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Posted

Welcome to L2cosmos

 

Grand open 11/7/2011 20:00 gmt +2

 

http://l2cosmos.com

 

http://l2cosmos.com/forum

 

 

L2Cosmos features

 

Server Info :

- L2Cosmos Server:

- Freya (CT2.5)

- XP: x10

- SP: x10

- Party XP/SP: x2

- ADENA: x10

- Spoil: x5

- Drop: x5

- Max Enchant Rate: +16

- Safe Enchant Rate: +3

- Normal Enchant Chance: 66%

- Blessed Enchant Chance: 75%

- Buff Slots: 28

- 12 Dances/Songs slots (19 minutes)

- No gm shop/buffer and NO mana poiton

- Full Stazis Geodata

- Working Hellbound and on

- Subclass and nobless quest

- Working Chambers of Delusion

- All Pailaka quests work

- All Kamaloka instances work

- trick or transmutation event

- medal event

- all the seeds are ok.

- No custom items

- Official Phoenix-Events-Engine.

- and more join us.

 

 

Server Machine :

- Processors: Intel® Core™ i7-920 Quad-Core inkl. Hyper-Threading-Technologie

- Memory(RAM): 12 GB DDR3 RAM

- 2x 1500 GB - SATA2 No Raid

- 1 Gbps Bandwidth

- Unlimited Traffic

Posted

its on plans that ppl can donate armors weapons etc??? if its like that  we must no for NON play...if donate  is for  Hats  etc tha keep the game balance  i have to log in :)  GL on your server  ...in the end of summer we need a good balanced server to keep us and all the winter in :) gl

  • 9 years later...
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  • Posts

    • I didn't use AI for this, I used untitledui, they have ready templates and blocks. And no, it's not shadcn, untitledui has their own design system.   For example, for the hero I used an iteration of this https://www.untitledui.com/react/marketing/hero-header-sections/hero-abstract-angles-04
    • A misaligned badge or a heavy shadow is not evidence of AI. If anything, small inconsistencies are usually proof of years of manual modifications layered over an old codebase. AI-generated UIs tend to be overly clean, symmetrical, and generic because models optimize for visual patterns, not long-term product evolution. What you’re calling “AI design” is actually a very common style in older gaming communities: strong gradients, metallic buttons, glow effects, dense information blocks, and high visual emphasis on rankings/votes/sponsors.    Also, good UI is contextual. A toplist platform for MMORPG servers is optimized differently than a modern SaaS dashboard or a portfolio site. Here, visibility, CTR, sponsor highlighting, fast scanning, and information density matter more than minimalist whitespace trends from Dribbble. And honestly, if the UI was actually generated by AI, it probably would’ve looked more modern and generic — not like a platform that clearly evolved piece by piece over many years 😄   The funny thing is that a lot of these new “AI web designers” can’t even write 20 lines of CSS by hand without ChatGPT holding their hand 😄    They see a shadow, a gradient, or a rounded border and instantly scream “AI-generated” because their entire understanding of design now comes from prompting tools instead of actually building interfaces from scratch. And honestly, @Elfo was right — your own website looks far more AI-generated you built it with Tailwind/shadcn-style aesthetics and probably Next.js ,m i right friend? you built it with Tailwind/shadcn-style aesthetics...  You literally scanned the entire site just to find a tiny shadow behind a button as “proof” 😂 Real developers know the difference between a handcrafted project that evolved over many years, and a generic AI-generated template pumped out in 30 seconds.       Anyway, no hard feelings. Different tastes, different opinions 🙂
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