-instances-dungeons` - Instance dungeons - `lucera2-minigames` - Lottery, Fishing - `lucera2-autofarm` - AutoFarm bot system - `lucera2-party-matching` - Party finder - `lucera2-cursed-weapons` - Zariche, Akamanah - `lucera2-vip-premium` - VIP/premium accounts - `lucera2-extjar-projects` - Creating .ext.jar projects ---   ## 🎯 The Magic Trick The **Auto-invoke** table is the key:   ```markdown ## Auto-invoke Skills   | Action | Skill | |--------|-------| | Creating React components | `react-19` | | Adding TypeScript types | `typescript` | | Writing E2E tests | `playwright` | ```   **Without this table, AI ignores skills.** With it, they load automatically.   ---   ## 📁 Important Files | File | Purpose | |------|---------| | `AGENTS.md` | Main agent configuration | | `skills/setup.ps1` | Syncs to .claude/.gemini/.github | | `skills/*/SKILL.md` | Each skill definition |   ---   ## 💡 Tips 1. **One place only**: Keep all skills in `skills/` 2. **Auto-invoke**: Without this table, it won't work 3. **setup.ps1**: Run after every change 4. **Restart**: AI needs restart to load changes   ---   ## 🔧 Create Your Own Skill   ```markdown --- name: my-skill description: My skill description ---   ## When to Use - When to use this skill   ## Key Patterns - Important patterns   ## Code Examples \`\`\`typescript // Code example \`\`\` ```   Add to AGENTS.md and run `.\skills\setup.ps1`.   ---   ## 🤝 Compatibility - ✅ Claude Code (Antigravity) - ✅ Gemini CLI - ✅ GitHub Copilot - ✅ Cursor - ✅ Any AI that supports AGENTS.md   ---   ## 📚 More Info See `README.md` on github for complete guide and detailed documentation.    
    • hello guys im searching these days to find something like a patch interface i dont know what it is i logged in many servers i love like those graphics the titles and names are more smooth with bold letters ..i logged in euro-pvp.com but deazel(lucera dev) told me that euro-pvp has multiprotocol with interlude and classic ... and i found a server with name l2gamepower thats only interlude and has same graphics .. can someone explain me or help me how can i have this graphics with namers titles more bold letters and in log in has a name with a patch    https://imgur.com/a/0HzBKWk
    • For the first time in thousands of posts I've read on this forum, I’ve actually found a message that is enriching on both a personal and professional level. I’ll take your advice to heart: I’m going to start creating more and stop overthinking things that get me nowhere. I totally agree about the toxic community; it's a shame. Time to keep working. Thanks a lot for your input.   Exactly, that’s why the Scryde method and their merge system work so well. People don't lose their progress and can still keep rushing new servers. Obviously, gameplay has mutated into something much faster-paced, but obviously, this happens in real life too, everyone is more accelerated and on edge. Thanks to social media and mental conditioning. But, well, it’s something we have to accept. Don't even get me started on gambling and online casinos; that’s a whole other topic regarding all the P2W servers.   Really, amen bro.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock