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Posts posted by 'Baggos'
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θα πας " My Cumputer δεξί κλικ properties\Advanced\Environment Variables\System Variable\New\ και γράφεις στο Variable name " JAVA_HOME " και από κάτω C:\Program Files\Java\bin\jre6
Εάν σου βγάλει το ίδιο, τότε θα κατεβάσεις το JDK 1.7, μετά θα πας πάλι εκεί που λέω παραπάνω,
αλλά θα αλλάξεις το C:\Program Files\Java\bin\jre6 σε " \jre1.7 "
Βασικά όπως σου το βγάζει στον φάκελο της διαδρομής που γράφω.
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Hi, I'd like to make some questions!
First, when I open L2OFF, i will have trouble to get me?
From bugs, i will have enough? Like, Problems With Balance, Hacks, bugs in server and etc..?
In what is better than L2Java?
Thanks in advance!
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Ποιο από αυτά αξίζει για να τα βάλεις σε Clan σου?
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Πολύ ωραίο!
Μπράβο φίλε.
Ευχαριστούμε!
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Kalispera guys, exw ena provlima me ola ta mobs sto server mou sxedon!
Exoun elaxisto M.DEF mipws kseretai pws mporw na to fix?
Δεξί κλικ επάνω του, Edit, και αλλάζεις ότι θέλεις από στατς.
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#Author TheEnd
NameColorSystem = True
#
NameColor = FFF000
Όπως ακριβώς το έχω, αν θέλεις αλλάζει τ χρώμα, αλλά ΠΟΤΕ δεν βάζεις " # " όπως σου έδειξε ο παραπάνω, αρχείο κειμένου είναι, όχι site!!!!
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Where these lines of code not already in there? In the version of the code I downloaded (l2j freya distro) this code already exists. In the python code for the buffer you showed, L2PcInstance is being imported, which means you can use the function that already exists:
public boolean isInOlympiadMode()
{
return _inOlympiadMode;
}
/** Olympiad */ private boolean _inOlympiadMode = false; public boolean InOlympiadMode() { return _inOlympiadMode; } private boolean _OlympiadStart = false; private int _olympiadGameId = -1; private int _olympiadSide = -1; public int olyBuff = 0;
I will try now.... but in buffer script, i don't understand what to pass there.
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In L2PcInstance.java:
public boolean isInOlympiadMode() { return _inOlympiadMode; }
I Added this In L2PcInstance.
Look my lines.
/** Olympiad */ private boolean _inOlympiadMode = false; public boolean InOlympiadMode() { return _inOlympiadMode; } private boolean _OlympiadStart = false; private int _olympiadGameId = -1; private int _olympiadSide = -1; public int olyBuff = 0;
Now... Need and add this?
In all Buffs?
" player_in_oly = st.getPlayer().isInOlympiadMode()
if player_in_oly == True:
#You can't buff message "
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gl. join your server here www.votezone.net in new votezone
I will add!
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What buffer do you use? Give us the script if you use python buffer.
python...
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Hay.
I use L2J Server Freya.
And i want a code, when a player are Register in oly, can not get buffs....
Example: I have Register in oly, when i go in buffer and i put Acumen, System messenger tell me: You are register in oly, can't get buffs.
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Update: Added Quest Certi In One Place!
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Is there any way to decrease the dmg of kamaels on freya?
With Java Code, Like " Tricker vs Dagger 1.0 "
or a way to decrease the dmg....
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no it doesn't concern me, but im just asking a simple question. Whats the matter with those items?
Maybe i do not remove.
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Who cares if he must change IP or not, it's a NPE in trade crap.
Error is obvious, you set active requester to null, and just after you ask info from it... It sounds just wrong.
My AnswerTradeRequest is following :
// Clears requesting status player.setActiveRequester(null); partner.onTransactionResponse();
And mine is same....
But i have error....
Then logged 6 - 7 players i get this error, no from all players....
Maybe try to legged from another client, is truth this?
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Here is fine?
Hosting in Germany.
server.properties
# --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHost = my ip # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) GameserverHostname = my ip # Default: 7777 GameserverPort = 7777
LoginServer.properties
# --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginserverHostname = my ip # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginHostname = my ip # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014
ipconfig
<?xml version="1.0" encoding="UTF-8"?> <!-- Externalhost here (Internet IP) or Localhost IP for local test --> <gameserver address="MY IP" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> </gameserver>
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maybe a return; in here :
// Clears requesting status
player.setActiveRequester(null);
player.getActiveRequester().onTransactionResponse();
return;
would do the job
Thank you... I hope to work!
Edit:
Nothing.... again the same.
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Show me the line 97 of answertraderequest.java
it's a npe.
With red is the line 97
// Clears requesting status
player.setActiveRequester(null);
player.getActiveRequester().onTransactionResponse();
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I get this error in GS...
I use L2J Server Freya.
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more updates and fixes.... thank for opinions here and in forum....
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Hey guys.
I need a Java Scheme Buffer for Freya... who's can give me?
Thank you!
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How many players are online on the peak hours ???
Now 41, and only topzone.
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Server is so simple lol
Beside GM didn't removed Freya Items Yet
Obviously this is beta but whats the point in making ppls votes and get reward for a beta stage ? :) ,m huh? LOL>
And why is simple?
Because i don't have hard farm?
and is not beta.
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I doubt he will do that for us
He's just another gm with a homemade random revision features ,don't bother ^^
Ok, i will remove.
But you say Home Made, are you sure?
let's see the image:
Kapies erwtiseis oso afora ta Packs!!
in Request Server Development Help [Greek]
Posted
Δε το χρειάζεσαι κάπου το Timeline, απλά από το Timeline κοιτάς τα τελευταία Updates που έχουν γίνει στο Project.