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L2KingWorld

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Posts posted by L2KingWorld

  1.     L2J

     

    import sys

    from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance

    from java.util import Iterator

    from net.sf.l2jrver.datatables import SkillTable

    from net.sf.l2j                import L2DatabaseFactory

    from net.sf.l2j.gameserver.model.quest import State

    from net.sf.l2j.gameserver.model.quest import QuestState

    from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

     

     

    L2JFree

     

    import sys

    from com.l2jfree.gameserver.model.actor.instance import L2PcInstance

    from java.util import Iterator

    from com.l2jfree.gameserver.datatables import SkillTable

    from com.l2jfree                import L2DatabaseFactory

    from com.l2jfree.gameserver.model.quest import State

    from com.l2jfree.rver.model.quest import QuestState

    from com.l2jfree.gameserver.model.quest.jython import QuestJython as JQuest

     

     

    L2JArchid

     

    import sys

    from com.l2jarchid.gameserver.model.actor.instance import L2PcInstance

    from java.util import Iterator

    from com.l2jarchid.gameserver.datatables import SkillTable

    from com.l2jarchid                import L2DatabaseFactory

    from com.l2jarchid.gameserver.model.quest import State

    from com.l2jarchid.gameserver.model.quest import QuestState

    from com.l2jarchid.gameserver.model.quest.jython import QuestJython as JQuest

     

     

    L2JTeon

     

    import sys

    from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance

    from java.util import Iterator

    from net.sf.l2jrver.datatables import SkillTable

    from net.sf.l2j                import L2DatabaseFactory

    from net.sf.l2j.gameserver.model.quest import State

    from net.sf.l2j.gameserver.model.quest import QuestState

    from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

     

     

    L2JEmu

     

    import sys

    from com.l2emu.gameserver.model.actor.instance import L2PcInstance

    from java.util import Iterator

    from com.l2emu.gameserver.datatables import SkillTable

    from com.l2emu                import L2DatabaseFactory

    from com.l2emu.gameserver.model.quest import State

    from com.l2emu.rver.model.quest import QuestState

    from com.l2emu.gameserver.model.quest.jython import QuestJython as JQuest

     

     

    L2jOfficial

     

    import sys

    from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance

    from java.util import Iterator

    from net.sf.l2jrver.datatables import SkillTable

    from net.sf.l2j       import L2DatabaseFactory

    from net.sf.l2j.gameserver.model.quest import State

    from net.sf.l2j.gameserver.model.quest import QuestState

    from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

  2.  

    +# Example: PvpAmmount1 = 100, when a character's PvP counter reaches 100, their name color will change
    
    #
    +EnablePvPColorSystem = True
    
    #
    +EnablePvPTitleSystem = True
    
    #
    +PvPAmount1 = 100
    
    #
    +NameColorForAmount1 = 000000
    
    #
    +PvPTitleForAmount1 = Title
    
    #
    +PvpAmount2 = 125
    
    #
    +NameColorForAmount2 = 00FF00
    
    #
    +PvPTitleForAmount2 = Title
    
    #
    +PvpAmount3 = 150
    
    #
    +NameColorForAmount3 = 00FF00
    
    #
    +PvPTitleForAmount3 = Title
    
    #
    +PvpAmount4 = 175
    
    #
    +NameColorForAmount4 = 00FF00
    
    #
    +PvPTitleForAmount4 = Title
    
    #
    +PvpAmount5 = 200
    
    #
    +NameColorForAmount5 = 00FF00
    
    #
    +PvPTitleForAmount5 = Title
    
    #
    +PvpAmount6 = 225
    
    #
    +NameColorForAmount6 = CCFF00
    
    #
    +PvPTitleForAmount6 = Title
    
    #
    +PvpAmount7 = 250
    
    #
    +NameColorForAmount7 = 00FF00
    
    #
    +PvPTitleForAmount7 = Title
    
    #
    +PvpAmount8 = 275
    
    #
    +NameColorForAmount8 = 00FF00
    
    #
    +PvPTitleForAmount8 = Title
    
    #
    +PvpAmount9 = 300
    
    #
    +NameColorForAmount9 = 00FF00
    
    #
    +PvPTitleForAmount9 = Title
    
    #
    +PvpAmount10 = 500
    
    #
    +NameColorForAmount10 = 00FF00
    
    #
    +PvPTitleForAmount10 = Title
    
    #
    +# Example: PkAmmount1 = 100, when a character's Pk counter reaches 100, their title color will change
    
    #
    +EnablePkColorSystem = True
    
    #
    +EnablePkTitleSystem = True
    
    #
    +PkAmount1 = 100
    
    #
    +TitleColorForAmount1 = 000000
    
    #
    +PkTitleForAmount1 = Title
    
    #
    +PkAmount2 = 125
    
    #
    +TitleColorForAmount2 = 00FF00
    
    #
    +PkTitleForAmount2 = Title
    
    #
    +PkAmount3 = 150
    
    #
    +TitleColorForAmount3 = 00FF00
    
    #
    +PkTitleForAmount3 = Title
    
    #
    +PkAmount4 = 175
    
    #
    +TitleColorForAmount4 = 00FF00
    
    #
    +PkTitleForAmount4 = Title
    
    #
    +PkAmount5 = 200
    
    #
    +TitleColorForAmount5 = 00FF00
    
    #
    +PkTitleForAmount5 = Title
    
    #
    +PkAmount6 = 225
    
    #
    +TitleColorForAmount6 = 00FF00
    
    #
    +PkTitleForAmount6 = Title
    
    #
    +PkAmount7 = 250
    
    #
    +TitleColorForAmount7 = 00FF00
    
    #
    +PkTitleForAmount7 = Title
    
    #
    +PkAmount8 = 275
    
    #
    +TitleColorForAmount8 = 00FF00
    
    #
    +PkTitleForAmount8 = Title
    
    #
    +PkAmount9 = 300
    
    #
    +TitleColorForAmount9 = 00FF00
    
    #
    +PkTitleForAmount9 = Title
    
    #
    +PkAmount10 = 500
    
    #
    +TitleColorForAmount10 = 00FF00
    
    #
    +PkTitleForAmount10 = Title
    
    #
    

     

    afta einai gia .properties....

    __________________

     

     

     

     

     

     

    PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "60000"));
    
    
    +				ANNOUNCE_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnounceKill", "False"));
    
    #
    +				PK_PROTECTION = Integer.parseInt(pvpSettings.getProperty("PkProtection", "0"));
    
    #
    +	    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePvPColorSystem", "true"));
    
    #
    +	    			PVP_TITLE_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePvPTitleSystem", "true"));
    
    #
    +	    			PVP_AMOUNT1 = Integer.parseInt(pvpSettings.getProperty("PvpAmount1", "100"));
    
    #
    +	    			PVP_AMOUNT2 = Integer.parseInt(pvpSettings.getProperty("PvpAmount2", "125"));
    
    #
    +	    			PVP_AMOUNT3 = Integer.parseInt(pvpSettings.getProperty("PvpAmount3", "150"));
    
    #
    +	    			PVP_AMOUNT4 = Integer.parseInt(pvpSettings.getProperty("PvpAmount4", "175"));
    
    #
    +	    			PVP_AMOUNT5 = Integer.parseInt(pvpSettings.getProperty("PvpAmount5", "200"));
    
    #
    +	    			PVP_AMOUNT6 = Integer.parseInt(pvpSettings.getProperty("PvpAmount6", "225"));
    
    #
    +	    			PVP_AMOUNT7 = Integer.parseInt(pvpSettings.getProperty("PvpAmount7", "250"));
    
    #
    +	    			PVP_AMOUNT8 = Integer.parseInt(pvpSettings.getProperty("PvpAmount8", "275"));
    
    #
    +	    			PVP_AMOUNT9 = Integer.parseInt(pvpSettings.getProperty("PvpAmount9", "300"));
    
    #
    +	    			PVP_AMOUNT10 = Integer.parseInt(pvpSettings.getProperty("PvpAmount10", "500"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount1", "000000"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount2", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount3", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount4", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount5", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT6 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount6", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT7 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount7", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT8 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount8", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT9 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount9", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT10 = Integer.decode("0x" + pvpSettings.getProperty("ColorForAmount10", "00FF00"));
    
    #
    +				TITLE_FOR_PVP_AMOUNT1 = pvpSettings.getProperty("PvPTitleForAmount1", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT2 = pvpSettings.getProperty("PvPTitleForAmount2", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT3 = pvpSettings.getProperty("PvPTitleForAmount3", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT4 = pvpSettings.getProperty("PvPTitleForAmount4", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT5 = pvpSettings.getProperty("PvPTitleForAmount5", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT6 = pvpSettings.getProperty("PvPTitleForAmount6", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT7 = pvpSettings.getProperty("PvPTitleForAmount7", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT8 = pvpSettings.getProperty("PvPTitleForAmount8", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT9 = pvpSettings.getProperty("PvPTitleForAmount9", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT10 = pvpSettings.getProperty("PvPTitleForAmount10", "Title");
    
    #
    +	    			PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePkColorSystem", "true"));
    
    #
    +	    			PK_TITLE_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePKTitleSystem", "true"));
    
    #
    +	    			PK_AMOUNT1 = Integer.parseInt(pvpSettings.getProperty("PkAmount1", "100"));
    
    #
    +	    			PK_AMOUNT2 = Integer.parseInt(pvpSettings.getProperty("PkAmount2", "125"));
    
    #
    +	    			PK_AMOUNT3 = Integer.parseInt(pvpSettings.getProperty("PkAmount3", "150"));
    
    #
    +	    			PK_AMOUNT4 = Integer.parseInt(pvpSettings.getProperty("PkAmount4", "175"));
    
    #
    +	    			PK_AMOUNT5 = Integer.parseInt(pvpSettings.getProperty("PkAmount5", "200"));
    
    #
    +	    			PK_AMOUNT6 = Integer.parseInt(pvpSettings.getProperty("PkAmount6", "225"));
    
    #
    +	    			PK_AMOUNT7 = Integer.parseInt(pvpSettings.getProperty("PkAmount7", "250"));
    
    #
    +	    			PK_AMOUNT8 = Integer.parseInt(pvpSettings.getProperty("PkAmount8", "275"));
    
    #
    +	    			PK_AMOUNT9 = Integer.parseInt(pvpSettings.getProperty("PkAmount9", "300"));
    
    #
    +	    			PK_AMOUNT10 = Integer.parseInt(pvpSettings.getProperty("PkAmount10", "500"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount1", "000000"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount2", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount3", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount4", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount5", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT6 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount6", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT7 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount7", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT8 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount8", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT9 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount9", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT10 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount10", "00FF00"));
    
    #
    +				TITLE_FOR_PK_AMOUNT1 = pvpSettings.getProperty("PkTitleForAmount1", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT2 = pvpSettings.getProperty("PkTitleForAmount2", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT3 = pvpSettings.getProperty("PkTitleForAmount3", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT4 = pvpSettings.getProperty("PkTitleForAmount4", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT5 = pvpSettings.getProperty("PkTitleForAmount5", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT6 = pvpSettings.getProperty("PkTitleForAmount6", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT7 = pvpSettings.getProperty("PkTitleForAmount7", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT8 = pvpSettings.getProperty("PkTitleForAmount8", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT9 = pvpSettings.getProperty("PkTitleForAmount9", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT10 = pvpSettings.getProperty("PkTitleForAmount10", "Title");
    
    #
    else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue);
    
    #
    else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue);
    
    #
    +		else if (pName.equalsIgnoreCase("AnnounceKill") ) ANNOUNCE_KILL = Boolean.valueOf(pValue);
    
    #
    +		else if (pName.equalsIgnoreCase("PkProtection")) PK_PROTECTION = Integer.parseInt(pValue);
    
    #
    else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue;
    
    #
    else if (pName.equalsIgnoreCase("TradeChat"))	DEFAULT_TRADE_CHAT = pValue;
    
    #
    else if (pName.equalsIgnoreCase("GMAdminMenuStyle"))	GM_ADMIN_MENU_STYLE = pValue;
    
    #
    +        if (activeChar.getPvpKills()> = (Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
    
    #
    +        if (activeChar.getPvpKills()> = (Config.PVP_AMOUNT1) && (Config.PVP_TITLE_SYSTEM_ENABLED)) activeChar.updatePvPTitle(activeChar.getPvpKills());
    
    #
    +        if (activeChar.getPkKills()> = (Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
    
    #
    +        if (activeChar.getPkKills()> = (Config.PK_AMOUNT1) && (Config.PK_TITLE_SYSTEM_ENABLED)) activeChar.updatePkTitle(activeChar.getPkKills());
    
    #
    +				if ((pvpKillAmount > = (Config.PVP_AMOUNT1)) && (pvpKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT2)) && (pvpKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT3)) && (pvpKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT4)) && (pvpKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT5)) && (pvpKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT6)) && (pvpKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT7)) && (pvpKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT8)) && (pvpKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT9)) && (pvpKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pvpKillAmount > = (Config.PVP_AMOUNT10))
    
    #
    +				if ((pvpKillAmount > = (Config.PVP_AMOUNT1)) && (pvpKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT2)) && (pvpKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT3)) && (pvpKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT4)) && (pvpKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT5)) && (pvpKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT6)) && (pvpKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT7)) && (pvpKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT8)) && (pvpKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT9)) && (pvpKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pvpKillAmount > = (Config.PVP_AMOUNT10))
    
    #
    +				if ((pkKillAmount > = (Config.PK_AMOUNT1)) && (pkKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT2)) && (pkKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT3)) && (pkKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT4)) && (pkKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT5)) && (pkKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT6)) && (pkKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT7)) && (pkKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT8)) && (pkKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT9)) && (pkKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pkKillAmount > = (Config.PK_AMOUNT10))
    
    #
    +				if ((pkKillAmount > = (Config.PK_AMOUNT1)) && (pkKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT2)) && (pkKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT3)) && (pkKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT4)) && (pkKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT5)) && (pkKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT6)) && (pkKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT7)) && (pkKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT8)) && (pkKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT9)) && (pkKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pkKillAmount > = (Config.PK_AMOUNT10))
    
    #
    if (targetPlayer = 
    
    #
    if (targetPlayer = 
    
    #
    else if (targetPlayer.getPvpFlag() = 
    
    #
    if(getInventory().getPaperdollItemId(7) > = 7816 && getInventory().getPaperdollItemId(7) <
    
    #
    +                if (target ! = this && target instanceof L2PcInstance &&
    
    #
    +                final L2PcInstance targetPlayer = (L2PcInstance) target;
    
    #
    +                if (getClan() ! = null && targetPlayer.getClan() !
    
    #
    +                if (targetPlayer.getPvpFlag() = 
    
    #
    +                        targetPlayer.getKarma() = 
    
    

     

    afta einai gia .java

  3. re paidia exw balei on kwdika alla tpy ta xrwmata paramenoun ta klassika .... ti exw kanei lathos???

    +# Example: PvpAmmount1 = 100, when a character's PvP counter reaches 100, their name color will change
    
    #
    +EnablePvPColorSystem = True
    
    #
    +EnablePvPTitleSystem = True
    
    #
    +PvPAmount1 = 100
    
    #
    +NameColorForAmount1 = 000000
    
    #
    +PvPTitleForAmount1 = Title
    
    #
    +PvpAmount2 = 125
    
    #
    +NameColorForAmount2 = 00FF00
    
    #
    +PvPTitleForAmount2 = Title
    
    #
    +PvpAmount3 = 150
    
    #
    +NameColorForAmount3 = 00FF00
    
    #
    +PvPTitleForAmount3 = Title
    
    #
    +PvpAmount4 = 175
    
    #
    +NameColorForAmount4 = 00FF00
    
    #
    +PvPTitleForAmount4 = Title
    
    #
    +PvpAmount5 = 200
    
    #
    +NameColorForAmount5 = 00FF00
    
    #
    +PvPTitleForAmount5 = Title
    
    #
    +PvpAmount6 = 225
    
    #
    +NameColorForAmount6 = CCFF00
    
    #
    +PvPTitleForAmount6 = Title
    
    #
    +PvpAmount7 = 250
    
    #
    +NameColorForAmount7 = 00FF00
    
    #
    +PvPTitleForAmount7 = Title
    
    #
    +PvpAmount8 = 275
    
    #
    +NameColorForAmount8 = 00FF00
    
    #
    +PvPTitleForAmount8 = Title
    
    #
    +PvpAmount9 = 300
    
    #
    +NameColorForAmount9 = 00FF00
    
    #
    +PvPTitleForAmount9 = Title
    
    #
    +PvpAmount10 = 500
    
    #
    +NameColorForAmount10 = 00FF00
    
    #
    +PvPTitleForAmount10 = Title
    
    #
    +# Example: PkAmmount1 = 100, when a character's Pk counter reaches 100, their title color will change
    
    #
    +EnablePkColorSystem = True
    
    #
    +EnablePkTitleSystem = True
    
    #
    +PkAmount1 = 100
    
    #
    +TitleColorForAmount1 = 000000
    
    #
    +PkTitleForAmount1 = Title
    
    #
    +PkAmount2 = 125
    
    #
    +TitleColorForAmount2 = 00FF00
    
    #
    +PkTitleForAmount2 = Title
    
    #
    +PkAmount3 = 150
    
    #
    +TitleColorForAmount3 = 00FF00
    
    #
    +PkTitleForAmount3 = Title
    
    #
    +PkAmount4 = 175
    
    #
    +TitleColorForAmount4 = 00FF00
    
    #
    +PkTitleForAmount4 = Title
    
    #
    +PkAmount5 = 200
    
    #
    +TitleColorForAmount5 = 00FF00
    
    #
    +PkTitleForAmount5 = Title
    
    #
    +PkAmount6 = 225
    
    #
    +TitleColorForAmount6 = 00FF00
    
    #
    +PkTitleForAmount6 = Title
    
    #
    +PkAmount7 = 250
    
    #
    +TitleColorForAmount7 = 00FF00
    
    #
    +PkTitleForAmount7 = Title
    
    #
    +PkAmount8 = 275
    
    #
    +TitleColorForAmount8 = 00FF00
    
    #
    +PkTitleForAmount8 = Title
    
    #
    +PkAmount9 = 300
    
    #
    +TitleColorForAmount9 = 00FF00
    
    #
    +PkTitleForAmount9 = Title
    
    #
    +PkAmount10 = 500
    
    #
    +TitleColorForAmount10 = 00FF00
    
    #
    +PkTitleForAmount10 = Title
    
    #
    PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "120000"));
    
    #
    PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "60000"));
    
    #
    +				ANNOUNCE_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnounceKill", "False"));
    
    #
    +				PK_PROTECTION = Integer.parseInt(pvpSettings.getProperty("PkProtection", "0"));
    
    #
    +	    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePvPColorSystem", "true"));
    
    #
    +	    			PVP_TITLE_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePvPTitleSystem", "true"));
    
    #
    +	    			PVP_AMOUNT1 = Integer.parseInt(pvpSettings.getProperty("PvpAmount1", "100"));
    
    #
    +	    			PVP_AMOUNT2 = Integer.parseInt(pvpSettings.getProperty("PvpAmount2", "125"));
    
    #
    +	    			PVP_AMOUNT3 = Integer.parseInt(pvpSettings.getProperty("PvpAmount3", "150"));
    
    #
    +	    			PVP_AMOUNT4 = Integer.parseInt(pvpSettings.getProperty("PvpAmount4", "175"));
    
    #
    +	    			PVP_AMOUNT5 = Integer.parseInt(pvpSettings.getProperty("PvpAmount5", "200"));
    
    #
    +	    			PVP_AMOUNT6 = Integer.parseInt(pvpSettings.getProperty("PvpAmount6", "225"));
    
    #
    +	    			PVP_AMOUNT7 = Integer.parseInt(pvpSettings.getProperty("PvpAmount7", "250"));
    
    #
    +	    			PVP_AMOUNT8 = Integer.parseInt(pvpSettings.getProperty("PvpAmount8", "275"));
    
    #
    +	    			PVP_AMOUNT9 = Integer.parseInt(pvpSettings.getProperty("PvpAmount9", "300"));
    
    #
    +	    			PVP_AMOUNT10 = Integer.parseInt(pvpSettings.getProperty("PvpAmount10", "500"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount1", "000000"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount2", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount3", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount4", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount5", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT6 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount6", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT7 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount7", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT8 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount8", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT9 = Integer.decode("0x" + pvpSettings.getProperty("NameColorForAmount9", "00FF00"));
    
    #
    +	    			NAME_COLOR_FOR_PVP_AMOUNT10 = Integer.decode("0x" + pvpSettings.getProperty("ColorForAmount10", "00FF00"));
    
    #
    +				TITLE_FOR_PVP_AMOUNT1 = pvpSettings.getProperty("PvPTitleForAmount1", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT2 = pvpSettings.getProperty("PvPTitleForAmount2", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT3 = pvpSettings.getProperty("PvPTitleForAmount3", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT4 = pvpSettings.getProperty("PvPTitleForAmount4", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT5 = pvpSettings.getProperty("PvPTitleForAmount5", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT6 = pvpSettings.getProperty("PvPTitleForAmount6", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT7 = pvpSettings.getProperty("PvPTitleForAmount7", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT8 = pvpSettings.getProperty("PvPTitleForAmount8", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT9 = pvpSettings.getProperty("PvPTitleForAmount9", "Title");
    
    #
    +				TITLE_FOR_PVP_AMOUNT10 = pvpSettings.getProperty("PvPTitleForAmount10", "Title");
    
    #
    +	    			PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePkColorSystem", "true"));
    
    #
    +	    			PK_TITLE_SYSTEM_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("EnablePKTitleSystem", "true"));
    
    #
    +	    			PK_AMOUNT1 = Integer.parseInt(pvpSettings.getProperty("PkAmount1", "100"));
    
    #
    +	    			PK_AMOUNT2 = Integer.parseInt(pvpSettings.getProperty("PkAmount2", "125"));
    
    #
    +	    			PK_AMOUNT3 = Integer.parseInt(pvpSettings.getProperty("PkAmount3", "150"));
    
    #
    +	    			PK_AMOUNT4 = Integer.parseInt(pvpSettings.getProperty("PkAmount4", "175"));
    
    #
    +	    			PK_AMOUNT5 = Integer.parseInt(pvpSettings.getProperty("PkAmount5", "200"));
    
    #
    +	    			PK_AMOUNT6 = Integer.parseInt(pvpSettings.getProperty("PkAmount6", "225"));
    
    #
    +	    			PK_AMOUNT7 = Integer.parseInt(pvpSettings.getProperty("PkAmount7", "250"));
    
    #
    +	    			PK_AMOUNT8 = Integer.parseInt(pvpSettings.getProperty("PkAmount8", "275"));
    
    #
    +	    			PK_AMOUNT9 = Integer.parseInt(pvpSettings.getProperty("PkAmount9", "300"));
    
    #
    +	    			PK_AMOUNT10 = Integer.parseInt(pvpSettings.getProperty("PkAmount10", "500"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount1", "000000"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount2", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount3", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount4", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount5", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT6 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount6", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT7 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount7", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT8 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount8", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT9 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount9", "00FF00"));
    
    #
    +	    			TITLE_COLOR_FOR_PK_AMOUNT10 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmount10", "00FF00"));
    
    #
    +				TITLE_FOR_PK_AMOUNT1 = pvpSettings.getProperty("PkTitleForAmount1", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT2 = pvpSettings.getProperty("PkTitleForAmount2", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT3 = pvpSettings.getProperty("PkTitleForAmount3", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT4 = pvpSettings.getProperty("PkTitleForAmount4", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT5 = pvpSettings.getProperty("PkTitleForAmount5", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT6 = pvpSettings.getProperty("PkTitleForAmount6", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT7 = pvpSettings.getProperty("PkTitleForAmount7", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT8 = pvpSettings.getProperty("PkTitleForAmount8", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT9 = pvpSettings.getProperty("PkTitleForAmount9", "Title");
    
    #
    +				TITLE_FOR_PK_AMOUNT10 = pvpSettings.getProperty("PkTitleForAmount10", "Title");
    
    #
    else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue);
    
    #
    else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue);
    
    #
    +		else if (pName.equalsIgnoreCase("AnnounceKill") ) ANNOUNCE_KILL = Boolean.valueOf(pValue);
    
    #
    +		else if (pName.equalsIgnoreCase("PkProtection")) PK_PROTECTION = Integer.parseInt(pValue);
    
    #
    else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue;
    
    #
    else if (pName.equalsIgnoreCase("TradeChat"))	DEFAULT_TRADE_CHAT = pValue;
    
    #
    else if (pName.equalsIgnoreCase("GMAdminMenuStyle"))	GM_ADMIN_MENU_STYLE = pValue;
    
    #
    +        if (activeChar.getPvpKills()> = (Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
    
    #
    +        if (activeChar.getPvpKills()> = (Config.PVP_AMOUNT1) && (Config.PVP_TITLE_SYSTEM_ENABLED)) activeChar.updatePvPTitle(activeChar.getPvpKills());
    
    #
    +        if (activeChar.getPkKills()> = (Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
    
    #
    +        if (activeChar.getPkKills()> = (Config.PK_AMOUNT1) && (Config.PK_TITLE_SYSTEM_ENABLED)) activeChar.updatePkTitle(activeChar.getPkKills());
    
    #
    +				if ((pvpKillAmount > = (Config.PVP_AMOUNT1)) && (pvpKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT2)) && (pvpKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT3)) && (pvpKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT4)) && (pvpKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT5)) && (pvpKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT6)) && (pvpKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT7)) && (pvpKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT8)) && (pvpKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT9)) && (pvpKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pvpKillAmount > = (Config.PVP_AMOUNT10))
    
    #
    +				if ((pvpKillAmount > = (Config.PVP_AMOUNT1)) && (pvpKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT2)) && (pvpKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT3)) && (pvpKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT4)) && (pvpKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT5)) && (pvpKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT6)) && (pvpKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT7)) && (pvpKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT8)) && (pvpKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pvpKillAmount > = (Config.PVP_AMOUNT9)) && (pvpKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pvpKillAmount > = (Config.PVP_AMOUNT10))
    
    #
    +				if ((pkKillAmount > = (Config.PK_AMOUNT1)) && (pkKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT2)) && (pkKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT3)) && (pkKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT4)) && (pkKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT5)) && (pkKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT6)) && (pkKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT7)) && (pkKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT8)) && (pkKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT9)) && (pkKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pkKillAmount > = (Config.PK_AMOUNT10))
    
    #
    +				if ((pkKillAmount > = (Config.PK_AMOUNT1)) && (pkKillAmount < (Config.PVP_AMOUNT2)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT2)) && (pkKillAmount < (Config.PVP_AMOUNT3)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT3)) && (pkKillAmount < (Config.PVP_AMOUNT4)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT4)) && (pkKillAmount < (Config.PVP_AMOUNT5)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT5)) && (pkKillAmount < (Config.PVP_AMOUNT6)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT6)) && (pkKillAmount < (Config.PVP_AMOUNT7)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT7)) && (pkKillAmount < (Config.PVP_AMOUNT8)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT8)) && (pkKillAmount < (Config.PVP_AMOUNT9)))
    
    #
    +				else if ((pkKillAmount > = (Config.PK_AMOUNT9)) && (pkKillAmount < (Config.PVP_AMOUNT10)))
    
    #
    +				else if (pkKillAmount > = (Config.PK_AMOUNT10))
    
    #
    if (targetPlayer = 
    
    #
    if (targetPlayer = 
    
    #
    else if (targetPlayer.getPvpFlag() = 
    
    #
    if(getInventory().getPaperdollItemId(7) > = 7816 && getInventory().getPaperdollItemId(7) <
    
    #
    +                if (target ! = this && target instanceof L2PcInstance &&
    
    #
    +                final L2PcInstance targetPlayer = (L2PcInstance) target;
    
    #
    +                if (getClan() ! = null && targetPlayer.getClan() !
    
    #
    +                if (targetPlayer.getPvpFlag() = 
    
    #
    +                        targetPlayer.getKarma() = 
    
    

    ola afta evales sto config ?

    enoo ( Config.java ) i ( config.properties ) ?

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