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bobzih

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About bobzih

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    Bobzih
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    slayer_@live.com

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    Male
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    MInas Gerais
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    My Nombre is Lucas

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  1. I thought I liked very cool
  2. Good Morning, Good Afternoon and Good Night I came here to bring you something that I created What did he do? It inhibits the Skill selected by a configuration does not work until the Olympiad Starts up completely, and in the end it is usually returned. doubt: Plus it does not leave the skill works during the fight? Not only it inhibits 60 seconds and when you give the 20 or 5 seconds depending on your Rev it is released for use Tested on L2Jfrozen, and L2JDream L2Jbrasil and working perfectly! Index: java/com/it/br/Config.java ============================================= --- java/com/it/br/Config.java (revision 306) +++ java/com/it/br/Config.java (revision 307) public static boolean ALLOW_SKILL_AUGMENTS_IN_OLYM; + public static boolean OLY_SKILL_PROTECT; + public static List<Integer> OLY_SKILL_LIST = new FastList<Integer>(); ALLOW_SKILL_AUGMENTS_IN_OLYM = Boolean.parseBoolean(Olym.getProperty("AllowSkillAugmentInOlym", "True")); + OLY_SKILL_PROTECT = Boolean.parseBoolean(Olym.getProperty("OlySkillProtect", "True")); + for (String id : Olym.getProperty("OllySkillId","0").split(",")) + { + OLY_SKILL_LIST.add(Integer.parseInt(id)); + } Index: java/com/it/br/gameserver/model/OlympiadGame; ============================================================== --- java/com/it/br/gameserver/model/OlympiadGame; (revision 306) +++ java/com/it/br/gameserver/model/OlympiadGame; (revision 307) protected void removals() { if(_aborted) return; for(L2PcInstance player : _players) { try { + if (Config.OLY_SKILL_PROTECT) + { + for(L2Skill skill : player.getAllSkills()) + { + if (Config.OLY_SKILL_LIST.contains(skill.getId())) + player.disableSkill(skill.getId()); + player.sendPacket(new ExShowScreenMessage ("This skill can not be used", 4000)); + } + } protected void PlayersStatusBack() { for(L2PcInstance player : _players) { try { player.setCurrentCp(player.getMaxCp()); player.setCurrentHp(player.getMaxHp()); player.setCurrentMp(player.getMaxMp()); + if (Config.OLY_SKILL_PROTECT) + { + for(L2Skill skill : player.getAllSkills()) + { + if (Config.OLY_SKILL_LIST.contains(skill.getId())) + player.enableSkill(skill.getId()); + player.updateEffectIcons(); + player.sendPacket(new ExShowScreenMessage ("His skill can be used normally", 5000)); + } + } protected void additions() { for(L2PcInstance player : _players) { try { + if (Config.OLY_SKILL_PROTECT) + { + for(L2Skill skill : player.getAllSkills()) + { + if (Config.OLY_SKILL_LIST.contains(skill.getId())) + player.enableSkill(skill.getId()); + player.updateEffectIcons(); + player.sendPacket(new ExShowScreenMessage ("You can use your skill", 3000)); + } + } protected boolean makeCompetitionStart() { if(_aborted) return false; try { for(L2PcInstance player : _players) { player.setIsOlympiadStart(true); + if (Config.OLY_SKILL_PROTECT) + { + for(L2Skill skill : player.getAllSkills()) + { + if (Config.OLY_SKILL_LIST.contains(skill.getId())) + player.enableSkill(skill.getId()); + player.updateEffectIcons(); + } + }
  3. I liked the Caveirão bro, thanks for sharing
  4. this is very good man, so we can know what to use for each class
  5. yes I would like to play one of these server
  6. Interlude is scheduled for release to give us?
  7. Cod is very good its nice thanks.
  8. Our good brother, you could put a Config picture and where we choose to teach where to look.
  9. very nice ^^ this new event is already enjoyed in my Bag
  10. Works but friend, if der is a problem only in reports
  11. Very good this command will use the same
  12. It was very good this NPC Buffer required
  13. Someone has tested? Some Bug? What is the problem found? I need answers not only Thank you and share ...
  14. Put your mistakes so we can help .. Prints
  15. Yes, it can also be done from a system of checking online at the same ... How many site has no connection with Mysql thus avoiding the Save the Date, but in view of giving Bank to view the site.
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