B1ggBoss
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Posts posted by B1ggBoss
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doesnt poles alredy hit every1 in x radious Oo?
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i would learn bymyself, thanks to the lots of guides, tutorial and books shared in the net, so, in my case, there would not be any feeling, cause i would not even made the question.
Do the same and you will learn how to find your own answer without depending on the rest
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question answer, locking topic
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question solved, locking topic
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Nowai, base stats influence many others factors. Weak CON means lowest chance to resist STUN/etc skills for exemple. Added to that in for exemple in case of destros, many ways add HPs to the NPC : template HPs got a big impact, but you mustn't forget passive boost HP skill too.
One base stat doesn't control only one stat.
Passive skill is a good option, but your current quote is really focked up (mul accuracy by 18, mul reflectDam by 0 and so on).
almost all stats come from modifcation the base (mul). Lower the hp of a class must start by modifying base stats, since is an easy readable and accessible data.
Obviously you cant modify the hp given by a skill that uses add instead of mul, but modifying skill should be the last option
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i have a life, and i entered mainly to check for wrong section/title topics. If i have some more time, i answer short question that community dont know to handle (those with 0 replies). But yours would need to go though the code, both diffs and project destination, and i lack the time to do so.
But if you like to post crap like that i can tell you as well that noone teached me how to code or answer me a question like that. So, i can easly tell you to learn by your own and fix your problems
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wrong section, locked until move
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im not going to check that diff, but go to data/scripts/handlers/MasterHandler.java
find loadAdminCommandHandlers() method and find something like this inside it:
AdminCommandHandler.getInstance().registerHandler(new AdminCTFEngine());
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unhardcoded,slow and easy way: Create a quest script, register the mob and override onAttack from Quest, there, just call startPvpFlag() from the player instance
hardcoded, fast and easy way: Create a subclass from L2MonsterInstance and override onAction method
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mysql + apache + phpmyadmin = im almost sure you installed lampp. Be sure you start lampp before launch the server
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locked until move
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modify base stats instead passive skills lol
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wrong section, lock until move
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locked until move and edit the topic's title to a closer to the question subject
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eol stands for End Of Life
for terminal i/o, is basically:
while(input.user_choice != option_exit) {
read input stuff
do stuff
write output stuff
}
So you dont have to launch the program everytime you wanna use it
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i'd recomend you to use an eol for terminal i/o software lifetime
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im a little bit afk from server right now, hope next week ill be able to work harder over it
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database > raidboss_respawn, between his fields, you will find this ones:
respawn_min_delay
respawn_max_delay
respawn_time
- respawn_time = the time (in millis) that raidboss will take to spawn after last kill
- respawn_min_delay = if this is greater than 0, the raid boss can respawn between respawn_time - respawn_min_delay and respawn_time
- respawn_max_delay = if this is greater than 0, the raid boss can respawn between respawn_time and respawn_time + respawn_max_delay
If both, respawn_min_delay and respawn_max_delay are greater than 0, the raid boss will spawn between respawn_time - respawn_min_delay and respawn_time + respawn_max_delay
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nvm, forget this post
[SOLVED]What is ID/NAME of this NPC?
in Request Server Development Help [L2J]
Posted