I didnt say running around full + str and lower other stats , just need to find the second part of the equation so that daggers will be balanced . And in quite a lot server i played using - str (epilogue) i saw many blow failures . And not just servers that are 6 months old but 4 and 5 years so ...
I was searching for dyes in some sites and i saw in a page that daggers skill succes rate does not depend anymore for dex but from STR . First i didnt believe it , then i searched it and after i examined it and it is TRUE !! In epilogue str matters at dagger !
Earth , make skills earth , there isnt a single buff for earth resist just 2 songs u will do medium damage and if u r a good gladi u are gont to pwn them all . Earth also cuz prophet buffs dont support earth attry :)
If u play with dagger in oly , except the one sword u have make another one with dark for ur skill judgement , cuz daggers have way to much evasion now in oly wr for example
If u mean class , i would use -con + dex just that . Both shield buffs for mages especially and also some hp regenaration buffs . Song of life , regeneration . And u will never die :)
I have another opinion , when u are with wr u dont need more dex for skills u just need con and nothing else , when u are with th u need just dex for a bit more speed . U can t just have too much dex or con or str it just needs to be balanced