1. Optimize Packet Serialization
Look in ItemList.java or wherever the inventory packet is constructed.
Instead of building the packet with inefficient string concatenation or repeated allocations, use a preallocated buffer and avoid creating new objects for each item.
Mobius sources are Java-based, so profiling with something like VisualVM or YourKit can help see where most time is spent.
2. Avoid Sending the Full List Each Time
Modify the server to send only changed items (diff packets) when the inventory window opens.
Some newer forks implement this as “lazy loading” or paged inventory so the client only loads e.g. 100 items at a time.
3. Limit the Inventory Size Per Page
Instead of showing all 500 slots at once, split the inventory into pages/tabs (100 slots each).
When the user switches a tab, send only that page’s items.
This requires some client-side editing, but it’s the most user-friendly long-term fix.
4. Database & Cache Optimizations
Ensure your items table is indexed by owner_id to make the query for player items fast.
Cache item templates and static data so they are not reloaded every time the inventory is shown.
⚠️ Things to Keep in Mind
Increasing slots from 80 → 500 does not just change a number — it multiplies the workload for packet building and UI rendering.
You can’t fully avoid some extra cost with 500 items, but you can keep it under a few milliseconds if you optimize how and when the data is sent.
i think it's the auto sorting of the interface that sucks, check InventoryWnd script in interface.u, or completely disable the request item list packet when toggling the inventory window (also in InventoryWnd script or similar name)
Question
kampias
Kalispera. exo dio gm o enas einai ebistos kai filos kai ekana ena epipleon paidi p dn tou exo apoliti ebistosini.
pos boro na rithmiso se auton na exei sigekrimena dikeomata?
brika sta configs to eksis
# Configure GM AccessLevels
GMAccessLevel = 200
GMMinLevel = 200
GMCanAltG = 200
GMCanAnnounce = 200
GMCanBan = 200
GMCanBanChat = 200
GMCanShop = 200
GMCanDelete = 200
GMCanKick = 200
GMMenu = 200
GMGodMode = 200
GMCanEditChar = 200
GMCanEditCharOther = 200
GMCanViewChar = 200
GMCanEditNPC = 200
GMCanViewNPC = 200
GMCanTeleport = 200
GMCanTeleportOther = 200
GMCanRestart = 200
GMMonsterRace = 200
GMRider = 200
GMFastUnstuck = 200
GMResurectFixed = 200
GMEnchant = 200
GMDoor = 200
GMRes = 200
GMPeaceAttack = 200
GMHeal = 200
GMUnblock = 200
GMCache = 200
GMTalkBlock = 200
GMTest = 200
alla profanos auto pianei kai emena kai ton filo m. gia ton allon gm ti boro na kano. opoios borei na me boithisei tha t imoun eugnomon
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