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Posted

Pezw kairo l2 kai proti fora vlepw fetos na min pernaei walker i l2net se kanenan gnwsto server(divinity,rpgclub,l2ex,raidfight,dex ktlp ktlp) Ta antibot systems mallon exoun ekselixthei poli kai den mporoun na parakamf8oun.Mono stous elinikous servers epitrepete to bot kai auto giati oloi oi ellines ,mazi kai go s autous, variomaste na xparoume manual,alla se tetious servers den aksizei na pekseis!Pistevw lipon oti to bot pethane!!!Distixws....

Posted

Μπορουν αν εχεις την απαραιτητη γνωση

to ksera oti tha apantouse kapios se tetio stil oti kai kala egw eimai autos pou den mporei..na sou pw esy mporeis diladi na botareis ston readfight ? gia paradeigma ton eipa auton

Posted

to ksera oti tha apantouse kapios se tetio stil oti kai kala egw eimai autos pou den mporei..na sou pw esy mporeis diladi na botareis ston readfight ? gia paradeigma ton eipa auton

Ειπες εναν απο τους 1000 σερβερ που το botting ειναι δυσκολο

 

και υπαρχουν BOTS για τον Raid Fight,αν ησουν donator θα μπορουσες να τα δεις στο Bots EN board

Posted

Ειπες εναν απο τους 1000 σερβερ που το botting ειναι δυσκολο

 

και υπαρχουν BOTS για τον Raid Fight,αν ησουν donator θα μπορουσες να τα δεις στο Bots EN board

auto clickers ?

Posted

Νο,κανονικο

αυτο το προγραμμα

http://maxcheaters.com/forum/index.php?topic=193328.0

 

αλλα δεν δουλευει μονο του

ok gia na pw tin alithia den to xo xrisimopoihsei alla exw tin entiposi oti den botareis kanonika me auta ta programmata

Posted

ok gia na pw tin alithia den to xo xrisimopoihsei alla exw tin entiposi oti den botareis kanonika me auta ta programmata

Παντου bottareis(σχεδον) αρκει να σπασεις την προστασια.Που με καποια γνωση ή να ζητησεις απο καποιον,γινεται

 

ισως υπαρχουν καποιοι server με πολυ bot protection.Αλλα και παλια υπηρχαν

 

εδω τωρα υπαρχουν free bot srvs,τι μ λες

Posted

Παντου bottareis(σχεδον) αρκει να σπασεις την προστασια.Που με καποια γνωση ή να ζητησεις απο καποιον,γινεται

 

ισως υπαρχουν καποιοι server με πολυ bot protection.Αλλα και παλια υπηρχαν

 

εδω τωρα υπαρχουν free bot srvs,τι μ λες

stin elladara iparxoun servers pou epitrepoun to bots mono kai autoi den exoun panw apo 200 atoma online..se sovaro server san autous pou eipa pio panw den botaroun ektos ekseresewn (isws)..Pantos walker i l2net den pernaei ..tora an imun programatistis isws kai na ta kataferna an kai vlepw prospathies eidikwn na peftoun sto keno..

Posted

G mena ta bots einai spastika,tora an iparxoun kapia p na leitourgoun,xero oti oi rwsoi xrisimopoioun to l2ranger stn rpg kai se allous srvr,den xero omos ti akrivos einai..

Posted

stin elladara iparxoun servers pou epitrepoun to bots mono kai autoi den exoun panw apo 200 atoma online..se sovaro server san autous pou eipa pio panw den botaroun ektos ekseresewn (isws)..Pantos walker i l2net den pernaei ..tora an imun programatistis isws kai na ta kataferna an kai vlepw prospathies eidikwn na peftoun sto keno..

 

Πρέπει να βλέπεις πολύ τηλεόραση

Posted

Πρέπει να βλέπεις πολύ τηλεόραση

 

Super Makis ρε ftw. Οι προσπάθειες σας πέφτουν στο κενό.

Posted

Πρέπει να βλέπεις πολύ τηλεόραση

Πρεπει να σαι πολυ παιδακι.Τι σε πειραξε δηλαδη ο τροπος που το ειπα ?Λεω ψεματα δηλαδη στο οτι ατομα ψαγμενα δεν εχουν βρει ακομα τροπο να περασουν το l2net και το walker σε servers γνωστους με κοσμο κτλπ κτλπ ?Καλα ξερω οτι οι περισσοτεροι απο σας παιζεται σε servers x4000 με donate και +30 οπλα αλλα υπαρχουν ακομα ατομα που παιζουν σε servers low rate οπως εγω και εχουμε βαρεθει το manual

Posted

Πρεπει να σαι πολυ παιδακι.Τι σε πειραξε δηλαδη ο τροπος που το ειπα ?Λεω ψεματα δηλαδη στο οτι ατομα ψαγμενα δεν εχουν βρει ακομα τροπο να περασουν το l2net και το walker σε servers γνωστους με κοσμο κτλπ κτλπ ?Καλα ξερω οτι οι περισσοτεροι απο σας παιζεται σε servers x4000 με donate και +30 οπλα αλλα υπαρχουν ακομα ατομα που παιζουν σε servers low rate οπως εγω και εχουμε βαρεθει το manual

 

Tώρα περιμένεις απάντηση?

 

Τα bots πάντα θα υπάρχουν.

 

 

"ΓΙΑΤΙ ΚΑΙ ΠΩΣ ΖΟΥΝ ΑΝΑΜΕΣΑ ΜΑΣ"

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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