Jump to content

2580463

Members
  • Posts

    20
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by 2580463

  1. www.l2.hopzone.net !!!! psa3e ... eleos dld!!!!
  2. t kltro anime htan Dragon ball Z ! xD
  3. File m eixa agorasei pc apo auth tn etairia! exoun t host stn Germania.... hmm me 90 euro anoi3ame srv p epeiane 160-200 atoma! an k arghse gia 3 meres na mas steiloun t pc k allh 1 mera na mas steiloun t pass einai pl kalh!!
  4. So let's begin :P 4999!
  5. hahahaha lol i hate when they dont leave me sleep until 12:00-13:00... poor grisom xD!!
  6. hehe i stay at my 1st option v1 is better could u make me 1 signature xD i dont have good photoshop skills ;p
  7. haha i love my too ;p but sometimes old ppl get little crazy.... thx god mine is healthy ;p
  8. hahahahaha if i would have dogs i would learn them how to eat the grandmother :p
  9. Hi guyz.. can sb tell me how to setup a server site? i mean .com(domain) i bought but i dont know if have to put the site's files in server files? sry if it is posted again but i search!!!!
  10. Gia oly kltros mage = domi gia pvp= e3artate srv egw pezw me sph pantws
  11. I am gm in 1 srv... the problem is that with that program they hack in my srv.. they steal pass i dont know anyhting else.. .:/ (they told me that the hacker trade them and after he have the pass
  12. I dont need the link for download... i need to know if it is a protection for this!!!?
  13. Hello guyz i want from you a protection from Secret hack 1.00.1 v if any could give me a link i would be thankfull :)
  14. damn.. man i put it my ip there and still nothing the server is up but i cant login ...
  15. hehe i am newbie:/ there are 5 ports which to paste ?;p
  16. also my configs are : # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname= # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.2.3 # Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks) InternalNetworks=l2mystery.no-ip.org # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks= # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 LoginTryBeforeBan=20 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=50 # Datapack root directory, defaults to current directory from which the server is started #DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate=[A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate=[A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 1 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 745 #--------------------------------------------- # Safe Reboot configuration #--------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant=True # Disable players teleportations SafeRebootDisableTeleport=False # Disable craft and crystallize SafeRebootDisableCreateItem=False # Disable trades and shops SafeRebootDisableTransaction=False # Disable actions between players SafeRebootDisablePcIteraction=False # Disable actions on NPC SafeRebootDisableNpcIteraction=False # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = False NetworkTrafficOptimizationMs = 1100 # Flood Protection # if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked # warning not tested made a quickhack for squeezed :) FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100 # ================================================================ # JMX Administration # ================================================================ # Port to connect with l2jmx, -1 to disable jmx completely admin_portJMX=-1 # Port to connect to jmx via HTTP, -1 to disable # disable it if it is not local test # http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging) # It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url ! admin_portHTTP=-1 # password for keystore_file, the keystore file should be in config folder. # Comment it or remove the keystore file if you doesn't want to activate secure socket. #keystore_password=password # keystore file # this file is used to store a SSL certificate for your jmx server. # You have to create it with keytool like this : # $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost" # Change myKeystore, myPassword and myhost for your own needs
  17. my ports are that application: TCP Ports UDP Ports L2J 80, 2106, 7777 2106, 7777 and now what :P ?
  18. can u explain me the "public ip"? how i can forward the ports....?
  19. Hello mxc, i got a prob with hmm i dont know xD exactly what is it but when i am playing in my srv with 127.0.0.1 everything is ok but when i am changing the ip from whatismyip.com (i am creating new l2.ini) i cant log in... one friend said that it possibly ports fault cant any1 help me in order to fix it or i will continue play on localhost xp
×
×
  • Create New...