final L2DecoyInstance decoy = new L2DecoyInstance(npcTemplate, player, _despawnDelay);
decoy.setCurrentHp(decoy.getMaxHp());
decoy.setCurrentMp(decoy.getMaxMp());
decoy.setHeading(player.getHeading());
decoy.setInstanceId(player.getInstanceId());
decoy.setSummoner(player);
decoy.spawnMe(player.getX(), player.getY(), player.getZ());
player.setDecoy(decoy);
break;
This is part of code for npc type = L2Decoy .
I want do that when player summon this type npc , attack the target (take target from player).
Any idea who can do that ?
Thank you very much