Jump to content

POP-CORN

Members
  • Posts

    169
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by POP-CORN

  1. imagine that you Joining a server... and you are total nab Equiped... so you want to Farm... some TVTs... to gear up... what whould you do? join the lvl85 tvt and wait to die... or you would create a subclass to fight with some +++C grade gear? The idea... is nice... even if wasnt "my thought" your goal^^ thnx for sharing it.
  2. Well... the main idea... is: You Have one skill... "Imagine something like Cleance" SELF_TARGET And someone... Stuns you... Then you Use your "self Cleance" "while you are Stunned" And you remove the Stun before its Duration over... "Doesnt sound logical to be able to Clean a Debuff " From your Self, i know " But if you can help me. I will appreciate it :)
  3. yea yea... was my 1st patch... and i've made some mistakes... one was that i had forgot to import some lines... in Masterhandlers... Anyways... someone lock that topic. Thnx for replying anyways :)
  4. public final boolean isStunned() { if (getSkillType() == L2Skilltype.CANCEL()) return _canBeDispeled; } Typed it wrong here...in Eclipse has space^^
  5. [gr] Λάθος Section... Προσπάθησε εδώ αν κ δεν ξέρω αν θα μπορέσει να σε βοηθήσει καποιός. http://maxcheaters.com/forum/index.php?board=67.0
  6. You character Recieves a your character recieves a stun/fear w/e And by using Turn to stone or something like that... you removing that Debuff...from your self... Normally that cant happened... cause there is a restriction while your Stunned... "You cant use any skill" So iam asking how can i change/remove that Restriction from Turn to stone or another skill... btw Malzahax... i tried to Edit it... by adding an IF... its looking like that right now... public final boolean siStunned() { if (getSkillType() == L2Skilltype.CANCEL()) return_canBeDispeled; } still aint work... but w/e
  7. Well... thnx isnt enough... iam going to try it, right now. :) So the code looking like that. public final boolean isStunned() { return getSkillType() == L2SkillType.CANCEL; } Iam compiling it right now to see the effect in game... but the fact that i removed return false; make me feel that wont work. Nah didnt work... in this way. i will try to fix the errors with other options.
  8. some of them... are really nice... thnx for your work. But... Always seeing... ppl saying... that that adaption... is really hard... etc etc etc. And i see that you speak about some Guides... Havent find any guide about things like that... yet. So Can i have a link? or a [Guide] from your team? "if thats possible ofc"
  9. <set name="skilltype" val="CANCEL_DEBUFF" /> or <set name="skilltype" val="BUFF" /> w/e fits more... PS:the code will make every skill with that Type to be able to do that? or i can Mark "just some skills"? Btw really thnx... for that.
  10. i just dont know in wich direction to Look for something like that in eclipse... tbh.. then maybe i could add some Configs to allow something like that for that skill. "i just started with java btw"
  11. Usable skill when u are Debuffed. For example... Turn to Stone... I would like to be able to use it... even if my character is Feared-Stuned... Any idea on how i could do that?
  12. Ok... iam re Aplying it manually this time. java.com.l2jserver.gameserver.model.entit... CTF.java My "last 2" errors... AT ALL if i choose Change to "RadarMarker" more errors appear. And on that one i dont know... there is no Option. Any help? ::)
  13. When i press //ctf ingame... IGC:doesnt exist... GSC:No handler registered for admin command Where i took the patch from:http://maxcheaters.com/forum/index.php?topic=211730.0 I've add it like 3-4 times until now... Recompiled just to be sure... that aint any lines left... from the other times... Anyone to help me ???
  14. 1st)Ok. maybe it's kinda... weird but i would like to know how can i remove fogs and the lightings from some Areas. For example DVC. When entering in DVC... everything is crystal clear but then As you moving the camera some Fog appear. 2nd) Trees... there is only one type of tree... as npc. So can we use another model from the ingame trees? And if no. an other model... on the internet at this moment? something different... " not just different colored" thnx for your time
  15. Some skills have coolTime... But i can't understand its purpose <set name="coolTime" val="1500" /> <set name="reuseDelay" val="75000" /> reuseDelay=time[ms] that the skill need to be ready for use again coolTime=? thnx for your time
  16. Thnx for the infos. I will check it out. Thnx again mate.
  17. Hello. Can i change a player's main class without changing his appearance? f.e... a Human Mage logging in the server... and threw an NPC is able to choose Human knight as main Class... but keep his lame skinny Body. thnx for your time.
  18. Aint f2cking working... already done. hm... Deleting MusicInfo.dat propably will solve my problem huh?
  19. lol Question... but w/e How the f2ck can i remove PawnViewer's MUSIC? Not sound... just MUSIC. ty for your time.
  20. yep. propably Tryksell thought that i want instanced olympiad but i want only the new Cages... in the place of the old Ones. So any tips on how to do that?
  21. l2j Freya. i would like to change Stadiums for Olympiad. am i able"wich Config"? and can i add a H5 stadium f.e.? thnx for your time.
  22. May i ask how we Open .u Files? like this one?
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock