Jump to content
  • 0

pws alazw to rate tou skill????


sokianos

Question

8 answers to this question

Recommended Posts

  • 0

gameserver/data/stats/skill, bres to id tou skill pou 8es, ani3e to xml pou briskete kai psa3e na to breis. ekei 8a einai eukolo na katalabeis pws mporeis na metabaleis to effect...

to  vrika den kserw omws kala agglikaa kai den mporo na dw poio ein na to alaksw!
Link to comment
Share on other sites

  • 0

akou

dei3e mas to html tou skill

8a sou poume t na alla3eis

Oriste~~~>

<skill id="342" levels="1" name="Touch of Death">

  <!-- Temp Working Fix by DJ MELERIX -->

  <set name="hpConsume" val="1004"/>

  <set name="power" val="40"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="skillType" val="CANCEL"/>

  <set name="magicLvl" val="78"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="40"/>

  <set name="effectRange" val="400"/>

  <set name="reuseDelay" val="1200000"/>

  <set name="hitTime" val="1800"/>

  <set name="negateStats" val="BUFF"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <set name="negatePower" val="4.0"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <for>

    <effect name="Debuff" time="60" val="0">

      <mul order="0x30" stat="maxCp" val="0.1"/>

      <mul order="0x30" stat="gainHp" val="0.7"/>

      <mul order="0x30" stat="debuffVuln" val="1.3"/>

    </effect>

8elw na poianei 20%

 

Link to comment
Share on other sites

  • 0

pes mas analitikotera ti akribos 8es....

Oriste~~~>

<skill id="342" levels="1" name="Touch of Death">

  <!-- Temp Working Fix by DJ MELERIX -->

  <set name="hpConsume" val="1004"/>

  <set name="power" val="40"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="skillType" val="CANCEL"/>

  <set name="magicLvl" val="78"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="40"/>

  <set name="effectRange" val="400"/>

  <set name="reuseDelay" val="1200000"/>

  <set name="hitTime" val="1800"/>

  <set name="negateStats" val="BUFF"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <set name="negatePower" val="4.0"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <for>

    <effect name="Debuff" time="60" val="0">

      <mul order="0x30" stat="maxCp" val="0.1"/>

      <mul order="0x30" stat="gainHp" val="0.7"/>

      <mul order="0x30" stat="debuffVuln" val="1.3"/>

    </effect>

8elw na poianei 20%

Link to comment
Share on other sites

  • 0

loipon koita. gia na kns to skill pio grhgora prepei n alla3eis ekei p leei <set name="hitTime" val="1800"/> kai na to kns ligotera. arketa

gia na to xrishmopoieis pio grhgora allazeis  <set name="reuseDelay" val="1200000"/> kai to kns k auto polu ligo

gia na krataei san buff parapanw allazeis auto <effect name="Debuff" time="60" val="0"> kai kns to time parapanw

kai tr gia na pianei ligotera allzeis auto  <set name="power" val="40"/> kai to kns 20

pes m an epiasan ola

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock