Jump to content

.~' CittyVille on Facebook '~.


Tessellate

Recommended Posts

What Is CityVille, Other Than The Next FarmVille?The people who make the games you either love or love to hate on Facebook have a new one coming out in a few weeks. It's called CityVille, which looks like Sim City without the tornadoes or FarmVille with skyscrapers.

We haven't played the game yet, but we can show you video of it in action and rattle off some of the official details shared by Zynga, the folks behind these games.

What Is CityVille, Other Than The Next FarmVille?

There's a fair amount of the classic Sim City in this and probably a bit of the popular Facebook game Social City, which already has five million monthly users.

You're a city planner, starting with a plot of land and the ability to construct buildings on it. Zynga lists houses, post offices, fire departments, schools, restaurants and shops with the goal of making money. They don't mention crime or wretched subway service, so it's not clear what the CityVille equivalent of dying crops or FrontierVille varmints will be. Civil unrest, perhaps?

The darkest event Zynga warns against in a press release today is the "stomach rumbling" of hungry citizens. Food is key, a carry-over from FarmVille and FrontierVille. You can have a farm, plant crops or import "goods" (food?) from Shanghai, London and Rome.

 


 

The game's creators are pushing a few changes to the FarmVille formula. Players can manually expand their plot of land. They can also start and run franchises of their business in their friends' cities. Gamers can still team up in what seems like standard Ville-game fashion, helping friends or requesting help from them to trade goods, finish making key buildings or clear land. Zynga hasn't said how any of this social networking will differ, if at all, from the way it works in FarmVille and FontierVille, whether it's more complex, less annoying or what. We've asked and will let you know what they say. Update: Zynga says CityVille status updates will function the same way those do in the company's other games. So, players, be judicious!

The cities expand and upgrade of course, which is the main hook. The more you play the more building options you get, the more goods you can obtain and so on. The better you do, the taller your headquarters.

The game will be available on Facebook, accessible through CityVille.com, "in the coming weeks" around the world, in English, French, Italian, German and Spanish.

Here's a hype video from Zynga which explains CityVille and the company's tolerance for bringing dogs into their workplace. See? They're people too. People who sometimes drink out of Zynga-branded water bottles.

 


 

xlarge_small_01.jpg

 

xlarge_medium.jpg

 

xlarge_large2_01.jpg

 

xlarge_large3_01.jpg

 


 

 

 

 

 

HF,

Link to comment
Share on other sites

well yes, its a funny game

and it will take only 30mints a day.

 

ill play this game 2 times/day,

1st time when i come home from school (15minuts)

2nd time when i go to bed (15minuts)

 

then your done, its rly funny game to play :)

Link to comment
Share on other sites

  • 3 weeks later...

i was playing, like the 90% of my friends on facebook are and they are spamming me all day long, got bored of it, blocked the app aswell and now im fine

 

;D

Link to comment
Share on other sites

i was playing, like the 90% of my friends on facebook are and they are spamming me all day long, got bored of it, blocked the app aswell and now im fine

 

;D

same here.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Thank you 😊👍 working great! 
    • MidnightSell team WTB/WTS GOLD TWW EU/US all servers Cataclysm all servers Payment Visa/Master/Btc/Eth/Trc-20/Erc-20 (all payments within 10 min) For all question pls dm Discord https://discord.gg/h8AN57qJjK Or Telegram @MidnightSell
    • GOSTEI MUITO DO VIASUAL DO SERVE COMO POSSO ADQUIRI ESSA REV PACK   
    • Helly everyone . I use L2jmobius interlude , i did everything , installed the db compiled the Build in eclipse Gameserver seems to lead OK , but it fails to connect to loginserver When i click to start the loginserver it says  "Loginserver terminated abnormally" This is wheat gameserver shows me :    [05/10 17:25:12] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:12] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:17] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:17] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:22] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:22] LoginServerThread: LoginServer not available, trying to reconnect...   And This is my login config file:   # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 0.0.0.0 LoginserverHostname = 0.0.0.0 # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the JDBC driver class for your database. # Default: org.mariadb.jdbc.Driver Driver = org.mariadb.jdbc.Driver # Database URL # Default: jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true URL = jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true # Database user info. Default is "root" but it's not recommended. Login = root # Database user password, leave empty for no password. Password = root # Maximum number of database connections to maintain in the pool. # Default: 5 MaximumDatabaseConnections = 5 # Determine whether database connections should be tested for availability. # Default: False TestDatabaseConnections = False # --------------------------------------------------------------------------- # Automatic Database Backup Settings # --------------------------------------------------------------------------- # Generate database backups when server restarts or shuts down.  BackupDatabase = False # Path to MySQL bin folder. Only necessary on Windows. MySqlBinLocation = C:/xampp/mysql/bin/ # Path where MySQL backups are stored. BackupPath = ../backup/ # Maximum number of days that backups will be kept. # Old files in backup folder will be deleted. # Set to 0 to disable. BackupDays = 30 # --------------------------------------------------------------------------- # Thread Configuration # --------------------------------------------------------------------------- # Defines the number of threads in the scheduled thread pool. # If set to -1, this will be determined by available processors divided by 2. ScheduledThreadPoolSize = 2 # Defines the number of threads in the instant thread pool. # If set to -1, this will be determined by available processors divided by 2. InstantThreadPoolSize = 2 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 5 LoginTryBeforeBan = 5 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 900 (15 minutes) LoginBlockAfterBan = 900 # If set to True any GameServer can register on your login's free slots # Default: True AcceptNewGameServer = True # Flood Protection. All values are in milliseconds. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Misc Login Settings # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # Datapack root directory. # Defaults to current directory from which the server is started. DatapackRoot = . # --------------------------------------------------------------------------- # Scheduled Login Restart # --------------------------------------------------------------------------- # Enable disable scheduled login restart. # Default: False LoginRestartSchedule = False # Time in hours. # Default: 24 LoginRestartTime = 24    
  • Topics

×
×
  • Create New...