Update 10.1
Update Includes => new event engine
Share configuration for all the new events
1.Dynamic number of teams
2.Different color per team
3.Different coordination per team
4.Different team name per team
You can create as many teams as you like
//NEW seperated by semicolon TvTEventTeamName = Good;Evil;Some TvTEventTeamColor = ffff00;ff0000;0000ff TvTEventTeamCoordinates = 148695,46725,-3414;149999,46728,-3414;149999,46728,-3414
To be clear here, these days I am creating a completly new event engine for TvT,CTF,DM using Polymorfism and Abstraction for all the Events. The events will share methods,atributes and fields.
The goal is a good architecture designing so we can easily create and adopt new events above that.
#---------------------------------------------------------------
# Team vs. Team Event Engine -
#---------------------------------------------------------------
# enable TvTEvent
TvTEventEnabled = true
# Time Between TvT events (in minutes, 300 = 5 hours)
TvTEventInterval = 2
# Registration timer (in minutes) from start of event.
TvTEventParticipationTime = 1
# Event running time, in minutes
TvTEventRunningTime = 2
# TvT Event NPC Details (create a custom npc of type L2TvTEventNpc)
TvTEventParticipationNpcId = 50021
TvTEventParticipationNpcCoordinates = 83358,148879,-3405
# Minimum amount of players allowed in each team
TvTEventMinPlayersInTeams = 1
TvTEventMaxPlayersInTeams = 20
# Level rules
TvTEventMinPlayerLevel = 70
TvTEventMaxPlayerLevel = 80
# Remove buffs effect
TvTEventRemoveBuffs = false
# If Enable Players cant be healed
TvTHealPlayersEnable = false
# If true, gives reward for kills stage without die
# Example: Get 3/7/10 kills without die, and you will be rewarded
# No more than 1 item!
TvTKillsRewardEnable = true
TvTKillsReward = 57,500000000
# Teleport delay Timers (in seconds)
TvTEventRespawnTeleportDelay = 5
TvTEventStartLeaveTeleportDelay = 10
# Back to Town
TvTEventBack = 83013,148595,-3469
#Team Details (name, start and death x,y,z tp point)
//NEW seperated by semicolon
TvTEventTeamName = Good;Evil;Some
TvTEventTeamColor = ffff00;ff0000;0000ff
TvTEventTeamCoordinates = 148695,46725,-3414;149999,46728,-3414;149999,46728,-3414
# Reward for winning team
# itemId,amount;itemId,amount;itemId,amount;...
# no ";" at the start or end
TvTEventReward = 57,100000;5575,1000
# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = true
TvTEventPotionsAllowed = false
TvTEventSummonByItemAllowed = false
# Door id's to close/open on start/end
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTEventDoorsCloseOpenOnStartEnd =