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Posted

 

     Lineage ][ Division Freya

 

 

     

 

     Here you see a short info about our server.

 

     

 

     L2 Division Rates  

 

     


 

     

 

     XP: x 200

 

     SP: x 2000

 

     Party XP: x 2

 

     Party SP: x 2

 

     Adena: x 2000

 

     Epic Boss drop:  Titanium Armor.

 

     Vesper / Vorpal / Elegia by Farming Areas.

 

     

 

     Enchants

 

     


 

     

 

     Safe Enchant for weapons,Armor parts and Jewelry +3

 

     Enchant Max for Weapons +16

 

     Enchant Max for Armors and Jewelry +10

 

     Enchant Chance with normal scroll 66%

 

     Enchant Chance with Blessed Scroll 85%

 

     

 

     

 

     L2 Division Features  

 

     


 

     

 

     

 

     200x EXP Rates

 

     Custom Global Gatekeeper

 

     NPC Buffer (Also Scheme Buffer Options)

 

     Automated TvT/DM/LMS Events

 

     Special Hosted Events by GM's and Admins Every Day

 

     Clan Reputation Points through Clan wars/Sieges/

 

     Improved and Sightly increased Clan reputation rewards with Fortress / Castle Siege and More !!!

 

 

     3 hours Buff Time

 

     Really Balanced classes & skills!

 

     Geodata & Pathnodes

 

     Spawn Protection

 

     PK Guards

 

     The only server with no corruption ever !!!

 

     Backups from server information each 2 days to prevent any data lost in case of any problem

 

     Active development team and focused staffs on supply any demand from the players

 

     Highly Trained Staff to support the gameplay and feedback with players in many languages

 

     >>Including: Greek & English !!!

 

     No downtimes!!

 

     

   

 

     L2 Division Hardware

 

     


 

 

     Our Server is located in USA.

 

     Intel Core2Quad 3.2 Ghz

 

     12 GB DDR2 DDR3 ECC

 

     2x HardDrives 2TB SATA II, 5,400 rpm, 8 MB in Raid 1

 

     NVIDIA, 100 MBit Uplink Connection

 

     Switch Port 100 MBit / External Connections     over 150 GBit

 

     Windows Server 2008 Enterprise R2 (64 bit)

 

     Advanced Hardware Firewall (Protection against DDO's)

 

     

 

     

 

     Donations

 

     


 

     

 

     

 

    Armor’s

 

 

Elegia Armor Set +10 {PVP} = 25EUR

 

Titanium Armor Set +10 = 50EUR

 

Jewel’s

 

Elegia Jewel’s Set +10 = 25euro

 

Raid Boss Jewel’s Set +10 = 50EUR

 

Beleth’s Ring +10 = 10euro

 

Frintezza’s Necklace +10 = 10EUR

 

Weapon’s

 

Freya Weapon +16 {PVP} = 40EUR

 

Clan Item’s

 

Clan Lvl11 Full skills = 20EUR

 

Other Item’s

 

50 Top Grade Life Stone Lvl84 = 10EUR

 

100gcm = 15EUR

 

 

Shield's

 

Imperial Warlod Zombie Shield +10 = 10EUR

 

Nephilim lord +10 = 10EUR

 

Belt's

 

Top Grade Belt +10 (S) 10EUR

 

Keep the server alive...

 

     

 

     

 

     Visit us

 

     


 

     

 

     

 

      www.lineage2division.com

 

Posted

Looks better, indeed.

 

Also, you better stop copying Lineage2Dreams and thing of something unique your self.

http://www.lineage2division.com/team.php

Lineage2Dreams?Nahh..I Dont know this server..and i'm not the owner of L2Division..I Just think that L2Divison could be a very good server..All that needs is community..

Posted

Average online=50 players..The server is open only 1 week..ii think 50 players average online is very good..Max players ever online=76.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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