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[Question]Teleport


'Baggos'

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Hey!

I have a Question.

I want make a zone, and i want to added a another item, no adena.

For example a player, must to have 1 GB for teleport.

 

 

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Create new zone type, in onEnter add check if player inventory contains item with id X, if yes do nothing (allow him to enter) if not - teleport him to nearest village.

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By using brain, and some own effort (...)

 

Create new type: ItemZone.java (inside zone/types package)

 

public class ItemZone extends L2ZoneType 
{
private int _item = 0;

public ItemZone(int id)
{
	super(id);
}

@Override
public void setParameter(String name, String value)
{
	if (name.equals("itemId")) 
		_item = Integer.parseInt(value);
	else super.setParameter(name, value);
}

@Override
protected void onEnter(L2Character character) 
{
	if (character instanceof L2PcInstance)
	{
		if(((L2PcInstance)character).getInventory().getItemsByItemId(_item).size() == 0)
		{
                character.sendMessage("You dont have required items to enter!");
			character.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
	        character.teleToLocation(MapRegionTable.TeleportWhereType.Town);
		}
	}
}

@Override
protected void onExit(L2Character character) {}

@Override 
public void onDieInside(L2Character character) {}

@Override 
public void onReviveInside(L2Character character) {}
}

 

Then create new zone in zones.xml (datapack) - dont even dare to ask how to do it, it was explained plenty of times. Create new zone with this name, with special parametr.

 

<stat name="itemId" val="X"/>

 

Done, 10 minutes of work - next time use search and put some own effort.

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