~Tomy~
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Posts posted by ~Tomy~
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Geia sas paidi.thelo tin gnomi sas sxetika me to ti project na kano compile.pio ine kalitero kata tin gnomi sas kai apo protection pos ta pai.eyxaristo ek ton proteron!!
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Ok tnx...kapoios na lock to topic.
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Geia sas paidia molis ekana compile ena pack L2J ala mou vgazei to exeis error:
[javac] Note: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\java\net\sf\l2j\gameserver\GeoEngine.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
Ayto ine olo mazi yparxi kapoio problima i einai ok?
Buildfile: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build.xml
clean:
init:
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\classes
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver
version:
compile:
[javac] Compiling 1214 source files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\classes
[javac] Note: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\java\net\sf\l2j\gameserver\GeoEngine.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
jar:
[jar] Building jar: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\l2jserver.jar
[copy] Copying 1 file to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login
[copy] Copying 1 file to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver
dist:
[copy] Copying 3 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login
[copy] Copying 2 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver
[copy] Copying 4 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login
[copy] Copying 8 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver
[copy] Copying 2 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist
[copy] Copying 6 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist
[copy] Copying 7 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login
[copy] Copying 3 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\log
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login\log
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\hibernate-mapping
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login\config
[copy] Copying 16 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\config
[copy] Copying 2 files to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\login\config
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\data
[copy] Copying 1 file to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\data
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\data\geodata
[copy] Copying 1 file to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\data\geodata
[mkdir] Created dir: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\data\pathnode
[copy] Copying 1 file to D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\dist\gameserver\data\pathnode
[zip] Building zip: D:\Program Files\EA Games\ECLIPSE WorkSpace\L2_GameServer_It\build\l2j-server.zip
BUILD SUCCESSFUL
Total time: 16 seconds
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file se eyxaristo poly epsaxna gia na ftiaxow site.:)
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mmh ine enas arketa kalos tropos gia na prostateysis ton server .tnx file:)
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oreos o typos:) tnx
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Nice work man looks great!!
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geia sas eyxaristo gia tin voithia sas.exow alo problem tora ekana ayta pou mou ipe o Alexi kai mou lei sto login server couldn't resolve hostname "l2genetical.no-ip.biz".
Ok to error ftiaxtike... lock kapoios.
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ayta ine gia local host egow thelow gia online..
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Geia sas exow ena problem me ton server moy den mporoun na mpoun atoma kati kano lathos ta ports ta exow anixi 7777.2106 ayto ine to config tou login moy
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=l2genetical.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=l2genetical.no-ip.biz
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=*
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
kai ayto ine apo to gameserver
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=l2genetical.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=l2genetical.no-ip.biz
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=100
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Packet Handler Debug
PacketHandlerDebug = False
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999
xriazomai grigora voithia parakalo..
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to vrika xanafortosa tin db kai ola ok tnx geia tin voitheia sas lock it.
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NAI TA EXOW VALI MIPOS OMOS FTEI AYTO STA xml?<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='9600' name="Dual of legend">
<for>
<set val='382' order='0x08' stat='pAtk'/>
<set val='159' order='0x08' stat='mAtk'/>
<set val='8' order='0x08' stat='rCrit'/>
<add val='0' order='0x10' stat='accCombat'/>
<set val='325' order='0x08' stat='pAtkSpd'/>
<mul val='1.04' order='0x30' stat='pAtkSpd'>
<and>
<using slotitem="9600;14;4"/>
</and>
</mul>
<enchant val='0' order='0x0C' stat='pAtk'/>
<enchant val='0' order='0x0C' stat='mAtk'/>
<!-- SA: Haste -->
<add val='1.07' order='0x30' stat='pAtkSpd'/>
</for>
</item>
<item id='9601' name="Legendary Fists">
<for>
<set val='374' order='0x08' stat='pAtk'/>
<set val='152' order='0x08' stat='mAtk'/>
<set val='4' order='0x08' stat='rCrit'/>
<add val='4' order='0x10' stat='accCombat'/>
<set val='325' order='0x08' stat='pAtkSpd'/>
<enchant val='0' order='0x0C' stat='pAtk'/>
<enchant val='0' order='0x0C' stat='mAtk'/>
<!-- SA: Haste -->
<add val='1.07' order='0x30' stat='pAtkSpd'/>
</for>
</item>
<item id='9602' name="Legendary BigSword">
<for>
<set val='381' order='0x08' stat='pAtk'/>
<set val='151' order='0x08' stat='mAtk'/>
<set val='8' order='0x08' stat='rCrit'/>
<add val='0' order='0x10' stat='accCombat'/>
<set val='325' order='0x08' stat='pAtkSpd'/>
<enchant val='0' order='0x0C' stat='pAtk'/>
<enchant val='0' order='0x0C' stat='mAtk'/>
<!-- SA: Haste -->
<mul val='1.07' order='0x30' stat='pAtkSpd'/>
</for>
</item>
<item id='9603' name="Legendary Blunt">
<for>
<set val='316' order='0x08' stat='pAtk'/>
<set val='149' order='0x08' stat='mAtk'/>
<set val='5' order='0x08' stat='rCrit'/>
<add val='4' order='0x10' stat='accCombat'/>
<set val='379' order='0x08' stat='pAtkSpd'/>
<enchant val='0' order='0x0C' stat='pAtk'/>
<enchant val='0' order='0x0C' stat='mAtk'/>
<!-- SA: Haste -->
<mul val='1.07' order='0x30' stat='pAtkSpd'/>
</for>
</item>
</list>
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nai ta perasa.
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sigoura den iparxei kanenas alos tropos?? ayto mporei na parei ora...
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Geia sas exow ena problem sxetika me kapoia opla pou prosthesa symera ta ekana edit ta itemname-e kai to weapongrp,ta evala kai stin db ekana kai ta xml files ala otan mpano sto paixnidi ta dixni san no item name.
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they are really beudiful tnx man:D
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tnx man very nice armors :P
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tnx file. kapoios na to lock.
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Geia sas exow 1 multisell error eno ola ta opla ta dixni kanonika to teleytaio to dixni mavro to diagrafo kai tora dixni to proteleytaio mavro t0 xml. ine ayto.
<?xml version='1.0' encoding='utf-8'?>
<list>
<!-- Tokens -->
<item id="1">
<ingredient id="4037" count="1000" />
<production id="6717" count="1"/>
</item>
<!-- Ring of Core -->
<item id="2">
<ingredient id="6392" count="1000" />
<production id="5128" count="1"/>
</item>
<!-- Tokens -->
<item id="3">
<ingredient id="4037" count="1000" />
<production id="6719" count="1"/>
</item>
<!-- Tokens -->
<item id="4">
<ingredient id="57" count="1000" />
<production id="6720" count="1"/>
</item>
<!-- Tokens -->
<item id="5">
<ingredient id="3470" count="1000" />
<production id="8679" count="1"/>
</item>
<!-- Tokens -->
<item id="6">
<ingredient id="4037" count="1000" />
<production id="6718" count="1"/>
</item>
<!-- Tokens -->
<item id="7">
<ingredient id="4037" count="1000" />
<production id="8680" count="1"/>
</item>
<!-- Tokens -->
<item id="8">
<ingredient id="4037" count="1000" />
<production id="8685" count="1"/>
</item>
<!-- Tokens -->
<item id="9">
<ingredient id="4037" count="1000" />
<production id="17501" count="1"/>
</item>
</list>
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eyxaristo!!
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sto merchant exei ayto <td align=center><button value="Armors A" action="bypass -h npc_%objectId%_Buy 5031" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td> ala den exei multisell 5031 apo pou mporo na to ritmiso alios?
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Geia sas katevasa ayto to gm shop http://www.maxcheaters.com/forum/index.php?topic=30012.0 ala den douleyi me multisells ala me merchant_buylist ta ekana add stin db moy ola kala douleyi ala exei kapoia items pou prepi na vgalo pos mporo na to kano ayto?
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Age of empires conquerors (the best strategy game for years)From 2003 since now and second Game goes to L2
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The ithela ligi voithia sxetika me to ti symeni ayto to error.to error ayto to vgazi sto system otan pao na kano loggin ston server ala kolai eki you are are currently loggin please wait a minute.
(19:47:33) Uninitialized: Log file closed, 09/17/09 19:47:33
Mia Erotisi.
in Request Server Development Help [Greek]
Posted
thelo gia interlude....ime tis gnomeis na xrisimopyiso l2j ti lete?