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Posted

re paidia akolouthw ola ta vimata p lete...anoigw to l2.exe apo to fakelo tou bnb kai meta anoigw to l2asrv kai meta to l2walker otan vazo sto path auto p prepei kai patao run m vgazei error...ti den exw kanei sosta dld?

Posted

Basika h ekdosh 1.57 einai kalh gia BNB.

Checkarismeno.

 

Twra to pio synh8es la8os einai auto me to L2.exe.

H lysh einai: Allazeis onoma sto L2.exe p.x. to les LL2.EXE

Allazeis onoma sto Lineage2.exe se L2.exe

kai trexeis kanonika to L2 mesa apo to walker.

 

Posted
otan vazo sto path auto p prepei kai patao run m vgazei error...ti den exw kanei sosta dld?

 

Poses fores exoume pei pio panw pws den kanoume to auto run? Apla trexeis to walker kai meta trexeis to l2...

Posted

Den 3erw an ennoeis auto pou lew.

Mporeis na tre3eis to L2 mesw tou walker.

Arkei na kaneis auto pou eipa me to L2.EXE kai to LINEAGE2.EXE (gia bnb milaw panta).

 

Ase pou de 8ymamai na mou eixe doulepsei (IG 1.57) na tre3w to walker kai meta to L2

kai na anoi3ei to BOT WINDOW me HOME. (ok windows mode klp)

 

NOMIZW oti h lysh to to Lineage2.exe -> L2.exe einai pio asfalhs.

 

Alla den ton kobw kiolas :)

Posted

paidia epidh arghsa na parw to arxeio to prwto kai den yparxei pia sto rapidshare mporeite na mou peite allh address?eyxaristw

 

Den exw to 4.1 alla dokimase mia pio kainouria ekdosi. Pithanotata tha sou kanei.

http://rapidshare.com/files/10805551/l2asrv.rar.html

 

mporo kapios na mou stili kapia scrtipt?

 

Check in [E-SPACE]Share folder for maxbastards.gr

Posted

Fyskika kai prepei na exeis tin recipe, kai nomizw 2 fores (1 gia to registration). Alla as min ksefevgoume apo to topic.

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  • Posts

    • cRazy??? If i just say good job its not even fair....
    • τι εκανες εκει παλι ρε τρελάρα; 🤣   welcome back mate, happy seeing you online again, well thats beyond l2 needs for sure and It’s rare to see anyone pushing Interlude this far technically anymore without trying to monetize it. definitely interested in seeing the source whenever you're ready to share it! keep it up!
    • your only choice brother cmon https://www.l2jsunrise.com/
    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
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