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Posted

its only this in configs about enchant

# % Chance of succeding to enchant an item when it has a chance of breaking

EnchantChanceWeapon = 70

EnchantChanceArmor = 70

EnchantChanceJewelry = 70

# Enchant limit [default = 0 (unlimited)]

EnchantMaxWeapon = 25

EnchantMaxArmor = 25

EnchantMaxJewelry = 25

# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'

# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)

# EnchantSafeMaxFull is for full body armor (upper and lower)

# SHOULD BE > 0

EnchantSafeMax = 4

EnchantSafeMaxFull = 4

 

  • 0
Posted

Answer: Dear IptamenoMpifteki, same chanses like in configs, for example: EnchantSafeMax, you can change also in AbstractEnchantPacket in your core. In this class you should find the question: if (_isBlessed), there should be something like "chance = ", so make it chance = 100;

 

I hope this answer is satisfactory(i don't know if i spelled it right sir). Bye

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