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Posted

Migration complete no problems

now on a machine 3x better than the old with a connection 10x better

 

Server specs

 

 

 

Processors: Intel® Core™ i7-920 Quadcore incl. Hyper-Threading Technology

 

Memory(RAM): 24 GB DDR3

 

HDD: 2 x 1500 GB SATA-II HDD (Software-RAID 1)

 

1 GBit OnBoard connected at 100 MBit

 

Backup Space 100 GB

 

Traffic Unlimited

Posted

Over 500 bots all day long, they doesnt have any cisco protection anything against this, they had a lame antibot system on reporting chars... lmao when u get caught u go to jail 15 mins and then u can go ouyt again... fail server.

Posted

Thats not true, the anti bot is not cracked by L2net YET, so no scripting available for it atm.

First time u get jailed 15

After thats its incremental i think we set it at 4th or 5th time BAN for the full IP.

 

We will not install client modifying anti-bot because its illegal.

I presume u got banned for botting if your taking the time to troll my thread ;)

Posted

Actually I left because of BOTS & Fail server with 300 Offline shops in giran, and u are such an ignorant... Cisco Firewall LAmeg give u total protection against bots... the problem is, you are a noob "admin" and u cant afford it :) thast why 65% of your online its only L2Net User... lol I even botted with 12 accounts at the same time for 3 days non stop and i didnt got catch even once... GF Fail Kid

Posted

Actually I left because of BOTS & Fail server with 300 Offline shops in giran, and u are such an ignorant... Cisco Firewall LAmeg give u total protection against bots... the problem is, you are a noob "admin" and u cant afford it :) thast why 65% of your online its only L2Net User... lol I even botted with 12 accounts at the same time for 3 days non stop and i didnt got catch even once... GF Fail Kid

 

Lold i love how the botters themselves write the negative comments about other botters  lmao.

 

Btw didn't you see what the owner dude say ? THIS bot protection includes client moddifying so its ILLEGAL . Lame Guard is a failed protection and it can be bypassed  if given some money oddi and l2net team can destroy that protection ... anyway the LG is too overrated .

Posted

Haha suck an asshole, cant u understand i have modified many clients, using not even L2j databases, allready maded over 5 k Euros with stupid servers donations, and??? NO CARE POLICE OVER HERE so... its just the lack of interest and professionalism form the clown owner of this server haha... anyways.... who's gonna pay 120 US to LG to bypass for 1 player.... suck it MOFO :)

 

FAIL SERVER /FAIL "CLOWN ADM"/ FAIL FOLLOWERS .... gn girls :)

Posted

Dont you run http://www.l2divide.com/ ?

how much uptime you had this week? and why do you feel the need to flame in someone elses thread, its not like your in competition with me. Its a sad day when you need to troll others servers to try and get population at your own.

i think we can all see what your posts are really about, but its not like they would join your server over mine is it. i mean hell fire, even your vote links on your website are broken they point to your old fail server "L2 Shilen is offline . You cannot vote for an offline server !" you really should fix that, once a failer always a failer ;)

Have a nice day ;)

Posted

Thats not true, the anti bot is not cracked by L2net YET, so no scripting available for it atm.

First time u get jailed 15

After thats its incremental i think we set it at 4th or 5th time BAN for the full IP.

 

We will not install client modifying anti-bot because its illegal.

I presume u got banned for botting if your taking the time to troll my thread ;)

Are you sure ?

 

 

 

//Revamped by: djpliku
//Credit: galozeh, mpj123, angelificatus, Infant, djpliku 
//Original Code by: obce (AdiFenix)

set_event "<&SCRIPTEVENT_CHAT&>" "<&SYSTEM_CURRENTFILE&>" czat_check
print_text " start"
do
sleep 1000
loop 1 == 1
end_script


function czat_check
define string anty "AntiBot"
define string temp_str ""
define string okrojony ""
define string spc_str " "
define int dlg 0
define int spc 0
if sendername == anty
dlg = MESSAGE.count
dlg = dlg - 9
okrojony = MESSAGE.SUBSTRING 9 dlg
spc = okrojony.INDEXOF spc_str
spc = spc
temp_str = okrojony.SUBSTRING 0 spc
//print_text "kodzik <&temp_str&>"
sleep 500
say_text "<&CHANNEL_ALL&>" ".n <&temp_str&>"
endif


return void



 

Happy boting, report bugs.

Posted

thanks for share, in this way its more simple to know what i need to change. And its not hard every week to change smth it takes me 5-10 minutes :P

 

and for the one who bot and use scripts to bypass will be instantly ban.

just an example to proove you we can ban the one who use the scripts.

 

If the answer time its less than 550 ms ban and lot more ideas

Posted

thanks for share, in this way its more simple to know what i need to change. And its not hard every week to change smth it takes me 5-10 minutes :P

 

and for the one who bot and use scripts to bypass will be instantly ban.

No problem, have fun

Dont scare ppl, i wait for you to update your cracked antibot, and crack it again . And so on.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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