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Akken

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Posts posted by Akken

  1. I didnt say you need to care about me ^^

    I found out what i want to do, help someone with ideas about server. So im looking for new server with enchant rates similar to yours so i can play and suggest things in which are people interested in.

     

    So good luck mate ;)

    Thank you and i need it

     

    Actually this guy bought the pack from me and i helped him a bit now i will be inactive. (School,exams,girlfriend)

  2. Didnt know that... I dont like the idea. I hate servers where everyone can be hereos, change color names (for example).

     

    - Why i QQ? I saw 1v1 pvp and panter owned 1chick in few hits (she said it was 700dmg per his hit). And thats not normal. No one plays summoner but whatever ^^

    - Look above, there are few things u should really work on.

    - Btw why i cant see my Cokes after downloading new patch?

     

     

    Nevermind, i quit, my type of server but i dont like few annoying things that you wont change. See you then, GL with serv :)

    They are now like adenas

    And actually you have the rights for opinion so? why i am care if you stay or no? i wont QQ to hold 1-2 ppl :D

  3. Sorry for double-posting... Also add spawn protection 30secs.

     

    You got to work on server if you want people, damn it.

     

     

    <Edit> Cant believe it, no GMs all day, suddenly 1player got hero status (out from nowhere?).. Cant believe i wasted 2h on this serv.

    i am dev and wtf? if he was on killing spree ofc he will :D

  4. to provlima mou einai pws ..

     

    an gini hero me to item pou tou edosa...to item den feugi alla menei ekei.. :(

     

    exo auton ton kwdika

     

    /*
    * This program is free software: you can redistribute it and/or modify it under
    * the terms of the GNU General Public License as published by the Free Software
    * Foundation, either version 3 of the License, or (at your option) any later
    * version.
    * 
    * This program is distributed in the hope that it will be useful, but WITHOUT
    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
    * details.
    * 
    * You should have received a copy of the GNU General Public License along with
    * this program. If not, see <http://www.gnu.org/licenses/>.
    */
    package net.sf.l2j.gameserver.handler.itemhandlers;
    
    import net.sf.l2j.gameserver.handler.IItemHandler;
    import net.sf.l2j.gameserver.model.L2ItemInstance;
    import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
    import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
    
    
    /**
    *
    * @author  HanWik
    */
    public class HeroItem implements IItemHandler
    {
       private static final int[] ITEM_IDS = { YOUR ITEM ID - replace here };
    
       public void useItem(L2PlayableInstance playable, L2ItemInstance item)
       {
          if (!(playable instanceof L2PcInstance))
             return;
          L2PcInstance activeChar = (L2PcInstance)playable;
           int itemId = item.getItemId();
          
           if (itemId == YOUR ITEM ID - replace here) // Item to become hero
           {
              activeChar.setHero(true);
              activeChar.broadcastUserInfo();
            +playable.destroyItem("Destroy", item.getObjectId(), 1, null, false);
           }
       }
       
       /**
        * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()
        */
       public int[] getItemIds()
       {
          return ITEM_IDS;
       }
    }
    
    

    Dokimase

  5. yy...to thema einai se auto to code me kapio tropo na bi kati tetoio..

    activeChar.broadcastUserInfo();
                    playable.destroyItem("Destroy", item.getObjectId(), 1, null, false);
    

    peripou...

     

     

    episis vrika kai auto

     

    package net.sf.l2j.gameserver.handler.itemhandlers;
    
    import net.sf.l2j.Config;
    import net.sf.l2j.gameserver.handler.IItemHandler;
    import net.sf.l2j.gameserver.model.L2ItemInstance;
    import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
    import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
    import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
    import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
    
    public class HeroItem implements IItemHandler
    {
        private static final int ITEM_IDS[] =
        { 
        9172
        };
    
        public void useItem(L2PlayableInstance playable, L2ItemInstance item)
        {
                if(!(playable instanceof L2PcInstance))
                    return;
                L2PcInstance activeChar = (L2PcInstance)playable;
                if(activeChar.isHero())
                {
                	NpcHtmlMessage HtmlMessage = new NpcHtmlMessage(1);
                	HtmlMessage.setHtml("<html><body>Sorry, You are already Hero!</html></body>");
                	activeChar.sendPacket(HtmlMessage);
                } 
                else
                {
    	activeChar.broadcastPacket(new MagicSkillUse(activeChar, activeChar, 2025, 1, 1, 1));
                	activeChar.setHero(true);
                	
                	NpcHtmlMessage HtmlMessage = new NpcHtmlMessage(1);
                	HtmlMessage.setHtml("<html><body>Congratulation now you are Hero, The Status will Removed in Restart.!</html></body>");
                	activeChar.sendPacket(HtmlMessage);
                	
                	activeChar.broadcastUserInfo();
                    playable.destroyItem("Destroy", item.getObjectId(), 1, null, false);
                }
            }
        }
    
        public int[] getItemIds()
        {
            return ITEM_IDS;
        }
    
    

    alla auto m bgazi error ::(

    Post to error?

  6. to provlima mou einai pws ..

     

    an gini hero me to item pou tou edosa...to item den feugi alla menei ekei.. :(

     

    exo auton ton kwdika

     

    /*
    * This program is free software: you can redistribute it and/or modify it under
    * the terms of the GNU General Public License as published by the Free Software
    * Foundation, either version 3 of the License, or (at your option) any later
    * version.
    * 
    * This program is distributed in the hope that it will be useful, but WITHOUT
    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
    * details.
    * 
    * You should have received a copy of the GNU General Public License along with
    * this program. If not, see <http://www.gnu.org/licenses/>.
    */
    package net.sf.l2j.gameserver.handler.itemhandlers;
    
    import net.sf.l2j.gameserver.handler.IItemHandler;
    import net.sf.l2j.gameserver.model.L2ItemInstance;
    import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
    import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
    
    
    /**
    *
    * @author  HanWik
    */
    public class HeroItem implements IItemHandler
    {
       private static final int[] ITEM_IDS = { YOUR ITEM ID - replace here };
    
       public void useItem(L2PlayableInstance playable, L2ItemInstance item)
       {
          if (!(playable instanceof L2PcInstance))
             return;
          L2PcInstance activeChar = (L2PcInstance)playable;
           int itemId = item.getItemId();
          
           if (itemId == YOUR ITEM ID - replace here) // Item to become hero
           {
              activeChar.setHero(true);
              activeChar.broadcastUserInfo();
           }
       }
       
       /**
        * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()
        */
       public int[] getItemIds()
       {
          return ITEM_IDS;
       }
    }
    
    

     

    Sto code p dinis t replace t eftiakses logika e? gia n exis t hero custom item

     

     

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