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Texture Issues


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This is my first item from Gracia to Interlude. The animation works fine, but the texture doesn't. I changed the rotation, and position on 3Ds Max.

 

Could anybody help me or provide an answer on this texture issue? The texture is from the Infinity Ancient Sword (from LineageWeaponsTex). The problem is that the texture gets moved in different places and does not fit.

 

shot00034p.jpg

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the problem are alocated in UNWRAP, this exported bad so you need fix that.

 

1º You can export model to 3DS. reset Max and import again 3DS to MAX and now you can try export.

2º You can do same like first step but the only thing change is you need a program called Zmodeler for import 3DS there for fix UNWRAP.

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Sorry, I am not understanding how to do this... Not familiar to the functions on 3D programs yet...

lol I told you there!! what part don't understand?

 

uFo41.png

 

GafZG.png

 

A9vO2.png

 

nwmp4.png

 

uFo41.png

 

6º In the right side Modifier List you get Unwrap sCZeJ.png

 

7º Now you need add texture to mapping of your model. 1EsdX.png

 

fOQt0.png

 

9º Export to OBJ and make UKX with OUAKX

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