_selectorThread.start();
+
+ int[] npcIds = {addherenpcid1,npcid2};
+ int[][] npcLocs = {
+ {x1,y1,z1},
+ {x2,y2,z2},};
+ for (int i=0;i<npcIds.length;i++)
+ {
+ L2NpcTemplate template1 = NpcTable.getInstance().getTemplate(npcIds[i]);
+ L2Spawn spawn1 = new L2Spawn(template1);
+ spawn1.setLocx(npcLocs[i][0]);
+ spawn1.setLocy(npcLocs[i][1]);
+ spawn1.setLocz(npcLocs[i][2]);
+ spawn1.setHeading(0);
+ spawn1.setRespawnDelay(0);
+ SpawnTable.getInstance().addNewSpawn(spawn1, true);
+ spawn1.init();
+ }
+
+ }
+
public static void main(String[] args) throws Exception
{