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azizilaika

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Everything posted by azizilaika

  1. im getting this 16:34:20 Now we will use local verification:o) 16:34:20 Enjoy! 16:34:21 ->Link LoginServer Fail.
  2. I already saw this bow ~3 weeks ago. I had it in my server. So if it is yours why are you sharing it only now?
  3. It fades from color to color. http://img59.imageshack.us/img59/4821/shot00010zb4.jpg[/img] Link: http://rapidshare.com/files/120923621/drac.rar.html
  4. Ok ill try to make them like this :)
  5. Ok i want to share 2 blades with fire(or smth like this) and ice effects. Indise rar is only client side. I think you'll make server side by yourself. They are moving so i cannot screen exactly how does it look like. http://img524.imageshack.us/img524/777/shot00008pt1.jpg[/img] [move]http://rapidshare.com/files/120593388/iluminatic.rar.html[/move]
  6. It would work but kamael dds files are not made. It is possible to make epic for all classes (except kamael) and apply draconic etc. dds for kamaels when equiped that epic.
  7. I don't think i could do this. I started client modding 2days ago this is my first work. I could edit artherias textures to make smth like this one.
  8. Thanks for it :) I could make i only need kamael epic textures
  9. Ok i share epic that fades from color to color (Normal color --> Green color --> Red color --> Fire color --> Ice color) for all rases Here's few screenies: http://img254.imageshack.us/img254/9361/shot00001lp1.jpg[/img] http://img254.imageshack.us/img254/1493/shot00002rc1.jpg[/img] http://img254.imageshack.us/img254/6412/shot00003vj9.jpg[/img] It's not all colors because its difficult to see when does it fades to color and make screen of it. [move]http://rapidshare.com/files/120467151/epic.rar.html[/move] It works on c4-c6. There is just edited textures.
  10. There was tutorial how to make item without enchanting but with enchant effect. Maby someone has it? Guy was making it on heavens divider i want to make smth like this:
  11. You must add it in client
  12. So how can i make it. I dont like how is the effect on that bow
  13. bonesaw I added new npc into l2info.dat but it doesn't work any way. Any idea?
  14. What should i edit that L2Walker target custom npcs via scripts? I tried to add npc into L2Info.dat but it didnt helped
  15. How can i find token in c4 when process is hidden?
  16. But maby there is any way to make not walker to hook l2 but l2 to hook walker?
  17. but why i'm getting error 2007.12.10 21:01:06 OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD PentiumPro-class processor @ 1840 MHz with 1023MB RAM Video : NVIDIA GeForce 6200 (9424) Insufficient Memory. Please check the Virtual Memory Option and avilable hard drive space. You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1717986928 FArray <- FArray::Realloc <- 858993458*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.FDwarf NULL) <- UObject::StaticLoadClass <- NCPawnSelectWnd::AddPawn <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop btw very nice guide!
  18. 2007.12.8 10:46:51 OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD PentiumPro-class processor @ 1817 MHz with 1023MB RAM Video : NVIDIA GeForce 6200 (9424) General protection fault! History: TestReach <- UObject::GetPathName <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial39) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial39) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 21_20.ShadowProjector87) <- AActor::Serialize <- TestReach <- (ShadowProjector 21_20.ShadowProjector87) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 21_20.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop This error occures when i'm making teleport it's almost every time. What should i do? Of this error people are leaving my server!
  19. can someone upload it?(link does not work)
  20. very nice but it can't put files to files which i've edited
  21. the same error to me but it doesn't patching the system :( someone help me
  22. at lats i found it
  23. i made it with progr the same one that i made epic armors they works but this shit not
  24. what should i do? http://img405.imageshack.us/img405/4581/untitledor5.jpg
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