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Everything posted by Nitzamc
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About buffers [Java core buffer] and normal
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
Obuffer ine kala , mipos gia ton core buffer kserete tipota? gia to error p m vgazi? -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
gia na mpeni local den pistevo, mipos enois otan vazo no-ip sto ini ke prospathw na kanw login na m vgazi error? FIXED LOCK IT! -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
to firewall ine klisto ke den exw kan antivirus -
Thx! @Fuers u cant judge server mid-rate or high if its custom
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Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
re egw mporw na mpo oi aloi den borun lete na kliso ke na ksanaanikso ta ports? -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
24 pass esto 1 ena pm na mou stili gia help me team viwer parakalw poli ine para poli megali anagki -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
mi fovase to katevasa :/ ksanarotaw kanenas mpori na me kani pm na tou doso to eamil mou i kati pou na mporume na epikinonume thelw voithia me teamviwer :(( exw afto to topic edw ke 3 meres -
added anti-trade hack , anti phx , anti botting (walker) New System(PvPColour):its for pvping and getting prettier with your colour names also B the time server will be running after colour changes for your pvp amounts you will get some qustom skills that will help you on your pvps and if u reach much pvps u will get extra custom buffs(like +20 aspeed hp cp or something ells) more updates comingsoon
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Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
de ginete exw di xilia guides apo diaforetikous mporei kanis na kani tiptoa me teamviewer ama exi tin kalosini :D -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
koita,gia na katalavis giati ise boufos,Ta ports ine anixta antivirus dn iparxi to firewall ine klisto,ixa ct2,3 server ke empenan ke ali kanonika alla tora pou evala interlude den ginete na mpoun , katalaves ti ginete? -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
ma de mporun na mpenun oi aloi re ti ine afta pou les afto prospathume na ftiaksume ke esi poulas eksipnada de vlepis ti grafi panw? -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
evala ke no-ip Tipota file :/ ta config etsi opws ta exw egw ine sosta ? ixa dokimasi ke pio prin me noip -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
oxi -
About buffers [Java core buffer] and normal
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
Works, sefxaristo poli , exw alo ena problima me to na kanw online ton server mou Tsekare to topic m ta exw ola para poli analitika (se parakalw)kapio mikro problima prepei na iparxi pou den to exw proseksi safto to section ine to topic m : http://maxcheaters.com/forum/index.php?topic=218261.0 -
[Help] Kati leipei... Black Vesper Wings Male D.Elf
Nitzamc replied to Darkylos's question in Request Server Development Help [Greek]
pare ena ena ke valta se kenurgio multisell -
About buffers [Java core buffer] and normal
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
l2jserver -
[help] L2 j FROZEN REV 3
Nitzamc replied to kokopikou's question in Request Server Development Help [Greek]
DEN EPITREPETE VOITHIA GIA L2JFROZEN! -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
ok,gia to externalhostname sto login ? Eksigiste mou kalitera o enas mou leei alla oalos mou leei alla sto guide leei alla , MILAW GIA CONFIGS POU NA MPORUN NA SINDETHUN APO ALLA PC sas to diefkrinizo gt mpori na mperdeftikate :/ -
About buffers [Java core buffer] and normal
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
Perase Mia Mera Pedia Kanena Help Parakalw...? -
Problima Me Server Connection
Nitzamc replied to Nitzamc's question in Request Server Development Help [Greek]
paw na dokimasw efharisto poli :) to alaksa apo to loginsrv alla den mpeni pali -
Dedicated Machine
Nitzamc replied to VillaBafo's question in Request Server Development Help [Greek]
gg tha sou katsi -
Dedicated Machine
Nitzamc replied to VillaBafo's question in Request Server Development Help [Greek]
dokimase upload/download sto speedtest afto metraei pio poli -
Dedicated Machine
Nitzamc replied to VillaBafo's question in Request Server Development Help [Greek]
apo afto to "dedicate" to pc m kalitero ine -
Pedia Exw L2jserver pack interlude ke otan vazw lan ips sta config mporw na sindetho prin ligo kero ixa ke gracia final ke to ixa online,mporusan na sindethun apo ala pc kanonika exw anixta ports ola ok. tora me to interlude de kserw ti fteei ,logika ta config . afta ine ta config : exw tpt lathos ? LoginSrv : # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=MY IP # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=* # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = True # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=True #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 GameSrv : # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=MyIp # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=127.0.0.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 pio ine to provlima pedia mipos kseri kanis?
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[Guide] Buffer - Do not meet the Criteria
Nitzamc replied to Coyote™'s topic in Server Development Discussion [Greek]
http://maxcheaters.com/forum/index.php?topic=218052.0 tha trelatho den ginete 10 fores ta elenksa