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Posted

You can add attribute with something like this in your .xml , for example:

 

    <for>

<add order="0x10" stat="mDef" val="125" />

<add order="0x10" stat="pDef" val="125" />

<add order="0x40" stat="maxMp" val="213" />

<add order="0x40" stat="maxHp" val="190" />

<enchant order="0x0C" stat="mDef" val="0" />

<add order="0x40" stat="darkRes" val="30" /> <!-- Dark Attribute Defense +30 -->

</for>

 

 

 

Look in your files. xml and compare. you can add all attribute you want...I hope I've helped a little.

 

Thnx it helped alot ;)

Posted

General protection fault!

 

History: FL2GameData::LoadL2DataBin <- FL2GameData::ArmorItemDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

why my client error T^T plz help me

Posted

General protection fault!

 

History: FL2GameData::LoadL2DataBin <- FL2GameData::ArmorItemDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

why my client error T^T plz help me

armorgrp error, try deleting itemname line, still error just try with another system but i'm sure is itemname or armorgrp line.
Posted

I have added the item in .xml and when i try to add it on gm char it says "Item doesnt exist"

I think you have wrong syntax on you xml file.. try review it if any duplicate.

Posted

I have added the item in .xml and when i try to add it on gm char it says "Item doesnt exist"

 

Yes review your xml file, example of xml:

 

<?xml version="1.0" encoding="UTF-8"?>
<list>
<item id="52020" type="Armor" name="Knight's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52021" type="Armor" name="Archer's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52022" type="Armor" name="Enchanter's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52023" type="Armor" name="Healer's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52024" type="Armor" name="Rouge's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52025" type="Armor" name="Warrior's Cloak	">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52026" type="Armor" name="Summoner's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52027" type="Armor" name="Wizard's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
</list>

Posted

I have tried adopted to my client but its not compatible with my freya.. any review?

 

Maybe you can try with another system Freya? or pm me if you want I help you add lines in your armorgrp and itemname

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