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Everything posted by katian
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Information: It has often happened that the new pjs server, can not muster because Pekean, then the next mod does is give a hand to these newcomers are always defeated them 4 MIL CP additional 10 times if they die without flag on any time, in order to give fight to the PK. :o Index: java/com/L2jserver/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/L2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 0) +++ java/com/L2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@-591,10+591,14@@ /** Bitmask used to keep track of one-time/newbie quest rewards*/ privateint _newbie; +privateboolean _newbiecp; privateboolean _noble =false; privateboolean _hero =false; +privateint deathstreak =0; + + /** The L2FolkInstance corresponding to the last Folk wich one the player talked. */ private L2Npc _lastFolkNpc =null; @@-1381,7+1385,16@@ { return _newbie; } - + +publicboolean isNewbieCp() +{ +return _newbiecp; +} +publicvoid setNewbieCp(boolean isNewbieCp) +{ + _newbiecp = isNewbieCp; +} + /** * Set the _newbie rewards state of the L2PcInstance.<BR><BR> * @@ -5463,7 +5476,24 @@ if (isFakeDeath()) stopFakeDeath(true); } - + this.deathstreak++; + + if (this.deathstreak == 10) + { + L2Skill deathstreakskillz0r = SkillTable.getInstance().getInfo(9998, 1); + this.addSkill(deathstreakskillz0r); + this.sendMessage("Server Help: +4000 Cp Added"); + this.setNewbieCp(true); + deathstreak = 0; + } + + if(this.isNewbieCp()) + { + L2Skill skill = SkillTable.getInstance().getInfo(9998, 1); + this.setNewbieCp(false); + this.removeSkill(skill); + } + if (killer != null) { L2PcInstance pk = killer.getActingPlayer(); Index: /datapack/data/stats/skills/9900-9999.xml =================================================================== --- /datapack/data/stats/skills/9900-9999.xml (revision 0) +++ /datapack/data/stats/skills/9900-9999.xml (revision 0) +<?xml version="1.0" encoding="UTF-8"?> +<list> +<skill id="9998" levels="1" name="Deathstreak"> +<set name="operateType" val="OP_PASSIVE" /> +<set name="skillType" val="BUFF" /> +<set name="target" val="TARGET_SELF" /> + <for> + <mul order="0x40" stat="maxCp" val="4000" /> + </for> +</skill> +</list> Créditos: Rain Adaptation of Interlude to High Five: Katian
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Code [Share] Community Board Lite Version
katian replied to eKo's topic in Server Shares & Files [L2J]
Nice :o -
I watched with other codes and how you placed and nothing but thanks for your help, but fails to do what I wanted well thank you
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Could you explain a little better and excuse the ignorance edit: Testing an idea to have
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Well I have a doubt as would be done so that the NPC Buffer gave the animation of the skill, this probe code (st.getPlayer (). useMagic (SkillTable.getInstance (). getInfo (1085.3), False, False) and pj is the one who made the animation but not the npc ------ buenas, tengo una duda como se haria para que el NPC Buffer diera la animation del skill, probe con este codigo (st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1085,3),False,False) y el pj es el que realiza la animacion mas no el npc :o
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615_MagicalPowerOfFirePart1
katian replied to katian's question in Request Server Development Help [L2J]
the postie and I deleted the post ??? -
I hope I've helped
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L2jServer_Beta L2J Revision 4859: L2JDP Revision 8296: good at all, I have a problem with the quest. when you talk to the NPC Udan Mardui to continue the quest tells you this You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements. :-\ ----------------- buenas a todos, tengo un problema con la quest. cuando vas a hablar con el NPC para continuar la quest te dice esto You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements. :|
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L2J Revision 4684: L2JDP Revision 8162: Freya good everyone, I have a problem with the quest 503_PursuitClanAmbition is that you have the items and when you finish talking to Corpse Of Kurtz gives sends you one item and sends you to talk with talking to kusto kusto tubieras appears as if the item or something --- buenas a todos, tengo un problema con la quest 503_PursuitClanAmbition resulta que ya tienes los items de y cuando terminas de hablar con Corpse Of Kurtz te envia te da unos item y te envia a hablar con kusto al hablar con kusto aparece como si no tubieras los item o algo parecido
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every time I give one pj subtract and when I think a new :-\
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good to see if they help me with this code I have already adapted to freya but when I kill the "Moob" no sum on the right side of the screen the PC Bang Points, Thanks beforehan. http://pastebin.com/uj3uCQvf
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well my problem is this validation period ends today and restart the server and this error happened to me any suggestions that might be? --------------------- buenas mi problema es este el periodo de validacion termina hoy y reinicie el server y me paso este error alguna sugerencia de que podria ser? http://www.subirimagenes.com/imagen-seven-6744407.html
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good, I have a problem when creating (Blessed spiritshop B) because it asks you and you consume 2 glasses 12. any suggestions? :)
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Nice!
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sieges still in perfect condition other suggestions :/
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I see this part of the return results and comment thanks for the suggestion
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good friends I have a small problem with the "L2PcInstance.java" is when I'm testing the DM to see how it works is that the players did not revive when they die and if you give the orders to village to village and not the DM. does not work in TvT Any suggestions? --------------------------- buenas amigos tengo un pequeño inconveniente con el "L2PcInstance.java" resulta que cuando estoy testeando el DM para ver como funciona resulta que a los players no los revive cuando mueren y si le dan to village los manda a la villa y no al DM. en el TvT tampoco funciona Alguna Sugerencia? :-\
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[Share]Religion System + Religion Wars. - UPDATED
katian replied to An4rchy's topic in Server Shares & Files [L2J]
[Hidden post: You need 50 posts or become a VIP or Donator member to see it. You currently have 17.] =( could someone please put it free? -
any suggestions on how to solve?
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good friends I have a problem with the "TownWar" that every time you kill someone out automatically as if you were given a scrool ress and when it ends in townwar and kill someone just get this ad. step may be "pkar" thank you in advance for your help --------------------------------- buenas amigos tengo un problema con el "TownWar" que cada ves que matas a alguien automaticamente sale como si te dieran ress con un scrool y cuando se acaba en townwar y matas a alguien igualmente sale este anuncio. de paso se pueden "pkar" gracias de ante mano por su ayuda L2jMods # --------------------------------------------------------------------------- # Town War Event (by SolidSnake & mrTJO) # --------------------------------------------------------------------------- # Town ID that you can set as War Zone for the Event: # # 1: Dark Elf Village # 2: Talking Island # 3: Elven Village # 4: Orc Village # 5: Gludin Town # 6: Dwarven Village # 7: Town of Gludio # 8: Town of Dion # 9: Giran Town # 9: Giran Harbour # 10: Oren Town # 11: Hunters Village # 12: Town of Aden # 13: Town of Goddard # 14: Town of Rune # 15: Heine # 16: Floran Village # 17: Town of Schuttgart # 20: Kamael Village # # Default: 9 (Giran Town) TownWarTownId = 9 # TownWarTownName = Giran Town # Set all towns as War Zone (TownWarTownId won't be read) ? TownWarAllTowns = False # Enable or disable the Town War auto system? TownWarAutoEvent = False # Times Town War will occur (24h format). TownWarInterval = 9:00,15:00,18:2021:00,3:00 # Time before the event starts (in minutes). TownWarTimeBeforeStart = 10 # Event running time (in minutes). TownWarRunningTime = 20 # What's the reward for each kill? TownWarItemId = 57 # TownWarItemAmount = 500000 # Give PvP/Pk points on Event kill? TownWarGivePvPAndPkPoints = False # Give Karma on Pk during the Town War Event? TownWarAllowKarma = False # Disable gatekeepers in the Town setted for the event? TownWarDisableGK = False # Send a ress on participants' death? TownWarRessOnDeath = False # Should participants lose buffs on death? TownWarLoseBuffsOnDeath = False http://www.subirimagenes.com/imagen-townwar-6640652.html and I solved it thanks anyway
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I have another problem if I can help
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I have an error in this part PcInstance public boolean checkPvpSkill(L2Object target, L2Skill skill) { // Add and Modified by CTF Event if (_inEventCTF && CTF._started) return true; else return checkPvpSkill(target, skill, false); } and solved it ;D
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good friends, my question is there some code that can be implemented when you kill a "Moob" turned a skill like an aura?. ??? ----------------------------------- buenas amigos, mi pregunta seria existe algun codigo que se pueda implementar que cuando matas a un "Moob" se active un skill como un aura? ???
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thanks friend, can close the post ----------- gracias amigo, pueden cerrar al post
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good guys I have a problem and not vote if it is the reward? and review and the normal. ------------------ buenas chicos tengo un problema y no se si sea el vote reward? ya lo revise y esta normal.