You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Have a great day! Unfortunately, we can not give you the codes at the moment, but they will be distributed as soon as trial is back online, thanks for understanding!
Other users also can reply there for codes, we will send them out some time after.
Question
Escalofrios
Hi all, look, i have this problem with the Queen Ant, she cannot respawn...
Queen Ant Report Error:
--
Error on: C:\Server\GameServer\data\scripts\ai\individual\QueenAnt.java.error.log
Line: -1 - Column: -1
java.lang.reflect.InvocationTargetException
--
QueenAnt.java
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import java.util.List;
import javolution.util.FastList;
import net.sf.l2j.ExternalConfig;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.model.L2Attackable;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.zone.type.L2BossZone;
import net.sf.l2j.gameserver.network.serverpackets.PlaySound;
import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
import net.sf.l2j.gameserver.templates.StatsSet;
import net.sf.l2j.util.Rnd;
import ai.group_template.L2AttackableAIScript;
/**
* Queen Ant AI
* @author Emperorc
*
*/
public class QueenAnt extends L2AttackableAIScript
{
private static final int QUEEN = 29001;
private static final int LARVA = 29002;
private static final int NURSE = 29003;
private static final int GUARD = 29004;
private static final int ROYAL = 29005;
//QUEEN Status Tracking :
private static final byte ALIVE = 0; //Queen Ant is spawned.
private static final byte DEAD = 1; //Queen Ant has been killed.
private static L2BossZone _Zone;
private static List<L2Attackable> _Minions = new FastList<L2Attackable>();
public QueenAnt (int questId, String name, String descr)
{
super(questId,name,descr);
int[] mobs = {QUEEN, LARVA, NURSE, GUARD, ROYAL};
registerMobs(mobs);
_Zone = GrandBossManager.getInstance().getZone(-21610,181594,-5734);
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
int status = GrandBossManager.getInstance().getBossStatus(QUEEN);
if (status == DEAD)
{
// load the unlock date and time for queen ant from DB
long temp = info.getLong("respawn_time") - System.currentTimeMillis();
// if queen ant is locked until a certain time, mark it so and start the unlock timer
// the unlock time has not yet expired.
if (temp > 0)
startQuestTimer("queen_unlock", temp, null, null);
else
{
// the time has already expired while the server was offline. Immediately spawn queen ant.
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN,-21610,181594,-5734,0,false,0);
GrandBossManager.getInstance().setBossStatus(QUEEN,ALIVE);
spawnBoss(queen);
}
}
else
{
int loc_x = info.getInteger("loc_x");
int loc_y = info.getInteger("loc_y");
int loc_z = info.getInteger("loc_z");
int heading = info.getInteger("heading");
int hp = info.getInteger("currentHP");
int mp = info.getInteger("currentMP");
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN,loc_x,loc_y,loc_z,heading,false,0);
queen.setCurrentHpMp(hp,mp);
spawnBoss(queen);
}
}
public void spawnBoss(L2GrandBossInstance npc)
{
GrandBossManager.getInstance().addBoss(npc);
if (Rnd.get(100) < 33)
_Zone.movePlayersTo(-19480,187344,-5600);
else if (Rnd.get(100) < 50)
_Zone.movePlayersTo(-17928,180912,-5520);
else
_Zone.movePlayersTo(-23808,182368,-5600);
GrandBossManager.getInstance().addBoss(npc);
startQuestTimer("action",10000, npc, null, true);
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
//Spawn minions
addSpawn(LARVA,-21600,179482,-5846,Rnd.get(360),false,0).setIsRaidMinion(true);
addSpawn(NURSE,-22000,179482,-5846,0,false,0).setIsRaidMinion(true);
addSpawn(NURSE,-21200,179482,-5846,0,false,0).setIsRaidMinion(true);
int radius = 400;
for (int i=0;i<6;i++)
{
int x = (int) (radius*Math.cos(i*1.407)); //1.407~2pi/6
int y = (int) (radius*Math.sin(i*1.407));
addSpawn(NURSE,npc.getX()+x,npc.getY()+y,npc.getZ(),0,false,0).setIsRaidMinion(true);
}
for (int i=0;i<8;i++)
{
int x = (int) (radius*Math.cos(i*.7854)); //.7854~2pi/8
int y = (int) (radius*Math.sin(i*.7854));
L2NpcInstance mob = addSpawn(ROYAL,npc.getX()+x,npc.getY()+y,npc.getZ(),0,false,0);
mob.setIsRaidMinion(true);
_Minions.add((L2Attackable)mob);
}
startQuestTimer("check_royal__Zone",120000,npc,null,true);
}
public String onAdvEvent (String event, L2NpcInstance npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("action") && npc != null)
{
if (Rnd.get(3)==0)
{
if (Rnd.get(2)==0)
{
npc.broadcastPacket(new SocialAction(npc.getObjectId(),3));
}
else
{
npc.broadcastPacket(new SocialAction(npc.getObjectId(),4));
}
}
}
else if (event.equalsIgnoreCase("queen_unlock"))
{
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN,-21610,181594,-5734,0,false,0);
GrandBossManager.getInstance().setBossStatus(QUEEN,ALIVE);
spawnBoss(queen);
}
else if (event.equalsIgnoreCase("check_royal__Zone") && npc != null)
{
for (int i=0;i<_Minions.size();i++)
{
L2Attackable mob = _Minions.get(i);
if (mob != null && !_Zone.isInsideZone(mob))
{
mob.teleToLocation(npc.getX(),npc.getY(),npc.getZ());
}
}
}
else if (event.equalsIgnoreCase("despawn_royals"))
{
for (int i=0;i<_Minions.size();i++)
{
L2Attackable mob = _Minions.get(i);
if (mob != null)
{
mob.decayMe();
}
}
_Minions.clear();
}
else if (event.equalsIgnoreCase("spawn_royal"))
{
L2NpcInstance mob = addSpawn(ROYAL,npc.getX(),npc.getY(),npc.getZ(),0,false,0);
mob.setIsRaidMinion(true);
_Minions.add((L2Attackable)mob);
}
else if (event.equalsIgnoreCase("spawn_nurse"))
{
addSpawn(NURSE,npc.getX(),npc.getY(),npc.getZ(),0,false,0).setIsRaidMinion(true);
}
return super.onAdvEvent(event, npc, player);
}
public String onFactionCall (L2NpcInstance npc, L2NpcInstance caller, L2PcInstance attacker, boolean isPet)
{
if (caller == null || npc == null)
return super.onFactionCall(npc, caller, attacker, isPet);
int npcId = npc.getNpcId();
int callerId = caller.getNpcId();
if (npcId == NURSE)
{
if (callerId == LARVA)
{
npc.setTarget(caller);
npc.doCast(SkillTable.getInstance().getInfo(4020,1));
npc.doCast(SkillTable.getInstance().getInfo(4024,1));
return null;
}
else if (callerId == QUEEN)
{
if (npc.getTarget() != null && npc.getTarget() instanceof L2NpcInstance)
{
if (((L2NpcInstance) npc.getTarget()).getNpcId() == LARVA)
{
return null;
}
}
npc.setTarget(caller);
npc.doCast(SkillTable.getInstance().getInfo(4020,1));
return null;
}
}
return super.onFactionCall(npc, caller, attacker, isPet);
}
public String onAttack (L2NpcInstance npc, L2PcInstance attacker, int damage, boolean isPet)
{
int npcId = npc.getNpcId();
if (npcId == NURSE)
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
return null;
}
return super.onAttack(npc, attacker, damage, isPet);
}
public String onKill (L2NpcInstance npc, L2PcInstance killer, boolean isPet)
{
int npcId = npc.getNpcId();
if (npcId == QUEEN)
{
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
GrandBossManager.getInstance().setBossStatus(QUEEN,DEAD);
//time is 36hour +/- 17hour
long respawnTime = ExternalConfig.Interval_Of_QueenAnt_Spawn + Rnd.get(ExternalConfig.Random_Of_QueenAnt_Spawn);
startQuestTimer("queen_unlock", respawnTime, null, null);
cancelQuestTimer("action", npc, null);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
info.set("respawn_time",System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(QUEEN,info);
startQuestTimer("despawn_royals",20000,null,null);
this.cancelQuestTimers("spawn_minion");
}
else if (GrandBossManager.getInstance().getBossStatus(QUEEN) == ALIVE)
{
if (npcId == ROYAL)
{
_Minions.remove(npc);
this.startQuestTimer("spawn_royal",(280+Rnd.get(40))*1000,npc,null);
}
else if (npcId == NURSE)
{
startQuestTimer("spawn_nurse",10000,npc,null);
}
}
return super.onKill(npc,killer,isPet);
}
public static void main(String[] args)
{
// now call the constructor (starts up the ai)
new QueenAnt(-1,"queen_ant","ai");
}
}
How i can repair this? Thanks to all!!
Chronicle: C6 (Interlude - L2J)
Link to comment
Share on other sites
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.