
hernamewernau
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Im having some issue in the Stable Server ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant AGGDEBUFF needs a corresponding case label in this enum switch on L2SkillType ---------- 775. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant BALLISTA needs a corresponding case label in this enum switch on L2SkillType ---------- 776. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant BEAST_RELEASE_ALL needs a corresponding case label in this enu m switch on L2SkillType ---------- 777. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant BEAST_SKILL needs a corresponding case label in this enum swit ch on L2SkillType ---------- 778. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant BETRAY needs a corresponding case label in this enum switch on L2SkillType ---------- 779. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant BEAST_ACCOMPANY needs a corresponding case label in this enum switch on L2SkillType ---------- 780. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant BEAST_FEED needs a corresponding case label in this enum switc h on L2SkillType ---------- 781. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant BEAST_RELEASE needs a corresponding case label in this enum sw itch on L2SkillType ---------- 782. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant DRAIN_SOUL needs a corresponding case label in this enum switc h on L2SkillType ---------- 783. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant DWARVEN_CRAFT needs a corresponding case label in this enum sw itch on L2SkillType ---------- 784. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant ENCHANT_ARMOR needs a corresponding case label in this enum sw itch on L2SkillType ---------- 785. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant DISARM needs a corresponding case label in this enum switch on L2SkillType ---------- 786. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant DOT needs a corresponding case label in this enum switch on L2 SkillType ---------- 787. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant DRAIN needs a corresponding case label in this enum switch on L2SkillType ---------- 788. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant ENCHANT_ATTRIBUTE needs a corresponding case label in this enu m switch on L2SkillType ---------- 789. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant FATAL needs a corresponding case label in this enum switch on L2SkillType ---------- 790. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant FEAR needs a corresponding case label in this enum switch on L 2SkillType ---------- 791. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant FEED_PET needs a corresponding case label in this enum switch on L2SkillType ---------- 792. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant ENCHANT_WEAPON needs a corresponding case label in this enum s witch on L2SkillType ---------- 793. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant ERASE needs a corresponding case label in this enum switch on L2SkillType ---------- 794. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant FAKE_DEATH needs a corresponding case label in this enum switc h on L2SkillType ---------- 795. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant DETECT_WEAKNESS needs a corresponding case label in this enum switch on L2SkillType ---------- 796. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant CPHEAL_PERCENT needs a corresponding case label in this enum s witch on L2SkillType ---------- 797. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant CPHOT needs a corresponding case label in this enum switch on L2SkillType ---------- 798. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant CREATE_ITEM needs a corresponding case label in this enum swit ch on L2SkillType ---------- 799. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant COREDONE needs a corresponding case label in this enum switch on L2SkillType ---------- 800. WARNING in C:\Documents and Settings\Oops\Desktop\L2j H5 Server Stable\L2jH 5 Stable Bandila\game\data\scripts\handlers\targethandlers\TargetOne.java (at li ne 34) switch (skill.getSkillType()) ^^^^^^^^^^^^^^^^^^^^ The enum constant CPDAM needs a corresponding case label in this enum switch on L2SkillType ---------- 800 problems (800 warnings)Loading Handlers... ActionHandler: Loaded 10 Handlers ActionShiftHandler: Loaded 6 Handlers AdminCommandHandler: Loaded 481 Handlers BypassHandler: Loaded 66 Handlers ChatHandler: Loaded 14 Handlers ItemHandler: Loaded 33 Handlers SkillHandler: Loaded 91 Handlers UserCommandHandler: Loaded 16 Handlers VoicedCommandHandler: Loaded 1 Handlers TargetHandler: Loaded 32 Handlers TelnetHandler: Loaded 20 Handlers Handlers Loaded... Handy's Block Checker Event is enabled ---------- 1. WARNING in \CrystalCaverns.java (at line 1735) switch (action) ^^^^^^ The enum constant TRAP_DETECTED needs a corresponding case label in this enum sw itch on Quest.TrapAction ---------- 2. WARNING in \CrystalCaverns.java (at line 1735) switch (action) ^^^^^^ The enum constant TRAP_TRIGGERED needs a corresponding case label in this enum s witch on Quest.TrapAction ---------- 2 problems (2 warnings)---------- 1. WARNING in \Stage1.java (at line 859) switch(action) ^^^^^^ The enum constant TRAP_DETECTED needs a corresponding case label in this enum sw itch on Quest.TrapAction ---------- 2. WARNING in \Stage1.java (at line 859) switch(action) ^^^^^^ The enum constant TRAP_DISARMED needs a corresponding case label in this enum sw itch on Quest.TrapAction ---------- 2 problems (2 warnings)HellboundEngine: Loaded: 47 trust point reward data HellboundEngine: Mode: levels 0-3 HellboundEngine: Level: 0 HellboundEngine: Trust: 0 HellboundEngine: State: locked Next TerritoryWarTime: Sat Nov 24 20:00:00 PST 2012 [EnhanceYourWeapon] Loaded 54 Soul Crystal data. [EnhanceYourWeapon] Loaded 240 npc Leveling info data. ---------- 1. WARNING in \Q552_OlympiadVeteran.java (at line 154) switch (type) ^^^^ The enum constant OTHER needs a corresponding case label in this enum switch on CompetitionType ---------- 2. WARNING in \Q552_OlympiadVeteran.java (at line 200) switch (type) ^^^^ The enum constant OTHER needs a corresponding case label in this enum switch on CompetitionType ---------- 2 problems (2 warnings)Bandit StrongHold siege scheduled for: Mon Dec 03 12:00:0 0 PST 2012 Beast Farm siege scheduled for: Mon Dec 03 12:00:00 PST 2012 Devastated Castle siege scheduled for: Mon Dec 03 12:00:00 PST 2012 Fortress of Resistance siege scheduled for: Mon Dec 03 12:00:00 PST 2012 Fortresss of the Dead siege scheduled for: Mon Dec 03 12:00:00 PST 2012 Loaded: 626 quests Loaded: 111 transformations. SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s). Event ID: (Valentines Event) has passed... Ignored. FaenorScriptEngine: Loaded Valentines.xml successfully. AutoChatHandler: Loaded 32 handlers in total. AutoSpawnHandler: Loaded 131 handlers in total. Mail Manager: Successfully loaded 0 messages. IdFactory: Free ObjectID's remaining: 1878999884 TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled. GameServer Started, free memory 299 Mb of 989 Mb Connecting to login on 127.0.0.1:9014 CommunityServerThread: Deactivated by config. Maximum Numbers of Connected Players: 100 Server Loaded in 108 seconds AutoAnnoucements: Loaded 0 Auto Annoucement Data. Telnet server is currently disabled. Registered on login as Server 1 : Bartz Hope someone can share some explanation. Thank you very much.
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Guide [Guide][Updated]How to balance your server.
hernamewernau replied to WizZy™'s topic in Server Development Discussion [L2J]
Pretty convincing. ^^, we share same thought ^^, -
Flying Form Issue (Freya H5)
hernamewernau posted a question in Request Server Development Help [L2J]
How to allow flying form in all maps? I've noticed that when you transform in a flying form in an allowed flying area (Gracia Area) and when you try to transport in a certain area (flying form not allowed) your character were stuck up unless teleported by the GM back again to an area where flying form is allowed. Can anyone give hint how to address this problem? Thank you. ^^, -
Help please! How to unlocked Hellbound
hernamewernau replied to hernamewernau's question in Request Server Development Help [L2J]
Tanx for the replies. ^^, -
Help please! How to unlocked Hellbound
hernamewernau replied to hernamewernau's question in Request Server Development Help [L2J]
Hi bro. tanx for the reply. Yes Im using H5. its a GM command right? but how about in script? what will happen if you unlocked HB via bypassing in GM command? Will it compromise any quest or something. Big tanx ^^, -
Guys can anyone kind enough to share Tauti items (Armors & Weapons: Somebody posted already a weapon but its not complete ^^,) or if not can anyone share a link to a Live L2 Freya server who is currently such items. Tanx in advanced. ^^,
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Help please! How to unlocked Hellbound
hernamewernau posted a question in Request Server Development Help [L2J]
Can anyone kind enough to share some tips how to unlocked Hellbound area? Tanx in advance. P.s. Moderator please move if post is not is the proper section. -
[Share]L2J Server Freya Project + Source
hernamewernau replied to 'Baggos''s topic in Server Development Discussion [L2J]
just want to know if this could be used for live stable server? tanx for the post anyway ^^, -
Like to make an excuse it might be a little bit out of the topic ^^,...can anybody be kind enough to share how to put an anti-hack in this gameserver like when an item exceed the stated max enchant in config folder it will automatically delete the item when worn by a normal player. I have seen it before in some l2archid datapack just don't know the process ^^,. Tanx.
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I have installed a script in order to buff pets. The problem is that each time I click the button without the summoned pet I received an error but when I have my summoned pet things just going smoothly. My request is this: Is there a way (I know there is a way LOL! I just dont know how to do it) that before the NPC buff a pet it will ask first to summon your pet first and if you try to go on without your pet it will say "requirement not meet" or something like that ^^,. Tanx in advance ^^,