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SkySkase

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Everything posted by SkySkase

  1. Can you Change it to Red Epic armor'?
  2. PLS Critical all Your Links dont Work 0 armors about 5 -10 weapons Links Work Re-Upload them if you can or lock them
  3. To many things Most of them Not usefull... :D any Link for Npc Only? Or i can add what Npc i want Just by Changing the Import?
  4. On Download Section there were no Npc... also on Project i coudnt Find the npc on db only on Config
  5. i Compiled it But i so on Forum the last rev so i asked :) Something More Were i Can find Some Npc L2jFrozen?
  6. Its same If i dowload last rev or Compile it with sv ?
  7. Dose liga paradigmata ama mporeis
  8. Ara L2j Frozen gia PvP server kai to mono Problima tha einai to Balance? Ara L2j Frozen gia PvP server kai to mono Problima tha einai to Balance?
  9. Den to eida kapou... ama exeis Link steile kai kane afto Delete aplos den 3erw akoma se poio apo ta 2 Na katali3w
  10. If you want tell me and 1 Reason about why you Choose it
  11. This is the last rev?
  12. Euxaristw Polu to ekana
  13. Paidia to L2J Frozen einai kalo Project? apo fix Bug etc exei polla diorthomena? Exei kali Java?
  14. kala esu exeis 3efigei telios... active skill einai Thelw na stuckarei kai afto na pare na exeis kai might <skill id="3132" levels="10" name="Item Skill: Might"> <table name="#mpInitialConsume"> 10 11 11 12 13 13 14 15 16 17 </table> <table name="#mpConsume"> 38 42 44 47 51 52 55 58 61 65 </table> <table name="#pAtk"> 23.64 27.96 32.76 37.98 43.62 49.62 55.86 62.28 68.88 79.74 </table> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> <set name="magicLvl" val="#magicLvl" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="mpConsume" val="#mpConsume" /> <set name="target" val="TARGET_SELF" /> <set name="reuseDelay" val="300000" /> <set name="staticReuse" val="true" /> <set name="hitTime" val="4000" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_ACTIVE" /> <set name="staticHitTime" val="true" /> <for> <effect name="Buff" abnormalTime="120" val="0" abnormalLvl="1" abnormalType="abnormal_item"> <add order="0x40" stat="pAtk" val="#pAtk" /> </effect> </for> </skill>
  15. lol enoo den uparxei to stuck Des ti grafei <skill id="3128" levels="10" name="Item Skill: Blessed Soul"> <table name="#mpInitialConsume"> 10 11 11 12 13 13 14 15 16 17 </table> <table name="#mpConsume"> 38 42 44 47 51 52 55 58 61 65 </table> <table name="#maxMp"> 20 40 60 80 100 120 140 160 180 200 </table> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> <set name="magicLvl" val="#magicLvl" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="mpConsume" val="#mpConsume" /> <set name="target" val="TARGET_SELF" /> <set name="reuseDelay" val="300000" /> <set name="staticReuse" val="true" /> <set name="hitTime" val="4000" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_ACTIVE" /> <set name="staticHitTime" val="true" /> <for> <effect name="Buff" abnormalTime="120" val="0" abnormalLvl="1" abnormalType="abnormal_item"> <add order="0x40" stat="maxMp" val="#maxMp" /> </effect> </for> </skill> Den vlepw kapou stuckType
  16. lol There is No StuckType here Chek this <skill id="3128" levels="10" name="Item Skill: Blessed Soul"> <table name="#mpInitialConsume"> 10 11 11 12 13 13 14 15 16 17 </table> <table name="#mpConsume"> 38 42 44 47 51 52 55 58 61 65 </table> <table name="#maxMp"> 20 40 60 80 100 120 140 160 180 200 </table> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> <set name="magicLvl" val="#magicLvl" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="mpConsume" val="#mpConsume" /> <set name="target" val="TARGET_SELF" /> <set name="reuseDelay" val="300000" /> <set name="staticReuse" val="true" /> <set name="hitTime" val="4000" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_ACTIVE" /> <set name="staticHitTime" val="true" /> <for> <effect name="Buff" abnormalTime="120" val="0" abnormalLvl="1" abnormalType="abnormal_item"> <add order="0x40" stat="maxMp" val="#maxMp" /> </effect> </for> </skill> There is no StuckType So what i must Do?
  17. Ma den to exei eki kai den 3erw pws na to prosthesw
  18. Pou tha vrw to StuckType?
  19. So what exacly i must Change so They can Stuck?
  20. Any answer on My Question?
  21. Evasion gia na sou kanoume miss otan se varane Guidance Gia na MIN kaneis miss otan tous varas
  22. asto File mou min to sinexizeis Kala leei o allos to Guidance einai gia na kaneis ligotera miss otan eisai Fighter
  23. Den doulepse Epomenos parakalw :P Thelw i Code i path i kapoio tropo gia na mporo na exw pano apo 1 active agg sta buff mou
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