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Tokenlt

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Everything posted by Tokenlt

  1. L2 RUSTEAM
  2. I am talking about idea not who coded it.
  3. Thank you? it's FrozenFear's idea
  4. Are you sure? add the code again, because for everyone it is working
  5. Any idea where is the problem and why i get deadlocks?
  6. Try like this: -if(AdminRecallAll.isAdminSummoning == true) +if(AdminRecallAll.isAdminSummoning == true && _answer==1)
  7. Admin can recall all online players if they accept it. :) Credits Me and first code ElfoCrash. Index: head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminRecallAll.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminRecallAll.java (revision 0) +++ head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminRecallAll.java (revision 0) @@ -0,0 +1,111 @@ +/* This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA + * 02111-1307, USA. + * + * http://www.gnu.org/copyleft/gpl.html + */ +package com.l2jfrozen.gameserver.handler.admincommandhandlers; + +import com.l2jfrozen.Config; +import com.l2jfrozen.gameserver.handler.IAdminCommandHandler; +import com.l2jfrozen.gameserver.managers.GrandBossManager; +import com.l2jfrozen.gameserver.model.L2Character; +import com.l2jfrozen.gameserver.model.L2World; +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.network.SystemMessageId; +import com.l2jfrozen.gameserver.network.serverpackets.ConfirmDlg; +import com.l2jfrozen.gameserver.thread.ThreadPoolManager; +import com.l2jfrozen.gameserver.util.Util; + + + +public class AdminRecallAll implements IAdminCommandHandler +{ + private static final String[] ADMIN_COMMANDS = { "admin_recallall" }; + public static boolean isAdminSummoning = false; + public static int x = 0; + public static int y = 0; + public static int z = 0; + + + public boolean useAdminCommand(String command, L2PcInstance activeChar) + { + if (command.startsWith("admin_recallall")) + { + x = activeChar.getX(); + y = activeChar.getY(); + z = activeChar.getZ(); + isAdminSummoning = true; + + + for(L2PcInstance player : L2World.getInstance().getAllPlayers()) + { + try + { + if (!L2PcInstance.checkSummonTargetStatus(player, activeChar) + || player.isAlikeDead() + || player._inEvent + || player._inEventCTF + || player._inEventDM + || player._inEventTvT + || player._inEventVIP + || player.isInStoreMode() + || player.isRooted() || player.isInCombat() + || (GrandBossManager.getInstance().getZone(player) != null && !player.isGM()) + || player.isInOlympiadMode() + || player.isFestivalParticipant() + || player.isInsideZone(L2Character.ZONE_PVP) + ) + continue; + + if(!Util.checkIfInRange(0, activeChar, player, false)) + { + ThreadPoolManager.getInstance().scheduleGeneral(new Restore(), 15000); + ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId()); + confirm.addString(activeChar.getName()); + confirm.addZoneName(activeChar.getX(), activeChar.getY(), activeChar.getZ()); + confirm.addTime(15000); + confirm.addRequesterId(activeChar.getObjectId()); + player.sendPacket(confirm); + } + player = null; + } + catch(Throwable e) + { + if(Config.ENABLE_ALL_EXCEPTIONS) + e.printStackTrace(); + } + } + + } + return false; + + } + + class Restore implements Runnable + { + public void run() + { + x = 0; + y = 0; + z = 0; + isAdminSummoning = false; + } + + } + public String[] getAdminCommandList() + { + return ADMIN_COMMANDS; + } +} \ No newline at end of file Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/DlgAnswer.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/DlgAnswer.java (revision 921) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/DlgAnswer.java (working copy) @@ -19,7 +19,9 @@ import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.network.SystemMessageId; +import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminRecallAll; + /** * @author Dezmond_snz - Packet Format: cddd */ @@ -50,7 +52,17 @@ activeChar.reviveAnswer(_answer); else if (_messageId==SystemMessageId.S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId()) - activeChar.teleportAnswer(_answer, _requestId); + { + if(AdminRecallAll.isAdminSummoning == true && _answer==1) + { + activeChar.teleToLocation(AdminRecallAll.x, AdminRecallAll.y, AdminRecallAll.z, false); + } + else + { + activeChar.teleportAnswer(_answer, _requestId); + } + + } else if (_messageId == 614 && Config.L2JMOD_ALLOW_WEDDING) activeChar.EngageAnswer(_answer); \ No newline at end of file Index: gameserver/head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java =================================================================== --- gameserver/head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java (revision 909) +++ gameserver/head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java (working copy) @@ -74,11 +75,13 @@ import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminPledge; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminPolymorph; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminQuest; +import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminRecallAll; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminReload; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminRepairChar; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminRes; @@ -131,6 +134,7 @@ registerAdminCommandHandler(new AdminCreateItem()); registerAdminCommandHandler(new AdminHeal()); registerAdminCommandHandler(new AdminHelpPage()); + registerAdminCommandHandler(new AdminRecallAll()); registerAdminCommandHandler(new AdminShutdown()); registerAdminCommandHandler(new AdminSpawn()); registerAdminCommandHandler(new AdminSkill());
  8. But i need just to compile my code not all server is this possible?
  9. Is it possible to test your java code w/o compiling all server?
  10. Please send me feature list and how i can connect to test server.
  11. Next time do a search in the project. I searched for the string 'wishes to summon you to' and found: net.sf.l2j.gameserver.handler.skillhandlers.SummonFriend; This class handless only request sending. I need answer handler.
  12. Hey mates, When summoner use skill "summon friend" target player gets this table: Can someone remind me when player press "OK" which class handless this answer?
  13. Dont spam useless posts, i just needed name :)
  14. Hey can someone tell me a mob name which appears only at night in dark forest?
  15. Dont be scaried to write information to the topic.
  16. Any test server?
  17. C6 foreevah !!!
  18. Thanks dude. I think i found how it is generated augmentationId*65536+1
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