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L2KingWorld

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Posts posted by L2KingWorld

  1. file na kitaksis ligo to java code

    handler/admincommandhandlers/AdminLevel.java

    1)________________________________________________

    		StringTokenizer st = new StringTokenizer(command, " ");
    	String cmd = st.nextToken(); // get command
    	if (cmd.equals("admin_addlevel") || cmd.equals("admin_setlevel") || cmd.equals("admin_remlevel"))
    	{

    2)________________________________________________

    	private static final String[][] ADMIN_COMMANDS = { { "admin_remlevel", // remove level amount from your target
    		"Remove amount of levels from your target (player or pet).", "Usage: addlevel <num>", "Options:", "num - amount of levels to add/remove", }, { "admin_addlevel", // add a level amount to your target
    		"Add a level amount to your target (player or pet).", "Usage: addlevel <num>", "Options:", "num - amount of levels to add/remove", }, { "admin_setlevel", // set level of your target
    		"Set level of your target (player or pet).", "Usage: setlevel <num>", "Options:", "num - level to set", } };

    __________________________________________________

    mipos kati ekanes edo.....

  2. 1) l2jmods.properties

    _______________________

    # ---------------------------------------
    # Section: PvP Title Color Change System by Level
    # ---------------------------------------
    # Each Amount will change the name color to the values defined here.
    # Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
    # according to the ColorForAmount value.
    # Note: Colors Must Use RBG format
    EnablePvPColorSystem = false
    
    # Pvp Amount & Name color level 1.
    PvpAmount1 = 500
    ColorForAmount1 = CCFF00
    
    # Pvp Amount & Name color level 2.
    PvpAmount2 = 1000
    ColorForAmount2 = 00FF00
    
    # Pvp Amount & Name color level 3.
    PvpAmount3 = 1500
    ColorForAmount3 = 00FF00
    
    # Pvp Amount & Name color level 4.
    PvpAmount4 = 2500
    ColorForAmount4 = 00FF00
    
    # Pvp Amount & Name color level 5.
    PvpAmount5 = 5000
    ColorForAmount5 = 00FF00
    
    # ---------------------------------------
    # Section: PvP Nick Color System by Level
    # ---------------------------------------
    # Same as above, with the difference that the PK counter changes the title color.
    # Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
    # according to the Title For Amount
    # WAN: Colors Must Use RBG format
    EnablePkColorSystem = false
    
    # Pk Amount & Title color level 1.
    PkAmount1 = 500
    TitleForAmount1 = 00FF00
    
    # Pk Amount & Title color level 2.
    PkAmount2 = 1000
    TitleForAmount2 = 00FF00
    
    # Pk Amount & Title color level 3.
    PkAmount3 = 1500
    TitleForAmount3 = 00FF00
    
    # Pk Amount & Title color level 4.
    PkAmount4 = 2500
    TitleForAmount4 = 00FF00
    
    # Pk Amount & Title color level 5.
    PkAmount5 = 5000
    TitleForAmount5 = 00FF00

     

    __________________________

    2)Index: /java/net/sf/l2j/Config.java

    ______________________________

    sto eclipce 8a vris tin grami 544

    einai peripou edo -->    public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;

    ______________________________

    ke 8a valis to afto to java code

    _____________________________

    	public static boolean		PVP_COLOR_SYSTEM_ENABLED;
    public static int			PVP_AMOUNT1;
    public static int			PVP_AMOUNT2;
    public static int			PVP_AMOUNT3;
    public static int			PVP_AMOUNT4;
    public static int			PVP_AMOUNT5;
    public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
    public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
    public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
    public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
    public static int			NAME_COLOR_FOR_PVP_AMOUNT5;
    public static boolean		PK_COLOR_SYSTEM_ENABLED;
    public static int			PK_AMOUNT1;
    public static int			PK_AMOUNT2;
    public static int			PK_AMOUNT3;
    public static int			PK_AMOUNT4;
    public static int			PK_AMOUNT5;
    public static int			TITLE_COLOR_FOR_PK_AMOUNT1;
    public static int			TITLE_COLOR_FOR_PK_AMOUNT2;
    public static int			TITLE_COLOR_FOR_PK_AMOUNT3;
    public static int			TITLE_COLOR_FOR_PK_AMOUNT4;
    public static int			TITLE_COLOR_FOR_PK_AMOUNT5;
    

    ____________________________

    stin grami 1654 8a vris to -->                L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));

    _________________________

    ke 8a valis afto to java code

    _________________________

                    
        			// PVP Name Color System configs - Start
        			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
        			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
        			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
        			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
        			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
        			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
        			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
        			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
        			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
        			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
        			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
        			// PvP Name Color System configs - End
        			
        			// PK Title Color System configs - Start
        			PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));
        			PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));
        			PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));
        			PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));
        			PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));
        			PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));
        			TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
        			TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
        			TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
        			TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
        			TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
        			//PK Title Color System configs - End
    

    ______________________________________________

    sto java Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java

    8a vris tin grami 177  loadTutorial(activeChar);

    ke 8a valis java code

    _____________________________________________

            // =================================================================================
            // Color System checks - Start =====================================================
            // Check if the custom PvP and PK color systems are enabled and if so ==============
            // check the character's counters and apply any color changes that must be done. ===
            if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
            if (activeChar.getPkKills()>=(Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
            // Color System checks - End =======================================================
            // =================================================================================
    

    ________________________________________________

    stin grami 3660 DuelManager.getInstance().broadcastToOppositTeam(this, update);

            }

    }

    8a valis to java code

    __________________________________________

    // Custom PVP Color System - Start
    public void updatePvPColor(int pvpKillAmount)
    {
    	if (Config.PVP_COLOR_SYSTEM_ENABLED)
    	{
    		//Check if the character has GM access and if so, let them be.
    		if (isGM())
    			return;
    		{
    			if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
    			{
    				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
    		}
    			else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
    			{
    				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
    			}
    			else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
    			{
    				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
    			}
    			else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
    			{
    				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
    			}
    			else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
    			{
    				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);				}
    		}
    	}
    }
    //Custom PVP Color System - End
    
    // Custom Pk Color System - Start
    public void updatePkColor(int pkKillAmount)
    {
    	if (Config.PK_COLOR_SYSTEM_ENABLED)
    	{
    		//Check if the character has GM access and if so, let them be, like above.
    		if (isGM())
    			return;
    		{
    			if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))
    			{
    				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
    			}
    			else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))
    			{
    				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
    			}
    			else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount <= (Config.PVP_AMOUNT4)))
    			{
    				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
    			}
    			else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount <= (Config.PVP_AMOUNT5)))
    			{
    				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
    			}
    			else if (pkKillAmount >= (Config.PK_AMOUNT5))
    			{
    				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
    			}
    		}
    	}
    }
    //Custom Pk Color System - End
    

    ________________________________________________

    stin grami 4996          // Add karma to attacker and increase its PK counter

            setPvpKills(getPvpKills() + 1);

    8a valis java code

    _____________________________________________

          //Update the character's name color if they reached any of the 5 PvP levels.
            updatePvPColor(getPvpKills());
            broadcastUserInfo();
    

    __________________________________

    stin grami 5047          setPkKills(getPkKills() + 1);

            setKarma(getKarma() + newKarma)

    _________________________________

     
          //Update the character's title color if they reached any of the 5 PK levels.
            updatePkColor(getPkKills());
            broadcastUserInfo();
    

            _____________________________________

    telos

  3. ela parto http://www.4shared.com/document/RdTsDbSk/0400-0499.html

     

    ali fora na prosexis otan vazis kati ekstra min exi oute mia telitsa perisevma:

      </for>

                  <----- edo ksexases na valis </item>

    <item id='494' name="Tattoo of Doom">

      <for>

        <add val='125' order='0x10' stat='pDef'/>

        <enchant val='0' order='0x0C' stat='pDef'/>

    __________________________________________

     

      </for>

    </item> <-----

    <item id='494' name="Tattoo of Doom">

      <for>

        <add val='125' order='0x10' stat='pDef'/>

        <enchant val='0' order='0x0C' stat='pDef'/>

     

  4. otan dn fortoni sou vgazi error:

    XML Parsing Error: όχι καλοδιατυπωμένοΤοποθεσία: file:///C:gameserver/data/stats/armor/0400-0499.xml

    Αριθμός γραμμής 603, Στήλη 16:<item id='492' 'name="Tattoo of Soul">

    ---------------^

    _____________________________________________________

    vriskis tin grami ke to dior8onis..

    i alios stile edo na to doume emis

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