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Hey! I wanted to make a NPC transform into another NPC when it has 40% HP but I get an error :-s

 

Code:

if (npc.getMaxHp() * 40 / 100 > npc.getCurrentHp() - damage)
		{				
			freya.deleteMe();
			freya2 = (L2GrandBossInstance) addSpawn(FREYA2, 114721, -114793, -11209, 0, false, 0);
			freya2.setCurrentHpMp(4400000, 200000);
			freya2.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text2[Rnd.get(1)]));
		}

 

Error:

 

java.lang.NullPointerException
at ai.individual.Freya.onAttack(Freya.java:127)
at com.l2jserver.gameserver.model.quest.Quest.onAttack(Quest.java:700)
at com.l2jserver.gameserver.model.quest.Quest.notifyAttack(Quest.java:367)
at com.l2jserver.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:915)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:490)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:447)
at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5158)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:4509)
at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:2592)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:441)
at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303)
at java.util.concurrent.FutureTask.run(FutureTask.java:138)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:98)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:206)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908)
at java.lang.Thread.run(Thread.java:662)

6 answers to this question

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Posted

package ai.individual;

import ai.group_template.L2AttackableAIScript;
import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.templates.StatsSet;
import com.l2jserver.util.Rnd;

public class Freya extends L2AttackableAIScript
{
private static final String[] Text =
{
	"Ha ha.. PLAYERNAME! Feel the true power of Ice Queen!", "PLAYERNAME, get over here!", "You cannot run from me, PLAYERNAME!", "PLAYERNAME, where are you going to?"
};

private static final String[] Text2 =
{
	"Ha ha.. Did you think you win?", "I will erase you from this world!"
};

private static final String[] Text3 =
{
	"How do you feel now, PLAYERNAME?", "Fee; my wrath, PLAYERNAME!", "PLAYERNAME, feel my curse!"
};

private static final int FREYA = 18847;
private static final int FREYA2 = 29179;
private static final byte ALIVE = 0;
private static final byte DEAD = 1;
private L2GrandBossInstance freya, freya2;

public Freya(int id, String name, String descr)
{
	super(id, name, descr);
	int[] mob =
	{
			FREYA, FREYA2
	};
	this.registerMobs(mob);

	StatsSet info = GrandBossManager.getInstance().getStatsSet(FREYA);
	int status = GrandBossManager.getInstance().getBossStatus(FREYA);
	if (status == DEAD)
	{
		// load the unlock date and time for freya from DB
		long temp = info.getLong("respawn_time") - System.currentTimeMillis();
		// if freya is locked until a certain time, mark it so and start the unlock timer
		// the unlock time has not yet expired.
		if (temp > 0)
			startQuestTimer("freya_unlock", temp, null, null);
		else
		{
			// the time has already expired while the server was offline. Immediately spawn freya.
			L2GrandBossInstance freya = (L2GrandBossInstance) addSpawn(FREYA, 114727, -114727, -11200, 0, false, 0);
			GrandBossManager.getInstance().setBossStatus(FREYA, ALIVE);
			spawnBoss(freya);
		}
	}
	else
	{
		int loc_x = info.getInteger("loc_x");
		int loc_y = info.getInteger("loc_y");
		int loc_z = info.getInteger("loc_z");
		int heading = info.getInteger("heading");
		int hp = info.getInteger("currentHP");
		int mp = info.getInteger("currentMP");
		L2GrandBossInstance freya = (L2GrandBossInstance) addSpawn(FREYA, loc_x, loc_y, loc_z, heading, false, 0);
		freya.setCurrentHpMp(hp, mp);
		spawnBoss(freya);
	}
}

public void spawnBoss(L2GrandBossInstance npc)
{
	GrandBossManager.getInstance().addBoss(npc);
	npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
}

@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
	if (event.equalsIgnoreCase("freya_unlock"))
	{
		L2GrandBossInstance freya = (L2GrandBossInstance) addSpawn(FREYA, 114727, -114727, -11200, 0, false, 0);
		GrandBossManager.getInstance().setBossStatus(FREYA, ALIVE);
		spawnBoss(freya);
	}
	return super.onAdvEvent(event, npc, player);
}

@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
{
	int npcId = npc.getNpcId();
	if (npcId == FREYA)
	{
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text[Rnd.get(3)].replace("PLAYERNAME", attacker.getName().toString())));
			attacker.teleToLocation(npc.getX(), npc.getY(), npc.getZ());
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(4064, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1290, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(100) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1169, 14));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1183, 4));
		}
		if (npc.getMaxHp() * 40 / 100 > npc.getCurrentHp() - damage)
		{				
			freya.deleteMe();
			freya2 = (L2GrandBossInstance) addSpawn(FREYA2, 114721, -114793, -11209, 0, false, 0);
			freya2.setCurrentHpMp(4400000, 200000);
			freya2.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text2[Rnd.get(1)]));
		}
	}
	if (npcId == FREYA2)
	{
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(10) == 0)
		{
			npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text[Rnd.get(3)].replace("PLAYERNAME", attacker.getName().toString())));
			attacker.teleToLocation(npc.getX(), npc.getY(), npc.getZ());
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(4064, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(100) == 0)
		{
			npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text3[Rnd.get(2)].replace("PLAYERNAME", attacker.getName().toString())));
			attacker.teleToLocation(npc.getX(), npc.getY(), npc.getZ());
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(6148, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1340, 1));
		}
		if (npc.getMaxHp() * 60 / 100 < npc.getCurrentHp() - damage)
		{
			freya2.deleteMe();
			freya = (L2GrandBossInstance) addSpawn(FREYA, 114721, -114793, -11209, 0, false, 0);
			freya.setCurrentHpMp(11061361, 200000);
		}
	}
	return super.onAttack(npc, attacker, damage, isPet);
}

@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
{
	int npcId = npc.getNpcId();
	if (npcId == FREYA)
	{
		int objId = npc.getObjectId();
		npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, objId, npc.getX(), npc.getY(), npc.getZ()));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Brave heroes!"));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Good fight but I shall return again."));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "You have not seen the last of Ice Queen!"));

		GrandBossManager.getInstance().setBossStatus(FREYA, DEAD);
		long respawnTime = (long) Config.Interval_Of_Freya_Spawn + Rnd.get(Config.Random_Of_Freya_Spawn);
		startQuestTimer("freya_unlock", respawnTime, null, null);
		// also save the respawn time so that the info is maintained past reboots
		StatsSet info = GrandBossManager.getInstance().getStatsSet(FREYA);
		info.set("respawn_time", (System.currentTimeMillis() + respawnTime));
		GrandBossManager.getInstance().setStatsSet(FREYA, info);
	}
	else if (npcId == FREYA2)
	{
		int objId = npc.getObjectId();
		npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, objId, npc.getX(), npc.getY(), npc.getZ()));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Brave heroes!"));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Good fight but I shall return again."));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "You have not seen the last of Ice Queen!"));

		GrandBossManager.getInstance().setBossStatus(FREYA, DEAD);
		long respawnTime = (long) Config.Interval_Of_Freya_Spawn + Rnd.get(Config.Random_Of_Freya_Spawn);
		startQuestTimer("freya_unlock", respawnTime, null, null);
		// also save the respawn time so that the info is maintained past reboots
		StatsSet info = GrandBossManager.getInstance().getStatsSet(FREYA);
		info.set("respawn_time", (System.currentTimeMillis() + respawnTime));
		GrandBossManager.getInstance().setStatsSet(FREYA, info);
	}
	return super.onKill(npc, killer, isPet);
}

public static void main(String[] args)
{
	// now call the constructor (starts up the ai)
	new Freya(-1, "freya", "ai");
}
}

 

despawn and create a new one like halisha

  • 0
Posted

package ai.individual;

import ai.group_template.L2AttackableAIScript;
import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.templates.StatsSet;
import com.l2jserver.util.Rnd;

public class Freya extends L2AttackableAIScript
{
private static final String[] Text =
{
	"Ha ha.. PLAYERNAME! Feel the true power of Ice Queen!", "PLAYERNAME, get over here!", "You cannot run from me, PLAYERNAME!", "PLAYERNAME, where are you going to?"
};

private static final String[] Text2 =
{
	"Ha ha.. Did you think you win?", "I will erase you from this world!"
};

private static final String[] Text3 =
{
	"How do you feel now, PLAYERNAME?", "Fee; my wrath, PLAYERNAME!", "PLAYERNAME, feel my curse!"
};

private static final int FREYA = 18847;
private static final int FREYA2 = 29179;
private static final byte ALIVE = 0;
private static final byte DEAD = 1;
private L2GrandBossInstance freya, freya2;

public Freya(int id, String name, String descr)
{
	super(id, name, descr);
	int[] mob =
	{
			FREYA, FREYA2
	};
	this.registerMobs(mob);

	StatsSet info = GrandBossManager.getInstance().getStatsSet(FREYA);
	int status = GrandBossManager.getInstance().getBossStatus(FREYA);
	if (status == DEAD)
	{
		// load the unlock date and time for freya from DB
		long temp = info.getLong("respawn_time") - System.currentTimeMillis();
		// if freya is locked until a certain time, mark it so and start the unlock timer
		// the unlock time has not yet expired.
		if (temp > 0)
			startQuestTimer("freya_unlock", temp, null, null);
		else
		{
			// the time has already expired while the server was offline. Immediately spawn freya.
			L2GrandBossInstance freya = (L2GrandBossInstance) addSpawn(FREYA, 114727, -114727, -11200, 0, false, 0);
			GrandBossManager.getInstance().setBossStatus(FREYA, ALIVE);
			spawnBoss(freya);
		}
	}
	else
	{
		int loc_x = info.getInteger("loc_x");
		int loc_y = info.getInteger("loc_y");
		int loc_z = info.getInteger("loc_z");
		int heading = info.getInteger("heading");
		int hp = info.getInteger("currentHP");
		int mp = info.getInteger("currentMP");
		L2GrandBossInstance freya = (L2GrandBossInstance) addSpawn(FREYA, loc_x, loc_y, loc_z, heading, false, 0);
		freya.setCurrentHpMp(hp, mp);
		spawnBoss(freya);
	}
}

public void spawnBoss(L2GrandBossInstance npc)
{
	GrandBossManager.getInstance().addBoss(npc);
	npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
}

@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
	if (event.equalsIgnoreCase("freya_unlock"))
	{
		L2GrandBossInstance freya = (L2GrandBossInstance) addSpawn(FREYA, 114727, -114727, -11200, 0, false, 0);
		GrandBossManager.getInstance().setBossStatus(FREYA, ALIVE);
		spawnBoss(freya);
	}
	return super.onAdvEvent(event, npc, player);
}

@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
{
	int npcId = npc.getNpcId();
	if (npcId == FREYA)
	{
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text[Rnd.get(3)].replace("PLAYERNAME", attacker.getName().toString())));
			attacker.teleToLocation(npc.getX(), npc.getY(), npc.getZ());
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(4064, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1290, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(100) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1169, 14));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1183, 4));
		}
		if (npc.getMaxHp() * 40 / 100 > npc.getCurrentHp() - damage)
		{				
			freya.deleteMe();
			freya2 = (L2GrandBossInstance) addSpawn(FREYA2, 114721, -114793, -11209, 0, false, 0);
			freya2.setCurrentHpMp(4400000, 200000);
			freya2.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text2[Rnd.get(1)]));
		}
	}
	if (npcId == FREYA2)
	{
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(10) == 0)
		{
			npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text[Rnd.get(3)].replace("PLAYERNAME", attacker.getName().toString())));
			attacker.teleToLocation(npc.getX(), npc.getY(), npc.getZ());
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(4064, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(100) == 0)
		{
			npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npcId, Text3[Rnd.get(2)].replace("PLAYERNAME", attacker.getName().toString())));
			attacker.teleToLocation(npc.getX(), npc.getY(), npc.getZ());
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(6148, 1));
		}
		if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && Rnd.get(20) == 0)
		{
			npc.setTarget(attacker);
			npc.doCast(SkillTable.getInstance().getInfo(1340, 1));
		}
		if (npc.getMaxHp() * 60 / 100 < npc.getCurrentHp() - damage)
		{
			freya2.deleteMe();
			freya = (L2GrandBossInstance) addSpawn(FREYA, 114721, -114793, -11209, 0, false, 0);
			freya.setCurrentHpMp(11061361, 200000);
		}
	}
	return super.onAttack(npc, attacker, damage, isPet);
}

@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
{
	int npcId = npc.getNpcId();
	if (npcId == FREYA)
	{
		int objId = npc.getObjectId();
		npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, objId, npc.getX(), npc.getY(), npc.getZ()));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Brave heroes!"));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Good fight but I shall return again."));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "You have not seen the last of Ice Queen!"));

		GrandBossManager.getInstance().setBossStatus(FREYA, DEAD);
		long respawnTime = (long) Config.Interval_Of_Freya_Spawn + Rnd.get(Config.Random_Of_Freya_Spawn);
		startQuestTimer("freya_unlock", respawnTime, null, null);
		// also save the respawn time so that the info is maintained past reboots
		StatsSet info = GrandBossManager.getInstance().getStatsSet(FREYA);
		info.set("respawn_time", (System.currentTimeMillis() + respawnTime));
		GrandBossManager.getInstance().setStatsSet(FREYA, info);
	}
	else if (npcId == FREYA2)
	{
		int objId = npc.getObjectId();
		npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, objId, npc.getX(), npc.getY(), npc.getZ()));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Brave heroes!"));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "Good fight but I shall return again."));
		npc.broadcastPacket(new NpcSay(objId, 0, npcId, "You have not seen the last of Ice Queen!"));

		GrandBossManager.getInstance().setBossStatus(FREYA, DEAD);
		long respawnTime = (long) Config.Interval_Of_Freya_Spawn + Rnd.get(Config.Random_Of_Freya_Spawn);
		startQuestTimer("freya_unlock", respawnTime, null, null);
		// also save the respawn time so that the info is maintained past reboots
		StatsSet info = GrandBossManager.getInstance().getStatsSet(FREYA);
		info.set("respawn_time", (System.currentTimeMillis() + respawnTime));
		GrandBossManager.getInstance().setStatsSet(FREYA, info);
	}
	return super.onKill(npc, killer, isPet);
}

public static void main(String[] args)
{
	// now call the constructor (starts up the ai)
	new Freya(-1, "freya", "ai");
}
}

 

despawn and create a new one like halisha

 

Look into the polymorph scripts it will help you.

  • 0
Posted

and if i make it just to morph.. instead of checking for npc i will check for npc's morph right? it's easier this way? :)

 

morph is the same thing the difference beetwen morph and spawn a new one is nothing besides of how you code it :)

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    • I'll give you my wallet if you want, haha
    • To make up for some of the waiting time we’re hosting a 3v3 Tournament on open Beta, and this time we’re raising the stakes with a $1,300 prize pool 💰   🏆 PRIZE POOL BREAKDOWN (Over 2000$ Worth of prices total)   🥇 1st Place — $700 🥈 2nd Place —$300 🥉 3rd Place — $200 🏅 4th Place — $100  5th -6th Place - $100 in Gold Coins each    All Participating Teams: $50 in Gold!   All Prices will be Paid out instantly after the tour, no waiting time and conditions. This is not simply a marketing move, we want to give back to the community.   📅 Date: Wednesday 06.05.2026 ⏰ Time: 20:00 Central European Timezone (Berlin) 📍Format: 3v3   ⚔️Why join? Cash Prices for top 4 and rewards for all participants Payments to winners sent out straight after the tournament - No waiting time or rules that you have to play live server to obtain the reward. Clean format, smooth matches, and solid prize pool and a chance to experience our brand new files   📝How to join: Form your 3-player team Group Leader Sign up here: ⁠📍・3v3-tour-registration (Include Name of Group, Name of Group Leader)   Be ready on match day!     A separate post with rules for the tournament and class setups will follow shortly.   Tag your teammates, lock in your roster, and get ready to compete. We'll be happy to see you on the OBT!   💬 Questions? Ask in ⁠🎫・ticket or send us a message   See you on L2Dark! 😏   Discord: https://discord.gg/FAJwnFpb8M
    • You should check if that condition is supported by your current sources. You can find this in  DocumentBase#parsePlayerCondition If it isnt there and you want to follow the same pattern of the other item conditions, create a custom condition to parse the classId (or multiple class ids) (there are examples to copy the code). Alternatively, you can create your own condition handler. Your condition should look like this: <cond msgId="1518"> <player classId="ADVENTURER,PALADIN" /> </cond> or <cond msgId="1518"> <player classId="93,5" /> </cond>  
    • it's Interlude client forgot to mention
    • idk if acis have this option, but you can put inside item smth like that atleast on H5         <cond msgId="1518">             <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters -->         </cond>
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