Pedia akouste simera apofasisa na valw ena NPC trader mazi me tin black vesper kai ta sinafi apo edw pera ( http://maxcheaters.com/forum/index.php?topic=148580.0 ) eeee kai ekana kanonikotata ta vimata ! mexri prin doulevane ta panta ston server ( aa kai na min xexasw doulevw afti tin stigmi se Teon pack epidi eimai new akoma kai mathenw) tespa kai vazw kanonika to npc kai tis armor ktlp kai anigw ton server paw na dw ligo kati allages sto GM shop kai den douleve dld (aniga to Sgrade armor kai apla den ginotane tpt den mou edixne tis armor i ta weapon kai genika ola mesa sto gm shop) kai meta ekana spawn tin Trader kai pali patousa eki stin armor kai den ginotane tpt. Omos paratirisa kati sto game server console oti mou vgazei kati san afto otan pataw px (armor) (
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
Responsibilities
• Working with the Lineage 2 server datapack
• Editing and maintaining:
• NPCs, mobs, raids, minions
• Skills, items, multisell, buylists
• Quests (XML + HTML)
• Spawn lists, territories, siege data
• Balancing:
• EXP / SP / Drop / Spoil
• Economy, shops, crafting
• PvE progression without PvP bias
• Testing changes:
• clean characters + GM testing
• server restarts
• log analysis
Required Skills
• Excellent knowledge of the Lineage 2 datapack structure
• Confident work with XML / CSV / TXT
• Understanding of Interlude mechanics:
• aggro, AI, land-rate
• champion / raid mechanics
• Understanding of interdependencies:
• item ↔ skill ↔ NPC ↔ quest
• Careful handling of IDs (without breaking compatibility)
Would Be a Big Plus
• Experience with L2J forks
• Understanding of the Java side of the server (datapack ↔ code integration level)
• Experience with custom systems:
• dynamic rates
• stage-based progression
• seasonal / PvE events
• Ability to balance using tables and formulas rather than “by feel”
We Are Not Looking for Someone Who
• Copies datapacks from other servers
• Changes IDs without understanding the consequences
• Creates multisells with infinite profit
• Does not test changes after a restart
• Balances “by intuition”
Question
SocialKiller
Kalispera se olous kai kali vdomada !
Pedia akouste simera apofasisa na valw ena NPC trader mazi me tin black vesper kai ta sinafi apo edw pera ( http://maxcheaters.com/forum/index.php?topic=148580.0 ) eeee kai ekana kanonikotata ta vimata ! mexri prin doulevane ta panta ston server ( aa kai na min xexasw doulevw afti tin stigmi se Teon pack epidi eimai new akoma kai mathenw) tespa kai vazw kanonika to npc kai tis armor ktlp kai anigw ton server paw na dw ligo kati allages sto GM shop kai den douleve dld (aniga to Sgrade armor kai apla den ginotane tpt den mou edixne tis armor i ta weapon kai genika ola mesa sto gm shop) kai meta ekana spawn tin Trader kai pali patousa eki stin armor kai den ginotane tpt. Omos paratirisa kati sto game server console oti mou vgazei kati san afto otan pataw px (armor) (
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Client: [Character: %Admin%WorldOfHeroes - Account: korfofoudas - IP: 94.67.31.8
7] - Failed running: [C] 21 RequestBypassToServer - L2J Server Version: 714M - D
P Revision: 714M
java.lang.NoClassDefFoundError: Could not initialize class net.sf.l2j.gameserver
.model.L2Multisell
at net.sf.l2j.gameserver.model.actor.instance.L2MerchantInstance.onBypas
sFeedback(L2MerchantInstance.java:156)
at net.sf.l2j.gameserver.network.clientpackets.RequestBypassToServer.run
Impl(RequestBypassToServer.java:187)
at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2
GameClientPacket.java:74)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
kati tetia kai kathe fora poou pataga na anixi to armor i to weapon kai ta alla mou evgaze afto !
Mpori kapios na help ligo ? na mathw toulaxiston ti ginete !
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