ucko1991 Posted August 2, 2011 Posted August 2, 2011 hi, mxc i have question is there any way to extract icon.utx or any other way to get all icons in png for example format ?? ty best regas shady :)
Oroshimaru Posted August 2, 2011 Posted August 2, 2011 extract with tools UTPT format .dss in this mode are possible to open with Ps
ucko1991 Posted August 2, 2011 Author Posted August 2, 2011 extract with tools UTPT format .dss in this mode are possible to open with Ps i was have idea for GOD but not happen i think is differend compilated than other versions :D :D L2Tool and UnrealEngine don't want to work together... D: :D :D L2UTX viewer give awesome error :D nvm i will wait for someone make it but i don't think some one will make it for free nvm No Label OS: Windows NT 6.1 (Build: 7600) CPU: AuthenticAMD Unknown processor @ 3014 MHz with 4095MB RAM Video: NVIDIA GeForce 8500 GT (7533) Texture Icon.etc_i.etc_coda_seed_i03: Serial size mismatch: Got 109, Expected 774 History: LoadObject <- (Texture Icon.etc_i.etc_coda_seed_i03 164482==164482/6117272 164373 774) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Users\Shady\Desktop\Prog\l2tool\icon.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Users\Shady\Desktop\Prog\l2tool\icon.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Users\Shady\Desktop\Prog\l2tool\icon.utx") <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop topic can be locked ty anyway :)
CriticalError Posted August 2, 2011 Posted August 2, 2011 i was have idea for GOD but not happen i think is differend compilated than other versions :D :D L2Tool and UnrealEngine don't want to work together... D: :D :D L2UTX viewer give awesome error :D nvm i will wait for someone make it but i don't think some one will make it for free nvm topic can be locked ty anyway :)
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